Question / Help OBS not detecting Batman: Arkham City.

Shelledfade

New Member
Tried running the game in admin as well as steam.

Tried launching OBS while the game was already running, and I tried launching Obs first and then the game but no deal, it doesn't detect it.

The strange thing is that it was detecting it in a previous build about a few weeks ago but now its not detecting it at all. I don't know what the problem is. OBS seems to work fine for all my other games that I've tried streaming which includes; Far cry 3, CS:GO, State of Decay, path of exile, Total war shogun FoTs, DayZ, Nether, Starbound, Tomb Raider.... anyway you get the point. This is the only game that obs is not detecting in the "game capture" setting.
 
Code:
11:04:34: Convert444Threads - [100%] [avg time: 0.36 ms] [children: 99.2%] [unaccounted: 0.833%]
11:04:34: | Convert444toNV12 - [99.2%] [avg time: 0.357 ms]
11:04:34: encoder thread frame - [100%] [avg time: 0.817 ms]
11:04:34: ==============================================================
11:04:34: 
11:04:34: 
11:04:34: Profiler CPU results:
11:04:34: 
11:04:34: ==============================================================
11:04:34: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:04:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:04:34: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:04:34: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:04:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:04:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:04:34: Convert444Threads - [cpu time: avg 0.046 ms, total 15.6 ms] [avg calls per frame: 2]
11:04:34: | Convert444toNV12 - [cpu time: avg 0.046 ms, total 15.6 ms] [avg calls per frame: 2]
11:04:34: encoder thread frame - [cpu time: avg 0.185 ms, total 31.2 ms] [avg calls per frame: 1]
11:04:34: ==============================================================
11:04:34: 
11:04:34: =====Stream End: 2014-01-14, 11:04:34=================================================


Last game capture log:
2014-01-14, 11:04:28: we're booting up: 
11:04:28: CaptureThread: attached to process BatmanAC.exe
11:04:28: D3D9 Present
11:04:28: DXGI Present
11:04:28: (half life scientist) everything..  seems to be in order
11:04:28: DXGI: Found D3D 11
11:04:28: setting up d3d11 data
11:04:28: ---------------------- Cleared D3D11 Capture ----------------------
11:04:28: found dxgi format (dx11) of: 28, size: {1799, 1012}, multisampled: false
11:04:28: DoD3D11Hook: success
11:04:28: successfully capturing d3d11 frames via GPU
11:04:31: stop requested, terminating d3d11 capture
11:04:31: ---------------------- Cleared D3D11 Capture ----------------------

Also some information worth mentioning, when the game is in windowed mode, game capture is able to find it and I can stream without a problem, however playing this game in windowed mode disables crossfire (roughly 40% performance for me) so I am forced to use Fullscreen. I stream every other game that I play in fullscreen anyway so I don't know what the problem is with this particular title. No idea why it's not detecting it in fullscreen.
 
Someone else had reported this recently with arkham city, I'll have to check it out.
 
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