Question / Help OBS not capturing minecraft at wanted resolution

AssassinLord101

New Member
17:59:34: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
17:59:34: -------------------------------
17:59:34: CPU Name: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
17:59:34: CPU Speed : 2494MHz
17:59:34: Physical Memory: 4095MB Total, 4095MB Free
17:59:34: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
17:59:34: monitor 1: pos={0, 0}, size={1366, 768}
17:59:34: Windows Version: 6.2 Build 9200
17:59:34: Aero is Enabled
17:59:34: -------------------------------
17:59:34: OBS Modules:
17:59:34: Base Address Module
17:59:34: 00B80000 OBS.exe
17:59:34: 6B3A0000 OBSApi.dll
17:59:34: 6F340000 DShowPlugin.dll
17:59:34: 6F310000 GraphicsCapture.dll
17:59:34: 6B1B0000 NoiseGate.dll
17:59:34: 6B190000 PSVPlugin.dll
17:59:34: 6B170000 scenesw.dll
17:59:34: ------------------------------------------
17:59:34: Adapter 1
17:59:34: Video Adapter: Intel(R) HD Graphics 4000
17:59:34: Video Adapter Dedicated Video Memory: 33554432
17:59:34: Video Adapter Shared System Memory: 1845493760
17:59:34: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
17:59:34: =====Stream Start: 2015-03-28, 17:59:34===============================================
17:59:34: Multithreaded optimizations: On
17:59:34: Base resolution: 1366x768
17:59:34: Output resolution: 1364x768
17:59:34: ------------------------------------------
17:59:34: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
17:59:34: ------------------------------------------
17:59:34: Audio Format: 48000 Hz
17:59:34: ------------------------------------------
17:59:34: Audio Channels: 2 Ch
17:59:34: Playback device Default
17:59:34: ------------------------------------------
17:59:34: Using desktop audio input: Speaker/HP (Realtek High Definition Audio)
17:59:34: Global Audio time adjust: 0
17:59:34: ------------------------------------------
17:59:34: Using auxilary audio input: Microphone (2- USB Camera-B4.09.24.1)
17:59:34: Using unknown speaker setup: 0x4, 0 channels
17:59:34: Mic time offset: 0
17:59:34: ------------------------------------------
17:59:34: Audio Encoding: AAC
17:59:34: bitrate: 128
17:59:34: ------------------------------------------
17:59:34: device: USB2.0 Camera,
17:59:34: device id \\?\usb#vid_5986&pid_02d3&mi_00#7&91df97b&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
17:59:34: chosen type: MJPG, usingFourCC: false, res: 1280x1024 - 1280x1024, frameIntervals: 333333-333333
17:59:34: use buffering: false - 0, fourCC: 'MJPG'
17:59:34: audio device: Microphone (2- USB Camera-B4.09.24.1),
17:59:34: audio device id (null),
17:59:34: audio time offset 0,
17:59:34:
17:59:34: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
17:59:34: Using directshow input
17:59:34: Using Monitor Capture
17:59:34: Scene buffering time set to 700
17:59:34: ------------------------------------------
17:59:34: Video Encoding: x264
17:59:34: fps: 30
17:59:34: width: 1364, height: 768
17:59:34: preset: veryfast
17:59:34: profile: high
17:59:34: keyint: 250
17:59:34: CBR: yes
17:59:34: CFR: yes
17:59:34: max bitrate: 1000
17:59:34: buffer size: 1000
17:59:34: ------------------------------------------
18:00:24: FlushBufferedVideo: Flushing 3 packets over 67 ms
18:00:24: Total frames encoded: 1468, total frames duplicated: 0 (0.00%)
18:00:24: Total frames rendered: 1490, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
18:00:24:
18:00:24: Profiler time results:
18:00:24:
18:00:24: ==============================================================
18:00:24: video thread frame - [100%] [avg time: 4.262 ms] [children: 86.8%] [unaccounted: 13.2%]
18:00:24: | scene->Preprocess - [83.8%] [avg time: 3.57 ms]
18:00:24: | GPU download and conversion - [3.05%] [avg time: 0.13 ms] [children: 2.49%] [unaccounted: 0.563%]
18:00:24: | | flush - [1.36%] [avg time: 0.058 ms]
18:00:24: | | CopyResource - [1.01%] [avg time: 0.043 ms]
18:00:24: | | conversion to 4:2:0 - [0.117%] [avg time: 0.005 ms]
18:00:24: Convert444Thread - [100%] [avg time: 1.459 ms] [children: 99%] [unaccounted: 1.03%]
18:00:24: | Convert444toNV12 - [99%] [avg time: 1.444 ms]
18:00:24: encoder thread frame - [100%] [avg time: 1.375 ms] [children: 0.436%] [unaccounted: 99.6%]
18:00:24: | sending stuff out - [0.436%] [avg time: 0.006 ms]
18:00:24: ==============================================================
18:00:24:
18:00:24:
18:00:24: Profiler CPU results:
18:00:24:
18:00:24: ==============================================================
18:00:24: video thread frame - [cpu time: avg 3.638 ms, total 5421.88 ms] [avg calls per frame: 1]
18:00:24: | scene->Preprocess - [cpu time: avg 2.936 ms, total 4375 ms] [avg calls per frame: 1]
18:00:24: | GPU download and conversion - [cpu time: avg 0.104 ms, total 156.25 ms] [avg calls per frame: 1]
18:00:24: | | flush - [cpu time: avg 0.062 ms, total 93.75 ms] [avg calls per frame: 1]
18:00:24: | | CopyResource - [cpu time: avg 0.042 ms, total 62.5 ms] [avg calls per frame: 1]
18:00:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:00:24: Convert444Thread - [cpu time: avg 1.481 ms, total 2171.88 ms] [avg calls per frame: 1]
18:00:24: | Convert444toNV12 - [cpu time: avg 1.481 ms, total 2171.88 ms] [avg calls per frame: 1]
18:00:24: encoder thread frame - [cpu time: avg 1.045 ms, total 1531.25 ms] [avg calls per frame: 1]
18:00:24: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:00:24: ==============================================================
18:00:24:
18:00:24: =====Stream End: 2015-03-28, 18:00:24=================================================
18:00:39: =====Stream Start: 2015-03-28, 18:00:39===============================================
18:00:39: Multithreaded optimizations: On
18:00:39: Base resolution: 1366x768
18:00:39: Output resolution: 1364x768
18:00:39: ------------------------------------------
18:00:39: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
18:00:39: ------------------------------------------
18:00:39: Audio Format: 48000 Hz
18:00:39: ------------------------------------------
18:00:39: Audio Channels: 2 Ch
18:00:39: Playback device Default
18:00:39: ------------------------------------------
18:00:39: Using desktop audio input: Speaker/HP (Realtek High Definition Audio)
18:00:39: Global Audio time adjust: 0
18:00:39: ------------------------------------------
18:00:39: Using auxilary audio input: Microphone (2- USB Camera-B4.09.24.1)
18:00:39: Using unknown speaker setup: 0x4, 0 channels
18:00:39: Mic time offset: 0
18:00:39: ------------------------------------------
18:00:39: Audio Encoding: AAC
18:00:39: bitrate: 128
18:00:39: ------------------------------------------
18:00:39: device: USB2.0 Camera,
18:00:39: device id \\?\usb#vid_5986&pid_02d3&mi_00#7&91df97b&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
18:00:39: chosen type: MJPG, usingFourCC: false, res: 1280x1024 - 1280x1024, frameIntervals: 333333-333333
18:00:39: use buffering: false - 0, fourCC: 'MJPG'
18:00:39: audio device: Microphone (2- USB Camera-B4.09.24.1),
18:00:39: audio device id (null),
18:00:39: audio time offset 0,
18:00:39:
18:00:39: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
18:00:40: Using directshow input
18:00:40: Using Monitor Capture
18:00:40: Scene buffering time set to 700
18:00:40: ------------------------------------------
18:00:40: Video Encoding: x264
18:00:40: fps: 30
18:00:40: width: 1364, height: 768
18:00:40: preset: veryfast
18:00:40: profile: high
18:00:40: keyint: 250
18:00:40: CBR: yes
18:00:40: CFR: yes
18:00:40: max bitrate: 1000
18:00:40: buffer size: 1000
18:00:40: ------------------------------------------
18:04:34: FlushBufferedVideo: Flushing 3 packets over 67 ms
18:04:34: Total frames encoded: 6978, total frames duplicated: 1 (0.01%)
18:04:34: Total frames rendered: 7001, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
18:04:34:
 

