I recently swap internet providers which has come with some headache. My upload/download is much better than it had been previously. I'm sitting at 80 Mbs Download and 8 Mbs upload (this is double what I use to get). I have not changed my Obs output sittings since getting the new internet. My net is very consistent except this one quirk.
The issue is I noticed at least once a Stream Obs will show my bitrate drop to 0 and subsequently end my Stream and then immediately restarts it. I do not lose connection to the online game that I'm playing; I might see a 2 second frame drop and some desync, but then it immediately recovers. I have auto reconnect set to 20s with maximum retries of 9999, I also have dynamic bitrate enabled. I'm positive this is an internt issue as I notice my router swapping its connection to a different tower (I have a wired Ethernet connection).
This is really frustrating as it inhibits stream growth, nuking my lurkers each time the stream reboots. Is there something I can do to ensure Obs does not completely drop the Stream when I have these very brief instabilities in my network connection?
I attached the log file (https://obsproject.com/logs/jlwX6dTSpaMr7D1u) as well as a snippet from when it occurred. I have tried a few things that I found in the forum, but maybe someone can confirm my suspicions by reading the log file or provide additional insight to help me out.
Thanks !
The issue is I noticed at least once a Stream Obs will show my bitrate drop to 0 and subsequently end my Stream and then immediately restarts it. I do not lose connection to the online game that I'm playing; I might see a 2 second frame drop and some desync, but then it immediately recovers. I have auto reconnect set to 20s with maximum retries of 9999, I also have dynamic bitrate enabled. I'm positive this is an internt issue as I notice my router swapping its connection to a different tower (I have a wired Ethernet connection).
This is really frustrating as it inhibits stream growth, nuking my lurkers each time the stream reboots. Is there something I can do to ensure Obs does not completely drop the Stream when I have these very brief instabilities in my network connection?
I attached the log file (https://obsproject.com/logs/jlwX6dTSpaMr7D1u) as well as a snippet from when it occurred. I have tried a few things that I found in the forum, but maybe someone can confirm my suspicions by reading the log file or provide additional insight to help me out.
Thanks !
Code:
14:07:56.798: [game-capture: 'Dead By Daylight Game Capture'] We're DXGI1.4 boys!
14:07:56.798: [game-capture: 'Dead By Daylight Game Capture'] d3d12_init_11on12: creating 11 device: queue=0x2B2286614B0
14:07:56.825: [game-capture: 'Dead By Daylight Game Capture'] d3d12 shared texture capture successful
14:07:56.826: [game-capture: 'Dead By Daylight Game Capture'] Remembering D3D12 queue from present: queue=0x2B2286614B0
14:07:56.835: [game-capture: 'Dead By Daylight Game Capture'] shared texture capture successful
14:08:22.289: socket_thread_windows: Received FD_CLOSE, 1 ms since last send (buffer: 0 / 280576)
14:08:22.289: socket_thread_windows: Aborting due to FD_CLOSE, error 10053
14:08:22.308: [rtmp stream: 'adv_stream'] Disconnected from rtmp://ord03.contribute.live-video.net/app
14:08:22.309: Output 'adv_stream': Reconnecting in 20.00 seconds..
14:08:22.311: [rtmp stream: 'adv_stream'] Freeing 2 remaining packets
14:08:42.311: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmp://ord03.contribute.live-video.net/...
14:08:42.355: [rtmp stream: 'adv_stream'] Interface: Intel(R) Ethernet Controller (2) I225-V (ethernet, 1000↓/1000↑ mbps)
14:08:42.355: [rtmp stream: 'adv_stream'] Interface has non-zero error counters (28/0 errors, 28/0 discards)
14:08:43.669: [rtmp stream: 'adv_stream'] Connection to rtmp://ord03.contribute.live-video.net/app (52.223.244.172) successful
14:08:43.669: [rtmp stream: 'adv_stream'] New socket loop enabled by user
14:08:43.669: [rtmp stream: 'adv_stream'] Socket send buffer is 65536 bytes
14:08:46.804: [game-capture: 'Dead By Daylight Game Capture'] ----------------- d3d12 capture freed ----------------
14:08:46.812: [game-capture: 'Dead By Daylight Game Capture'] Found D3D12 device on swap chain: swap=0x2B2303B6F80, device=0x2B215BA4640
14:08:46.813: [game-capture: 'Dead By Daylight Game Capture'] Remembering D3D12 queue from present: queue=0x2B2286614B0
14:08:46.832: [game-capture: 'Dead By Daylight Game Capture'] Found D3D12 device on swap chain: swap=0x2B2303B6F80, device=0x2B215BA4640
14:08:46.832: [game-capture: 'Dead By Daylight Game Capture'] queue=0x2B2286614B0
14:08:46.833: [game-capture: 'Dead By Daylight Game Capture'] d3d12_init: device=0x2B215BA4640
14:08:46.833: [game-capture: 'Dead By Daylight Game Capture'] DXGI_SWAP_CHAIN_DESC: