GuilhermeStrice
New Member
I've been using OBS for over a year streaming minecraft and recording and this hasn't ever happend too me.
I've been using this setting for over 7 months not except the 60 fps i changed it 2 months ago but it was working fine.
when im recording (any kind of recording) even previewing OBS cpu usage jumps from 1-2% to 70-90%.
http://gyazo.com/afa5e1cb5f8913b5283f2bc6de236825
2nd process is minecraft.
My pc specs:
CPU : i5 3330 3.0 GHz.
Motherboard : Asus something Micro ATX.
RAM : 8 gb i know one stick is kingston the other one idk they are different.
GPU : Nvidia GT 640 - it handles with battefield 3 with most of the settings medium running at 30+ FPS.
If there is any solution to this problem - HELP ME!
Im using OBS 0.651b.
Latest Log:
19:18:28: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
19:18:29: CUDA loaded successfully
19:18:29: 1 CUDA capable devices found
19:18:29: [ GPU #0 - < GeForce GT 640 > has Compute SM 3.0, NVENC Available ]
19:18:52: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
19:18:52: -------------------------------
19:18:52: CPU Name: Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz
19:18:52: CPU Speed: 2993MHz
19:18:52: Physical Memory: 4095MB Total, 4095MB Free
19:18:52: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
19:18:52: monitor 1: pos={0, 0}, size={1920, 1080}
19:18:52: Windows Version: 6.2 Build 9200
19:18:52: Aero is Enabled
19:18:52: -------------------------------
19:18:52: OBS Modules:
19:18:52: Base Address Module
19:18:52: 00AB0000 OBS.exe
19:18:52: 0F2F0000 OBSApi.dll
19:18:52: 6E020000 DShowPlugin.dll
19:18:52: 6DD60000 GraphicsCapture.dll
19:18:52: 6DCA0000 NoiseGate.dll
19:18:52: 6DC10000 PSVPlugin.dll
19:18:52: 6DBF0000 scenesw.dll
19:18:52: ------------------------------------------
19:18:52: Adapter 1
19:18:52: Video Adapter: NVIDIA GeForce GT 640
19:18:52: Video Adapter Dedicated Video Memory: 2083188736
19:18:52: Video Adapter Shared System Memory: 2147807232
19:18:52: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
19:18:52: =====Stream Start: 2015-06-23, 19:18:52===============================================
19:18:52: Multithreaded optimizations: Off
19:18:52: Base resolution: 1920x1080
19:18:52: Output resolution: 1920x1080
19:18:52: ------------------------------------------
19:18:52: Loading up D3D10 on NVIDIA GeForce GT 640 (Adapter 1)...
19:18:52: ------------------------------------------
19:18:52: Audio Format: 48000 Hz
19:18:52: ------------------------------------------
19:18:52: Audio Channels: 2 Ch
19:18:52: Playback device {0.0.0.00000000}.{f80b5674-e9cb-4e10-9487-580787b49db4}
19:18:52: ------------------------------------------
19:18:52: Using desktop audio input: Realtek Digital Output (Realtek High Definition Audio)
19:18:52: Global Audio time adjust: 0
19:18:52: ------------------------------------------
19:18:52: Using auxilary audio input: Microfone (Realtek High Definition Audio)
19:18:52: Mic time offset: 0
19:18:52: ------------------------------------------
19:18:52: Audio Encoding: AAC
19:18:52: bitrate: 128
19:18:52: Using graphics capture
19:18:52: Trying to hook process: javaw.exe
19:18:52: Scene buffering time set to 700
19:18:52: x264: MB rate (489600) > level limit (245760)
19:18:52: ------------------------------------------
19:18:52: Video Encoding: x264
19:18:52: fps: 60
19:18:52: width: 1920, height: 1080
19:18:52: preset: fast
19:18:52: profile: main
19:18:52: keyint: 120
19:18:52: CBR: no
19:18:52: CFR: yes
19:18:52: max bitrate: 5000
19:18:52: buffer size: 5000
19:18:52: quality: 10
19:18:52: ------------------------------------------
19:18:52: SharedTexCapture hooked