AssassinLord101

New Member
18:04:34: Profiler time results:
18:04:34:
18:04:34: ==============================================================
18:04:34: video thread frame - [100%] [avg time: 4.474 ms] [children: 86.8%] [unaccounted: 13.2%]
18:04:34: | scene->Preprocess - [84.1%] [avg time: 3.763 ms]
18:04:34: | GPU download and conversion - [2.68%] [avg time: 0.12 ms] [children: 1.3%] [unaccounted: 1.39%]
18:04:34: | | flush - [0.179%] [avg time: 0.008 ms]
18:04:34: | | CopyResource - [0.961%] [avg time: 0.043 ms]
18:04:34: | | conversion to 4:2:0 - [0.156%] [avg time: 0.007 ms]
18:04:34: Convert444Thread - [100%] [avg time: 1.528 ms] [children: 99%] [unaccounted: 0.982%]
18:04:34: | Convert444toNV12 - [99%] [avg time: 1.513 ms]
18:04:34: encoder thread frame - [100%] [avg time: 1.352 ms] [children: 0.444%] [unaccounted: 99.6%]
18:04:34: | sending stuff out - [0.444%] [avg time: 0.006 ms]
18:04:34: ==============================================================
18:04:34:
18:04:34:
18:04:34: Profiler CPU results:
18:04:34:
18:04:34: ==============================================================
18:04:34: video thread frame - [cpu time: avg 3.885 ms, total 27203.1 ms] [avg calls per frame: 1]
18:04:34: | scene->Preprocess - [cpu time: avg 3.126 ms, total 21890.6 ms] [avg calls per frame: 1]
18:04:34: | GPU download and conversion - [cpu time: avg 0.102 ms, total 718.75 ms] [avg calls per frame: 1]
18:04:34: | | flush - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
18:04:34: | | CopyResource - [cpu time: avg 0.035 ms, total 250 ms] [avg calls per frame: 1]
18:04:34: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 31.25 ms] [avg calls per frame: 1]
18:04:34: Convert444Thread - [cpu time: avg 1.406 ms, total 9812.5 ms] [avg calls per frame: 1]
18:04:34: | Convert444toNV12 - [cpu time: avg 1.399 ms, total 9765.63 ms] [avg calls per frame: 1]
18:04:34: encoder thread frame - [cpu time: avg 0.967 ms, total 6750 ms] [avg calls per frame: 1]
18:04:34: | sending stuff out - [cpu time: avg 0.004 ms, total 31.25 ms] [avg calls per frame: 1]
18:04:34: ==============================================================
18:04:34:
18:04:34: =====Stream End: 2015-03-28, 18:04:34=================================================


