As far as I know NV12 is the only suggested color format to use for recording. Full, rather than partial, will also not look right on many displays.
Regarding performance issues:
08:36:20.292: adding 23 milliseconds of audio buffering, total audio buffering is now 23 milliseconds
08:36:20.362: adding 23 milliseconds of audio buffering, total audio buffering is now 46 milliseconds
08:38:08.274: adding 23 milliseconds of audio buffering, total audio buffering is now 69 milliseconds
08:46:42.889: adding 23 milliseconds of audio buffering, total audio buffering is now 92 milliseconds
08:47:32.095: adding 46 milliseconds of audio buffering, total audio buffering is now 139 milliseconds
08:55:42.969: adding 464 milliseconds of audio buffering, total audio buffering is now 603 milliseconds
This is indicative of overall system overload.
08:36:20.450: Loaded scenes:
08:36:20.450: - scene 'Scene':
08:36:20.450: - source: 'ow' (game_capture)
08:36:20.450: - source: 'world of warships' (game_capture)
08:36:20.450: - source: 'desktop 2' (monitor_capture)
08:36:20.450: - source: 'desktop 1' (monitor_capture)
08:36:20.450: - source: 'Video Capture Device' (dshow_input)
Multiple captures in a single scene (two game, two display, and a video source) are not recommended as they negatively impact performance.
08:41:50.300: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 146 (10.2%)
Sessions that show "rendering lag" mean that OBS tried to get access to the GPU to render a frame before encoding it, and could not because the GPU was busy. Fixes for this include turning Windows 10 Game Mode off if it is on, reducing fidelity in other applications or capping framerate.
08:41:50.425: Video stopped, number of skipped frames due to encoding lag: 336/1406 (23.9%)
Encoding lag means that the encoder you've chosen (either CPU or GPU) cannot process frames as fast as it needs to in order to meet the settings you've asked for. My understanding is that different color spaces may change the amount of load.
2-pass 1080p60 with CQP 0 is a lot of load.
I would also check that your drivers are up to date, and that your GPU is in the proper slot and properly seated; if not, it may not perform as well as it can.