19:19:02: FlushBufferedVideo: Flushing 8 packets over 117 ms
19:19:02: Total frames encoded: 533, total frames duplicated: 25 (4.69%)
19:19:02: Number of frames skipped due to encoder lag: 18 (3.38%)
19:19:02: Total frames rendered: 556, number of late frames: 1 (0.18%) (it's okay for some frames to be late)
19:19:02:
19:19:02: Profiler time results:
19:19:02:
19:19:02: ==============================================================
19:19:02: video thread frame - [100%] [avg time: 1.823 ms] [children: 72.1%] [unaccounted: 27.9%]
19:19:02: | scene->Preprocess - [0.0549%] [avg time: 0.001 ms]
19:19:02: | GPU download and conversion - [72%] [avg time: 1.313 ms] [children: 77%] [unaccounted: -4.99%]
19:19:02: | | flush - [7.95%] [avg time: 0.145 ms]
19:19:02: | | CopyResource - [0.0549%] [avg time: 0.001 ms]
19:19:02: | | conversion to 4:2:0 - [69%] [avg time: 1.258 ms] [children: 68.5%] [unaccounted: 0.549%]
19:19:02: | | | Convert444toNV12 - [68.5%] [avg time: 1.248 ms]
19:19:02: encoder thread frame - [100%] [avg time: 3.499 ms] [children: 0.143%] [unaccounted: 99.9%]
19:19:02: | sending stuff out - [0.143%] [avg time: 0.005 ms]
19:19:02: ==============================================================
19:19:02:
19:19:02:
19:19:02: Profiler CPU results:
19:19:02:
19:19:02: ==============================================================
19:19:02: video thread frame - [cpu time: avg 1.236 ms, total 687.5 ms] [avg calls per frame: 1]
19:19:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:19:02: | GPU download and conversion - [cpu time: avg 1.124 ms, total 625 ms] [avg calls per frame: 1]
19:19:02: | | flush - [cpu time: avg 0.112 ms, total 62.5 ms] [avg calls per frame: 1]
19:19:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:19:02: | | conversion to 4:2:0 - [cpu time: avg 1.109 ms, total 562.5 ms] [avg calls per frame: 1]
19:19:02: | | | Convert444toNV12 - [cpu time: avg 1.109 ms, total 562.5 ms] [avg calls per frame: 1]
19:19:02: encoder thread frame - [cpu time: avg 1.696 ms, total 890.625 ms] [avg calls per frame: 1]
19:19:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:19:02: ==============================================================
19:19:02:
19:19:02: =====Stream End: 2015-06-23, 19:19:02=================================================
Last game capture log:
2015-06-23, 19:09:05: we're booting up:
19:09:05: CaptureThread: attached to process javaw.exe
19:09:05: GL Present
19:09:05: DirectDraw capture: Windows 8 not supported yet
19:09:05: (half life scientist) everything.. seems to be in order
19:09:05: SwapBuffers(3942717067) Called
19:09:05: NV Capture available
19:09:05: FBO available
19:09:05: setting up gl data
19:09:05: share device: 560809440
19:09:05: share texture: 561895024
19:09:05: share device handle: 3440984046
19:09:05: share texture handle: 4070961586
19:09:05: DoGLGPUHook: success
19:09:05: wglSwapBuffers(3942717067) Called
19:17:05: stop requested, terminating gl capture
19:17:05: ---------------------- Cleared OpenGL Capture ----------------------
19:17:05: wglSwapBuffers(3942717067) Called
19:17:05: setting up gl data
19:17:05: SwapBuffers(3942717067) Called
19:17:08: DirectDraw capture: Windows 8 not supported yet
19:18:52: share device: 561907776
19:18:52: share texture: 561716464
19:18:52: share device handle: 3440977838
19:18:52: share texture handle: 4070625970
19:18:52: DoGLGPUHook: success
I've been using this setting for over 7 months not except the 60 fps i changed it 2 months ago but it was working fine.
when im recording (any kind of recording) even previewing OBS cpu usage jumps from 1-2% to 70-90%.
http://gyazo.com/afa5e1cb5f8913b5283f2bc6de236825
2nd process is minecraft.
