thadeshammer
New Member
I use a LOT of plugins and push OBS pretty hard, so...the punch line is, this is my fault, and I'm trying to figure out what I did. :) Is there a way to kick in a debug logging mode so I can get more info on what's happening maybe?
Windows Event viewer gave me this warning several minutes before my game (Dorfromantik), OBS, Discord, and Chrome all crashed at the same time.
I have 32GB of physical memory.
I've uploaded the relevant log, but since I went OOM there's not much in there, and no associated crash report.
My hunch is its one of the options I recently started using in the shaderfilter plugin as nothing else about my usage has changed lately, but I'm throwing darts at a board in terms of fixing it. I may need to do a complete rebuild of my scenes (which would be sad, I use a lot of scenes for fun transitions, but maybe that's the problem <_< ).
Thanks so much for a fantastic application, it's brought me a lot of joy.
EDIT. Aside, the log analyzer is very nice; it caught a couple of misconfiguration issues for me, fixed my streaming bitrate and an audio sample rate mismatch in my virtual audio cables. Thanks for that. :)
Windows Event viewer gave me this warning several minutes before my game (Dorfromantik), OBS, Discord, and Chrome all crashed at the same time.
Code:
Windows successfully diagnosed a low virtual memory condition. The following programs consumed the most virtual memory: obs64.exe (22916) consumed 8734687232 bytes, Dorfromantik.exe (10692) consumed 2674991104 bytes, and Discord.exe (15864) consumed 488222720 bytes.
I have 32GB of physical memory.
I've uploaded the relevant log, but since I went OOM there's not much in there, and no associated crash report.
My hunch is its one of the options I recently started using in the shaderfilter plugin as nothing else about my usage has changed lately, but I'm throwing darts at a board in terms of fixing it. I may need to do a complete rebuild of my scenes (which would be sad, I use a lot of scenes for fun transitions, but maybe that's the problem <_< ).
Thanks so much for a fantastic application, it's brought me a lot of joy.
EDIT. Aside, the log analyzer is very nice; it caught a couple of misconfiguration issues for me, fixed my streaming bitrate and an audio sample rate mismatch in my virtual audio cables. Thanks for that. :)