Question / Help OBS not record video an old game

someonedude

New Member
Hi guys!
Thx for OBS - its a very good software for me!
But i have one small problem - cant record video an one old game (NHL 2004), sound records fine - a problem occurs only with video - black screen (ill try both modes: 1)record game-process 2) record desktop region).
This is problem game for any streaming soft (e.g. XSplit not working with it too). It was tested on record-only software (software without streaming functions, e.g.: PlayClaw, Fraps). PlayClaw - not record video too, but Fraps works fine with this old game.
When il try PlayClaw recording i have next entries in PlayClaw log-file:

Code:
15:07:00.576 |             nhl2004.exe | + Attached (winver: 5.1 build 2600)
15:07:00.580 |             nhl2004.exe | <dx8> PlayClaw doesn't support DirectX 8 renderer in Windows 8

my last obs log here:
Code:
Open Broadcaster Software v0.472b - 32bit (´・ω・`)
-------------------------------
CPU Name: AMD Phenom(tm) II X6 1090T Processor
CPU Speed: 3206MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 0, model 10, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 6, total cores 6
monitor 1: pos={0, 0}, size={800, 600}
Windows Version: 6.2 Build 9200 
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 470
  Video Adapter Dedicated Video Memory: 1293352960
  Video Adapter Shared System Memory: 2952343552
------------------------------------------
Adapter 2
  Video Adapter: Microsoft Basic Render Driver
  Video Adapter Dedicated Video Memory: 0
  Video Adapter Shared System Memory: 268435456
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{94770fea-fa2a-406e-a031-a3bb135b1cf6}
------------------------------------------
Using desktop audio input: Динамики (SB Recon3D PCIe)
Using 5.1 speaker setup
------------------------------------------
Audio Encoding: MP3
    bitrate: 128
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast FastShuffle SSEMisalign LZCNT
x264: profile High, level 3.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 2200
    buffer size: 2200
    quality: 10
------------------------------------------
SO_SNDBUF already at 65536
bufferTime: 4604, outputRateWindowTime: 1000, dropThreshold: 5104
Total frames rendered: 2659, number of frames that lagged: 9 (0.34%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:11    Avg QP: 6.27  size:   327
x264: frame P:660   Avg QP: 9.65  size:    41
x264: frame B:1949  Avg QP:12.66  size:    38
x264: consecutive B-frames:  0.8%  0.0%  0.0% 99.2%
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  0.0%  0.0%  0.0%  P16..4:  0.0%  0.0%  0.0%  0.0%  0.0%    skip:100.0%
x264: mb B  I16..4:  0.0%  0.0%  0.0%  B16..8:  0.0%  0.0%  0.0%  direct: 0.0%  skip:100.0%
x264: 8x8 transform intra:0.0%
x264: coded y,uvDC,uvAC intra: 0.0% 0.0% 0.0% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 98%  0%  2%  0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu:  0%  0% 100%  0%  0%  0%  0%  0%  0%
x264: i8c dc,h,v,p: 100%  0%  0%  0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:9.36
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 5.501 ms] [avg calls per frame: 1] [children: 73.8%] [unaccounted: 26.2%]
| scene->Preprocess - [0.127%] [avg time: 0.007 ms] [avg calls per frame: 1]
| video encoding and uploading - [73.7%] [avg time: 4.052 ms] [avg calls per frame: 1] [children: 39.1%] [unaccounted: 34.6%]
| | CopyResource - [0.545%] [avg time: 0.03 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.963%] [avg time: 0.053 ms] [avg calls per frame: 0]
| | call to encoder - [37.2%] [avg time: 2.046 ms] [avg calls per frame: 0]
| | sending stuff out - [0.4%] [avg time: 0.022 ms] [avg calls per frame: 0]
==============================================================

Please help me if its possible, thx!

(sorry for my bad ENG language\google translate)
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
game capture only supports directx 9/10/11 and opengl games at the moment.
 
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