20:42:21: Open Broadcaster Software v0.552b - 32bit (´・ω・`)
20:42:21: -------------------------------
20:42:21: CPU Name: Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz
20:42:21: CPU Speed: 1796MHz
20:42:21: Physical Memory: 3981MB Total, 2377MB Free
20:42:21: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
20:42:21: monitor 1: pos={0, 0}, size={1366, 768}
20:42:21: Windows Version: 6.2 Build 9200
20:42:21: Aero is Enabled
20:42:21: -------------------------------
20:42:21: OBS Modules:
20:42:21: Base Address Module
20:42:21: 00960000 OBS.exe
20:42:21: 5B190000 OBSApi.dll
20:42:21: 62600000 DShowPlugin.dll
20:42:21: 625E0000 GraphicsCapture.dll
20:42:21: 625C0000 NoiseGate.dll
20:42:21: 62110000 PSVPlugin.dll
20:42:21: ------------------------------------------
20:42:21: Adapter 1
20:42:21: Video Adapter: Intel(R) HD Graphics 4000
20:42:21: Video Adapter Dedicated Video Memory: 33554432
20:42:21: Video Adapter Shared System Memory: 1711276032
20:42:21: ------------------------------------------
20:42:21: Adapter 2
20:42:21: Video Adapter: NVIDIA GeForce GT 720M
20:42:21: Video Adapter Dedicated Video Memory: 2091511808
20:42:21: Video Adapter Shared System Memory: 1819113472
20:42:21: =====Stream Start: 2013-12-05, 20:42:21===============================================
20:42:21: Multithreaded optimizations: On
20:42:21: Base resolution: 1366x768
20:42:21: Output resolution: 1364x768
20:42:21: ------------------------------------------
20:42:21: Loading up D3D10 on NVIDIA GeForce GT 720M...
20:42:21: Playback device Default
20:42:21: ------------------------------------------
20:42:21: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:42:21: ------------------------------------------
20:42:21: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:42:21: ------------------------------------------
20:42:21: Audio Encoding: AAC
20:42:21: bitrate: 128
20:42:21: Using Monitor Capture
20:42:21: ------------------------------------------
20:42:21: Video Encoding: x264
20:42:21: fps: 30
20:42:21: width: 1364, height: 768
20:42:21: preset: veryfast
20:42:21: CBR: no
20:42:21: CFR: no
20:42:21: max bitrate: 871
20:42:21: buffer size: 522
20:42:21: quality: 6
20:42:21: ------------------------------------------
20:42:21: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:42:21: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:42:49: Total frames rendered: 818, number of late frames: 1 (0.12%) (it's okay for some frames to be late)
20:42:49:
20:42:49: Profiler results:
20:42:49:
20:42:49: ==============================================================
20:42:49: frame - [100%] [avg time: 2.914 ms (cpu time: avg 2.807 ms, total 2296.88 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.343%]
20:42:49: | frame preprocessing and rendering - [24.9%] [avg time: 0.727 ms (cpu time: avg 0.897 ms, total 734.375 ms)] [avg calls per frame: 1] [children: 0.206%] [unaccounted: 24.7%]
20:42:49: | | scene->Preprocess - [0.206%] [avg time: 0.006 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:42:49: | video encoding and uploading - [74.7%] [avg time: 2.177 ms (cpu time: avg 1.91 ms, total 1562.5 ms)] [avg calls per frame: 1] [children: 74.1%] [unaccounted: 0.618%]
20:42:49: | | flush - [4.12%] [avg time: 0.12 ms (cpu time: avg 0.095 ms, total 78.125 ms)] [avg calls per frame: 1]
20:42:49: | | CopyResource - [0.721%] [avg time: 0.021 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:42:49: | | conversion to 4:2:0 - [0.103%] [avg time: 0.003 ms (cpu time: avg 0.019 ms, total 15.625 ms)] [avg calls per frame: 0]
20:42:49: | | call to encoder - [69.1%] [avg time: 2.013 ms (cpu time: avg 1.795 ms, total 1468.75 ms)] [avg calls per frame: 0]
20:42:49: | | sending stuff out - [0.0686%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:42:49: | Convert444Threads - [1.11e+003%] [avg time: 32.271 ms (cpu time: avg 1.318 ms, total 1078.13 ms)] [avg calls per frame: 0]
20:42:49: ==============================================================
20:42:49:
20:42:49: =====Stream End: 2013-12-05, 20:42:49=================================================
20:43:07: Settings::Video: Enabling Aero
20:43:08: =====Stream Start: 2013-12-05, 20:43:08===============================================
20:43:08: Multithreaded optimizations: On
20:43:08: Base resolution: 1366x768
20:43:08: Output resolution: 1092x614
20:43:08: ------------------------------------------
20:43:08: Loading up D3D10 on Intel(R) HD Graphics 4000...