My pc specs:
CPU : i5 3330 3.0 GHz.
Motherboard : Asus something Micro ATX.
RAM : 8 gb i know one stick is kingston the other one idk they are different.
GPU : Nvidia GT 640 - it handles with battefield 3 with most of the settings medium running at 30+ FPS.
If there is any solution to this problem - HELP ME!
Im using OBS 0.651b.
Latest Log:
19:18:28: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
19:18:29: CUDA loaded successfully
19:18:29: 1 CUDA capable devices found
19:18:29: [ GPU #0 - < GeForce GT 640 > has Compute SM 3.0, NVENC Available ]
19:18:52: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
19:18:52: -------------------------------
19:18:52: CPU Name: Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz
19:18:52: CPU Speed: 2993MHz
19:18:52: Physical Memory: 4095MB Total, 4095MB Free
19:18:52: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
19:18:52: monitor 1: pos={0, 0}, size={1920, 1080}
19:18:52: Windows Version: 6.2 Build 9200
19:18:52: Aero is Enabled
19:18:52: -------------------------------
19:18:52: OBS Modules:
19:18:52: Base Address Module
19:18:52: 00AB0000 OBS.exe
19:18:52: 0F2F0000 OBSApi.dll
19:18:52: 6E020000 DShowPlugin.dll
19:18:52: 6DD60000 GraphicsCapture.dll
19:18:52: 6DCA0000 NoiseGate.dll
19:18:52: 6DC10000 PSVPlugin.dll
19:18:52: 6DBF0000 scenesw.dll
19:18:52: ------------------------------------------
19:18:52: Adapter 1
19:18:52: Video Adapter: NVIDIA GeForce GT 640
19:18:52: Video Adapter Dedicated Video Memory: 2083188736
19:18:52: Video Adapter Shared System Memory: 2147807232
19:18:52: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
19:18:52: =====Stream Start: 2015-06-23, 19:18:52===============================================
19:18:52: Multithreaded optimizations: Off
19:18:52: Base resolution: 1920x1080
19:18:52: Output resolution: 1920x1080
19:18:52: ------------------------------------------
19:18:52: Loading up D3D10 on NVIDIA GeForce GT 640 (Adapter 1)...
19:18:52: ------------------------------------------
19:18:52: Audio Format: 48000 Hz
19:18:52: ------------------------------------------
19:18:52: Audio Channels: 2 Ch
19:18:52: Playback device {0.0.0.00000000}.{f80b5674-e9cb-4e10-9487-580787b49db4}
19:18:52: ------------------------------------------
19:18:52: Using desktop audio input: Realtek Digital Output (Realtek High Definition Audio)
19:18:52: Global Audio time adjust: 0
19:18:52: ------------------------------------------
19:18:52: Using auxilary audio input: Microfone (Realtek High Definition Audio)
19:18:52: Mic time offset: 0
19:18:52: ------------------------------------------
19:18:52: Audio Encoding: AAC
19:18:52: bitrate: 128
19:18:52: Using graphics capture
19:18:52: Trying to hook process: javaw.exe
19:18:52: Scene buffering time set to 700
19:18:52: x264: MB rate (489600) > level limit (245760)
19:18:52: ------------------------------------------
19:18:52: Video Encoding: x264
19:18:52: fps: 60
19:18:52: width: 1920, height: 1080
19:18:52: preset: fast
19:18:52: profile: main
19:18:52: keyint: 120
19:18:52: CBR: no
19:18:52: CFR: yes
19:18:52: max bitrate: 5000
19:18:52: buffer size: 5000
19:18:52: quality: 10
19:18:52: ------------------------------------------
19:18:52: SharedTexCapture hooked
19:19:02: FlushBufferedVideo: Flushing 8 packets over 117 ms
