Question / Help OBS Studio low FPS ingame

InSovietCS

New Member
Dear Whoever,

I'm having a large issue with OBS Studio, which I did not have before. It seems that the FPS in all of my games is basically cut to a quarter just by having OBS Studio open. Recording makes it even worse.
I'm on a laptop that is running a GTX 1050 2gb, with a i5 7300HQ Quad Core CPU (constant turbo at 3.3ghz)
GeForce experience does not have this problem, so I don't know what it is.
All my drivers are updated and I've tried everything on the FAQ section to fix it. (I'm a tech savvy person, I know what I'm doing).

Anyone have a solution to this?
Thanks in advance.

Much Love,
InSovietCS
 

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GeForce will be taking the frame buffer directly from your Nvidia card.

Your log shows that you're running OBS on your integrated GPU and capturing the display, which will create a performance bottleneck as frames are copied from your discrete GPU to your integrated GPU.

Run OBS on your discrete GPU and use game capture instead of display capture.

16:40:20.650: Adapter 0: Intel(R) HD Graphics 630
16:40:20.651: Dedicated VRAM: 134217728
16:40:20.651: Shared VRAM: 4238428160
16:40:20.651: Driver Version: 26.20.100.7870
16:40:20.651: output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=60, name=
16:40:20.651: Adapter 1: NVIDIA GeForce GTX 1050
16:40:20.651: Dedicated VRAM: 2075844608
16:40:20.651: Shared VRAM: 4238428160
16:40:20.652: Driver Version: 26.21.14.4259
16:40:20.654: Loading up D3D11 on adapter Intel(R) HD Graphics 630 (0)
16:40:20.701: D3D11 loaded successfully, feature level used: b000
16:40:20.701: DXGI increase maximum frame latency success
 
GeForce will be taking the frame buffer directly from your Nvidia card.

Your log shows that you're running OBS on your integrated GPU and capturing the display, which will create a performance bottleneck as frames are copied from your discrete GPU to your integrated GPU.

Run OBS on your discrete GPU and use game capture instead of display capture.

16:40:20.650: Adapter 0: Intel(R) HD Graphics 630
16:40:20.651: Dedicated VRAM: 134217728
16:40:20.651: Shared VRAM: 4238428160
16:40:20.651: Driver Version: 26.20.100.7870
16:40:20.651: output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=60, name=
16:40:20.651: Adapter 1: NVIDIA GeForce GTX 1050
16:40:20.651: Dedicated VRAM: 2075844608
16:40:20.651: Shared VRAM: 4238428160
16:40:20.652: Driver Version: 26.21.14.4259
16:40:20.654: Loading up D3D11 on adapter Intel(R) HD Graphics 630 (0)
16:40:20.701: D3D11 loaded successfully, feature level used: b000
16:40:20.701: DXGI increase maximum frame latency success
Now it's just a black screen.
 
Did you switch to game capture from display capture?

Because on this laptop you have a choice-- run OBS on the Nvidia card, use the NVENC encoder, and capture your games with game or window capture, or 2) run OBS on your Intel GPU, use x264 or QuickSync encoders, and capture your game with display capture.

You can't use NVENC and display capture simultaneously.
 
Did you switch to game capture from display capture?

Because on this laptop you have a choice-- run OBS on the Nvidia card, use the NVENC encoder, and capture your games with game or window capture, or 2) run OBS on your Intel GPU, use x264 or QuickSync encoders, and capture your game with display capture.

You can't use NVENC and display capture simultaneously.
Yes i did.

I know but that isn't the issue. Before the new windows 10 update that kinda ruined everything, it ran fine. Now, JUST HAVING OBS OPEN cuts the game fps. I don't use overlay, or preview or record and the fps is ducked.
 
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