Hi, I have a question, I do benchmarks of different HW. I mostly use shadow play, I wanted to switch to OBS for possible live streaming of these benchmarks and I ran into a problem. Namely from the RTSS overlay in livestream the grain jumps slightly I don't know how to describe it probably as flikering. If I stream the same thing on shadoplay with the same bitrate there is no problem. I've set it to 1440p, 12000 kbps and tried CBR and CQP 14, visual tuning, P7, etc... nothing helps. I also find the overall picture quality at 12Mbps worse than shadoplay and I use decoding via NVENC. Any idea?
Overall and the picture quality is much worse, if I stand it's ok. As soon as I start moving the character the image starts to fall apart but it's not the classic cubes like at low bitrate but rather a kind of blur that is most visible on the FPS values of the RTSS overlay.
Overall and the picture quality is much worse, if I stand it's ok. As soon as I start moving the character the image starts to fall apart but it's not the classic cubes like at low bitrate but rather a kind of blur that is most visible on the FPS values of the RTSS overlay.