19:19:02: Total frames encoded: 533, total frames duplicated: 25 (4.69%)
19:19:02: Number of frames skipped due to encoder lag: 18 (3.38%)
19:19:02: Total frames rendered: 556, number of late frames: 1 (0.18%) (it's okay for some frames to be late)
19:19:02:
19:19:02: Profiler time results:
19:19:02:
19:19:02: ==============================================================
19:19:02: video thread frame - [100%] [avg time: 1.823 ms] [children: 72.1%] [unaccounted: 27.9%]
19:19:02: | scene->Preprocess - [0.0549%] [avg time: 0.001 ms]
19:19:02: | GPU download and conversion - [72%] [avg time: 1.313 ms] [children: 77%] [unaccounted: -4.99%]
19:19:02: | | flush - [7.95%] [avg time: 0.145 ms]
19:19:02: | | CopyResource - [0.0549%] [avg time: 0.001 ms]
19:19:02: | | conversion to 4:2:0 - [69%] [avg time: 1.258 ms] [children: 68.5%] [unaccounted: 0.549%]
19:19:02: | | | Convert444toNV12 - [68.5%] [avg time: 1.248 ms]
19:19:02: encoder thread frame - [100%] [avg time: 3.499 ms] [children: 0.143%] [unaccounted: 99.9%]
19:19:02: | sending stuff out - [0.143%] [avg time: 0.005 ms]
19:19:02: ==============================================================
19:19:02:
19:19:02:
19:19:02: Profiler CPU results:
19:19:02:
19:19:02: ==============================================================
19:19:02: video thread frame - [cpu time: avg 1.236 ms, total 687.5 ms] [avg calls per frame: 1]
19:19:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:19:02: | GPU download and conversion - [cpu time: avg 1.124 ms, total 625 ms] [avg calls per frame: 1]
19:19:02: | | flush - [cpu time: avg 0.112 ms, total 62.5 ms] [avg calls per frame: 1]
19:19:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:19:02: | | conversion to 4:2:0 - [cpu time: avg 1.109 ms, total 562.5 ms] [avg calls per frame: 1]
19:19:02: | | | Convert444toNV12 - [cpu time: avg 1.109 ms, total 562.5 ms] [avg calls per frame: 1]
19:19:02: encoder thread frame - [cpu time: avg 1.696 ms, total 890.625 ms] [avg calls per frame: 1]
19:19:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:19:02: ==============================================================
19:19:02:
19:19:02: =====Stream End: 2015-06-23, 19:19:02=================================================
Last game capture log:
2015-06-23, 19:09:05: we're booting up:
19:09:05: CaptureThread: attached to process javaw.exe
19:09:05: GL Present
19:09:05: DirectDraw capture: Windows 8 not supported yet
19:09:05: (half life scientist) everything.. seems to be in order
19:09:05: SwapBuffers(3942717067) Called
19:09:05: NV Capture available
19:09:05: FBO available
19:09:05: setting up gl data
19:09:05: share device: 560809440
19:09:05: share texture: 561895024
19:09:05: share device handle: 3440984046
19:09:05: share texture handle: 4070961586
19:09:05: DoGLGPUHook: success
19:09:05: wglSwapBuffers(3942717067) Called
19:17:05: stop requested, terminating gl capture
19:17:05: ---------------------- Cleared OpenGL Capture ----------------------
19:17:05: wglSwapBuffers(3942717067) Called
19:17:05: setting up gl data
19:17:05: SwapBuffers(3942717067) Called
19:17:08: DirectDraw capture: Windows 8 not supported yet
19:18:52: share device: 561907776
19:18:52: share texture: 561716464
19:18:52: share device handle: 3440977838
19:18:52: share texture handle: 4070625970
19:18:52: DoGLGPUHook: success