20:43:08: Playback device Default
20:43:08: ------------------------------------------
20:43:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:43:08: ------------------------------------------
20:43:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:43:08: ------------------------------------------
20:43:08: Audio Encoding: AAC
20:43:08: bitrate: 128
20:43:08: Using Monitor Capture
20:43:08: ------------------------------------------
20:43:08: Video Encoding: x264
20:43:08: fps: 30
20:43:08: width: 1092, height: 614
20:43:08: preset: veryfast
20:43:08: CBR: no
20:43:08: CFR: no
20:43:08: max bitrate: 871
20:43:08: buffer size: 522
20:43:08: quality: 6
20:43:08: ------------------------------------------
20:43:08: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:43:08: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:43:20: Total frames rendered: 326, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:43:20:
20:43:20: Profiler results:
20:43:20:
20:43:20: ==============================================================
20:43:20: frame - [100%] [avg time: 6.404 ms (cpu time: avg 6.23 ms, total 2031.25 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.312%]
20:43:20: | frame preprocessing and rendering - [23.6%] [avg time: 1.509 ms (cpu time: avg 1.389 ms, total 453.125 ms)] [avg calls per frame: 1] [children: 4.48%] [unaccounted: 19.1%]
20:43:20: | | scene->Preprocess - [4.48%] [avg time: 0.287 ms (cpu time: avg 0.143 ms, total 46.875 ms)] [avg calls per frame: 1]
20:43:20: | video encoding and uploading - [76.1%] [avg time: 4.875 ms (cpu time: avg 4.84 ms, total 1578.13 ms)] [avg calls per frame: 1] [children: 74.9%] [unaccounted: 1.22%]
20:43:20: | | flush - [4.48%] [avg time: 0.287 ms (cpu time: avg 0.335 ms, total 109.375 ms)] [avg calls per frame: 1]
20:43:20: | | CopyResource - [4.83%] [avg time: 0.309 ms (cpu time: avg 0.383 ms, total 125 ms)] [avg calls per frame: 0]
20:43:20: | | conversion to 4:2:0 - [0.5%] [avg time: 0.032 ms (cpu time: avg 0.047 ms, total 15.625 ms)] [avg calls per frame: 0]
20:43:20: | | call to encoder - [65%] [avg time: 4.165 ms (cpu time: avg 4.026 ms, total 1312.5 ms)] [avg calls per frame: 0]
20:43:20: | | sending stuff out - [0.0625%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:43:20: | Convert444Threads - [479%] [avg time: 30.665 ms (cpu time: avg 3.019 ms, total 984.375 ms)] [avg calls per frame: 0]
20:43:20: ==============================================================
20:43:20:
20:43:20: =====Stream End: 2013-12-05, 20:43:20=================================================
20:46:12: =====Stream Start: 2013-12-05, 20:46:12===============================================
20:46:12: Multithreaded optimizations: On
20:46:12: Base resolution: 1366x768
20:46:12: Output resolution: 1092x614
20:46:12: ------------------------------------------
20:46:12: Loading up D3D10 on Intel(R) HD Graphics 4000...
20:46:12: Playback device Default
20:46:12: ------------------------------------------
20:46:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:46:12: ------------------------------------------
20:46:12: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:46:12: ------------------------------------------
20:46:12: Audio Encoding: AAC
20:46:12: bitrate: 128
20:46:12: Using graphics capture
20:46:12: Using Monitor Capture
20:46:13: ------------------------------------------
20:46:13: Video Encoding: x264
20:46:13: fps: 30
20:46:13: width: 1092, height: 614
20:46:13: preset: veryfast
20:46:13: CBR: no
20:46:13: CFR: no
20:46:13: max bitrate: 871
20:46:13: buffer size: 522
20:46:13: quality: 6
20:46:13: ------------------------------------------
20:46:13: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:46:13: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:46:13: SharedTexCapture hooked
20:46:15: Using RTMP service: Twitch / Justin.tv
20:46:15: Server selection: rtmp://live-lhr.justin.tv/app
20:46:15: Interface: Qualcomm Atheros AR9485 Wireless Network Adapter (802.11, 54 mbps)
20:46:17: SO_SNDBUF was at 65536
20:46:17: SO_SNDBUF is now 65536
20:46:30: GraphicsCaptureSource::NewCapture: eliminating old capture
20:46:30: SharedTexCapture hooked
20:47:21: Using graphics capture
20:47:21: SharedTexCapture hooked
20:48:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:48:30: New Scene
20:48:40: Using graphics capture
20:48:40: SharedTexCapture hooked
20:48:52: Settings::Video: Enabling Aero
20:48:56: GraphicsCaptureSource::NewCapture: eliminating old capture
20:48:56: SharedTexCapture hooked
20:49:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:49:49: New Scene
20:49:49: Using Monitor Capture
20:50:10: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:50:10: New Scene
20:50:10: Using graphics capture
20:50:10: SharedTexCapture hooked
20:50:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:50:12: New Scene
20:50:12: Using Monitor Capture
20:50:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:50:19: New Scene
20:50:19: Using graphics capture
20:50:19: SharedTexCapture hooked
20:50:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:50:54: New Scene
20:50:54: Using Monitor Capture
20:51:29: Total frames rendered: 9445, number of late frames: 50 (0.53%) (it's okay for some frames to be late)
20:51:29: RTMPPublisher::SocketLoop: Graceful loop exit
20:51:29: Number of times waited to send: 0, Waited for a total of 0 bytes
20:51:29: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:51:29:
20:51:29: Profiler results:
20:51:29:
20:51:29: ==============================================================
20:51:29: frame - [100%] [avg time: 8.47 ms (cpu time: avg 5.998 ms, total 56656.3 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.272%]
20:51:29: | frame preprocessing and rendering - [21.9%] [avg time: 1.855 ms (cpu time: avg 1.227 ms, total 11593.8 ms)] [avg calls per frame: 1] [children: 2.88%] [unaccounted: 19%]
20:51:29: | | scene->Preprocess - [2.88%] [avg time: 0.244 ms (cpu time: avg 0.158 ms, total 1500 ms)] [avg calls per frame: 1]
20:51:29: | video encoding and uploading - [77.8%] [avg time: 6.592 ms (cpu time: avg 4.769 ms, total 45046.9 ms)] [avg calls per frame: 1] [children: 76.2%] [unaccounted: 1.61%]
20:51:29: | | flush - [4.58%] [avg time: 0.388 ms (cpu time: avg 0.239 ms, total 2265.63 ms)] [avg calls per frame: 1]
20:51:29: | | CopyResource - [4.17%] [avg time: 0.353 ms (cpu time: avg 0.244 ms, total 2312.5 ms)] [avg calls per frame: 0]
20:51:29: | | conversion to 4:2:0 - [1.43%] [avg time: 0.121 ms (cpu time: avg 0.016 ms, total 156.25 ms)] [avg calls per frame: 0]
20:51:29: | | call to encoder - [65.1%] [avg time: 5.518 ms (cpu time: avg 4.177 ms, total 39453.1 ms)] [avg calls per frame: 0]
20:51:29: | | sending stuff out - [0.897%] [avg time: 0.076 ms (cpu time: avg 0.039 ms, total 375 ms)] [avg calls per frame: 0]
20:51:29: | Convert444Threads - [393%] [avg time: 33.291 ms (cpu time: avg 3.242 ms, total 30625 ms)] [avg calls per frame: 0]
20:51:29: ==============================================================
20:51:29:
20:51:29: =====Stream End: 2013-12-05, 20:51:29=================================================
Last game capture log:
2013-12-05, 20:46:13: we're booting up:
20:46:13: D3D9 Present
20:46:13: D3D9EndScene called
20:46:13: D3DPRESENT_PARAMETERS {
20:46:13: BackBufferWidth: 1366
20:46:13: BackBufferHeight: 768
20:46:13: BackBufferFormat: D3DFMT_X8R8G8B8
20:46:13: BackBufferCount: 1
20:46:13: MultiSampleType: D3DMULTISAMPLE_NONE
20:46:13: MultiSampleQuality: 0
20:46:13: SwapEffect: D3DSWAPEFFECT_DISCARD
20:46:13: hDeviceWindow: 591052
20:46:13: Windowed: false
20:46:13: EnableAutoDepthStencil: true
20:46:13: AutoDepthStencilFormat: D3DFMT_D24S8
20:46:13: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
20:46:13: FullScreen_RefreshRateInHz: 59
20:46:13: PresentationInterval: 0
20:46:13: };
20:46:13: successfully set up d3d9 hooks
20:46:13: D3D9Present called
20:46:13: DoD3D9GPUHook: success
20:46:13: DXGI Present
20:46:13: D3DSURFACE_DESC {
20:46:13: Format: D3DFMT_X8R8G8B8
20:46:13: Type: D3DRTYPE_SURFACE
20:46:13: Usage: D3DUSAGE_RENDERTARGET
20:46:13: Pool: D3DPOOL_DEFAULT
20:46:13: MultiSampleType: D3DMULTISAMPLE_NONE
20:46:13: MultiSampleQuality: 0
20:46:13: Width: 1366
20:46:13: Height: 768
20:46:13: };
20:46:13: successfully capturing d3d9 frames via GPU
20:46:15: NV Capture available
20:46:15: FBO available
20:46:15: GL Present
20:46:15: (half life scientist) everything.. seems to be in order
20:46:30: D3D9Reset called
20:46:30: ---------------------- Cleared D3D9 Capture ----------------------
20:46:30: successfully set up d3d9 hooks
20:46:30: D3D9EndScene called
20:46:30: D3D9Present called
20:46:30: DoD3D9GPUHook: success
20:46:33: D3DSURFACE_DESC {
20:46:33: Format: D3DFMT_X8R8G8B8
20:46:33: Type: D3DRTYPE_SURFACE
20:46:33: Usage: D3DUSAGE_RENDERTARGET
20:46:33: Pool: D3DPOOL_DEFAULT
20:46:33: MultiSampleType: D3DMULTISAMPLE_NONE
20:46:33: MultiSampleQuality: 0
20:46:33: Width: 1366
20:46:33: Height: 768
20:46:33: };
20:46:33: successfully capturing d3d9 frames via GPU
20:47:21: ---------------------- Cleared D3D9 Capture ----------------------