Last game capture log:
2015-03-27, 22:36:58: we're booting up:
22:36:58: CaptureThread: attached to process isaac-ng.exe
22:36:58: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
22:36:58: GL Present
22:36:58: DirectDraw capture: Windows 8 not supported yet
22:36:58: SwapBuffers(4177600815) Called
22:36:58: NV Capture available
22:36:58: FBO available
22:36:58: setting up gl data
22:36:58: DoGLGPUHook: wglDXOpenDeviceNV failed
22:36:58: ---------------------- Cleared OpenGL Capture ----------------------
22:36:58: DoGLCPUHook: success
22:36:58: wglSwapBuffers(4177600815) Called
22:36:58: setting up gl data
22:36:58: (half life scientist) everything.. seems to be in order
22:36:58: DirectDraw capture: Windows 8 not supported yet
22:36:58: SwapBuffers(4177600815) Called
22:36:58: successfully capturing gl frames via RAM
22:37:28: ---------------------- Cleared OpenGL Capture ----------------------
22:37:28: wglSwapBuffers(4177600815) Called
22:37:28: setting up gl data
22:37:28: SwapBuffers(4177600815) Called
22:37:31: reacquiring gl due to resize...
22:37:31: DoGLGPUHook: wglDXOpenDeviceNV failed
22:37:31: ---------------------- Cleared OpenGL Capture ----------------------
22:37:31: DoGLCPUHook: success
22:37:31: wglSwapBuffers(4177600815) Called
22:37:31: setting up gl data
22:37:31: SwapBuffers(4177600815) Called
22:37:31: successfully capturing gl frames via RAM
22:37:31: DirectDraw capture: Windows 8 not supported yet
22:37:33: ---------------------- Cleared OpenGL Capture ----------------------
22:37:33: wglSwapBuffers(4177600815) Called
22:37:33: setting up gl data
22:37:33: SwapBuffers(4177600815) Called
22:37:35: DirectDraw capture: Windows 8 not supported yet
22:37:36: reacquiring gl due to resize...
22:37:36: DoGLGPUHook: wglDXOpenDeviceNV failed
22:37:36: ---------------------- Cleared OpenGL Capture ----------------------
22:37:36: DoGLCPUHook: success
22:37:36: wglSwapBuffers(4177600815) Called
22:37:36: setting up gl data
22:37:36: SwapBuffers(4177600815) Called
22:37:36: successfully capturing gl frames via RAM
22:37:39: DirectDraw capture: Windows 8 not supported yet
22:45:08: ---------------------- Cleared OpenGL Capture ----------------------
22:45:08: wglSwapBuffers(4177600815) Called
22:45:08: setting up gl data
22:45:08: SwapBuffers(4177600815) Called
22:45:11: reacquiring gl due to resize...
22:45:11: DoGLGPUHook: wglDXOpenDeviceNV failed
22:45:11: ---------------------- Cleared OpenGL Capture ----------------------
22:45:11: DoGLCPUHook: success
22:45:11: wglSwapBuffers(4177600815) Called
22:45:11: setting up gl data
22:45:11: SwapBuffers(4177600815) Called
22:45:11: successfully capturing gl frames via RAM
22:45:11: DirectDraw capture: Windows 8 not supported yet
23:03:39: stop requested, terminating gl capture
23:03:39: ---------------------- Cleared OpenGL Capture ----------------------
23:03:39: wglSwapBuffers(4177600815) Called
23:03:39: setting up gl data
23:03:39: SwapBuffers(4177600815) Called
23:03:39: DirectDraw capture: Windows 8 not supported yet
23:03:44: wglDeleteContext Called
23:03:44: ---------------------- Cleared OpenGL Capture ----------------------
 
Top