Zapa
New Member
Hi!
I'm first trying OBS. I'm not new to broadcast software anyway but I found interesting to test it with Battlefield 3 and some picture and webcam overlays.
When I create a game source, no matter what settings do I change, OBS always captures only a portion of the complete game. My native resolution is 1920x1200 and so is the resolution of my games. My canvas is also at 1920x1200 and so is my output settings. I create the source but this is how it looks
The source is not covering all the canvas and it is cut. There should be a chat window on top that is not showing as well as a lot more space surrounding. I have added the source transform properties dialog where you can see that the size of the capture is 1280x720.
I tried cropping, scaling, changing all resolutions and the result is always the same. But what is more intriguing is that when I put the game in foreground and start streaming, the source size changes to its correct values filling the space completely.
Summarizing, I cannot design the preview because I cannot know what result will be until I see a recording of a streaming portion which is not productive. When game is in background OBS detects it as 1280x720 and when it is in foreground it detects the resolution properly.
Any Ideas about what I'm doing wrong are welcomed.
Thanks!
I'm first trying OBS. I'm not new to broadcast software anyway but I found interesting to test it with Battlefield 3 and some picture and webcam overlays.
When I create a game source, no matter what settings do I change, OBS always captures only a portion of the complete game. My native resolution is 1920x1200 and so is the resolution of my games. My canvas is also at 1920x1200 and so is my output settings. I create the source but this is how it looks
The source is not covering all the canvas and it is cut. There should be a chat window on top that is not showing as well as a lot more space surrounding. I have added the source transform properties dialog where you can see that the size of the capture is 1280x720.
I tried cropping, scaling, changing all resolutions and the result is always the same. But what is more intriguing is that when I put the game in foreground and start streaming, the source size changes to its correct values filling the space completely.
Summarizing, I cannot design the preview because I cannot know what result will be until I see a recording of a streaming portion which is not productive. When game is in background OBS detects it as 1280x720 and when it is in foreground it detects the resolution properly.
Any Ideas about what I'm doing wrong are welcomed.
Thanks!