20:47:21: D3D9EndScene called
20:47:21: D3D9Present called
20:47:21: received restart event, capturing
20:47:21: DoD3D9GPUHook: success
20:47:21: D3DSURFACE_DESC {
20:47:21: Format: D3DFMT_X8R8G8B8
20:47:21: Type: D3DRTYPE_SURFACE
20:47:21: Usage: D3DUSAGE_RENDERTARGET
20:47:21: Pool: D3DPOOL_DEFAULT
20:47:21: MultiSampleType: D3DMULTISAMPLE_NONE
20:47:21: MultiSampleQuality: 0
20:47:21: Width: 1366
20:47:21: Height: 768
20:47:21: };
20:47:21: successfully capturing d3d9 frames via GPU
20:47:22: ---------------------- Cleared D3D9 Capture ----------------------
20:47:22: D3D9EndScene called
20:47:22: D3D9Present called
20:48:40: received restart event, capturing
20:48:40: DoD3D9GPUHook: success
20:48:40: D3DSURFACE_DESC {
20:48:40: Format: D3DFMT_X8R8G8B8
20:48:40: Type: D3DRTYPE_SURFACE
20:48:40: Usage: D3DUSAGE_RENDERTARGET
20:48:40: Pool: D3DPOOL_DEFAULT
20:48:40: MultiSampleType: D3DMULTISAMPLE_NONE
20:48:40: MultiSampleQuality: 0
20:48:40: Width: 1366
20:48:40: Height: 768
20:48:40: };
20:48:40: successfully capturing d3d9 frames via GPU
20:48:56: D3D9Reset called
20:48:56: ---------------------- Cleared D3D9 Capture ----------------------
20:48:56: successfully set up d3d9 hooks
20:48:56: D3D9EndScene called
20:48:56: D3D9Present called
20:48:56: DoD3D9GPUHook: success
20:48:57: D3DSURFACE_DESC {
20:48:57: Format: D3DFMT_X8R8G8B8
20:48:57: Type: D3DRTYPE_SURFACE
20:48:57: Usage: D3DUSAGE_RENDERTARGET
20:48:57: Pool: D3DPOOL_DEFAULT
20:48:57: MultiSampleType: D3DMULTISAMPLE_NONE
20:48:57: MultiSampleQuality: 0
20:48:57: Width: 1366
20:48:57: Height: 768
20:48:57: };
20:48:57: successfully capturing d3d9 frames via GPU
20:49:49: ---------------------- Cleared D3D9 Capture ----------------------
20:49:49: D3D9EndScene called
20:49:49: D3D9Present called
20:50:10: received restart event, capturing
20:50:10: DoD3D9GPUHook: success
20:50:10: D3DSURFACE_DESC {
20:50:10: Format: D3DFMT_X8R8G8B8
20:50:10: Type: D3DRTYPE_SURFACE
20:50:10: Usage: D3DUSAGE_RENDERTARGET
20:50:10: Pool: D3DPOOL_DEFAULT
20:50:10: MultiSampleType: D3DMULTISAMPLE_NONE
20:50:10: MultiSampleQuality: 0
20:50:10: Width: 1366
20:50:10: Height: 768
20:50:10: };
20:50:10: successfully capturing d3d9 frames via GPU
20:50:12: ---------------------- Cleared D3D9 Capture ----------------------
20:50:13: D3D9EndScene called
20:50:13: D3D9Present called
20:50:19: received restart event, capturing
20:50:19: DoD3D9GPUHook: success
20:50:19: D3DSURFACE_DESC {
20:50:19: Format: D3DFMT_X8R8G8B8
20:50:19: Type: D3DRTYPE_SURFACE
20:50:19: Usage: D3DUSAGE_RENDERTARGET
20:50:19: Pool: D3DPOOL_DEFAULT
20:50:19: MultiSampleType: D3DMULTISAMPLE_NONE
20:50:19: MultiSampleQuality: 0
20:50:19: Width: 1366
20:50:19: Height: 768
20:50:19: };
20:50:19: successfully capturing d3d9 frames via GPU
20:50:54: ---------------------- Cleared D3D9 Capture ----------------------
20:50:54: D3D9EndScene called
20:50:54: D3D9Present called
20:52:14: D3D9Reset called
20:52:14: ---------------------- Cleared D3D9 Capture ----------------------
20:52:14: successfully set up d3d9 hooks
20:52:14: D3D9EndScene called
20:52:14: D3D9Present called