imortalXsoul
New Member
Hi All!
I have been trying to find a solution to this problem for a while now.
I stream to twitch and record for youtube.
Rig:
4070Ti Super
Ryzen 9 5900X
32GB Ram 3600Mhz (C18)
Primary M.2 - Samsung 970 Evo Plus 1TB
Secondary M.2 - Crucial P3 1TB
--
I was having issues with either dropped or duplicated frames no matter what the bit rate was set to, encoder, rate control or preset. Sometimes it would record fine, others, I would see micro stutters and other times the stutter lasted about 10 seconds and then went away.
I tried EVERY solution in the book from OBS admin, enabling/disabling g sync, removing programs, forcing high priority via regedit, high priority within OBS, performance mode, using one monitor instead of two, capping my games FPS to 60, minimising OBS while recording, updating drivers/windows, recording at 59.94fps, disabling all sources that aren't visible in the active scene, increasing shader cache size to 100GB/Unlimited, clearing shader cache... etc. Pretty much all solutions online, i tried, to inconsistent results.
Note that I use Nvidia NVENC H.264 as the encoder.
Today, I tried some things which contributed to consistently smooth recordings even at VERY high bit rates. We're talking 145 br according to the recording file properties. (CQP 18, Preset 6 Slower) I record primarily tekken 8, which is a very fast paced fighting game with effects all over the screen, which is why QCP needed to use that much bit rate in the first place.
Settings that I THINK fixed the issue:
1: Deleting the game capture source and re-adding it as a new source.
2: Limiting the CAPTURE framerate.
3: I enabled "Use anti-cheat compatibility hook" even though Tekken 8 was recognised with or without it being checked. (I don't know if this did anything)
4: Using V-Sync in game. That might not be ideal for FPS games, but for the type of recording I do, I'm not playing live online matches while recording, I use shadowplay for that if needed, so latency isn't really that big of a deal when recording with OBS.
I don't know which of these three settings cleared up the stuttering and it could have been a combination of any of them but it's worth a try.
Thanks!
I have been trying to find a solution to this problem for a while now.
I stream to twitch and record for youtube.
Rig:
4070Ti Super
Ryzen 9 5900X
32GB Ram 3600Mhz (C18)
Primary M.2 - Samsung 970 Evo Plus 1TB
Secondary M.2 - Crucial P3 1TB
--
I was having issues with either dropped or duplicated frames no matter what the bit rate was set to, encoder, rate control or preset. Sometimes it would record fine, others, I would see micro stutters and other times the stutter lasted about 10 seconds and then went away.
I tried EVERY solution in the book from OBS admin, enabling/disabling g sync, removing programs, forcing high priority via regedit, high priority within OBS, performance mode, using one monitor instead of two, capping my games FPS to 60, minimising OBS while recording, updating drivers/windows, recording at 59.94fps, disabling all sources that aren't visible in the active scene, increasing shader cache size to 100GB/Unlimited, clearing shader cache... etc. Pretty much all solutions online, i tried, to inconsistent results.
Note that I use Nvidia NVENC H.264 as the encoder.
Today, I tried some things which contributed to consistently smooth recordings even at VERY high bit rates. We're talking 145 br according to the recording file properties. (CQP 18, Preset 6 Slower) I record primarily tekken 8, which is a very fast paced fighting game with effects all over the screen, which is why QCP needed to use that much bit rate in the first place.
Settings that I THINK fixed the issue:
1: Deleting the game capture source and re-adding it as a new source.
2: Limiting the CAPTURE framerate.
3: I enabled "Use anti-cheat compatibility hook" even though Tekken 8 was recognised with or without it being checked. (I don't know if this did anything)
4: Using V-Sync in game. That might not be ideal for FPS games, but for the type of recording I do, I'm not playing live online matches while recording, I use shadowplay for that if needed, so latency isn't really that big of a deal when recording with OBS.
I don't know which of these three settings cleared up the stuttering and it could have been a combination of any of them but it's worth a try.
Thanks!
Last edited: