Question / Help OBS+CsGo

TheLPfy

New Member
Hey,
when i start streaming csgo is lagging, but in the stream you just see my crosshair lagging not the game.
In CsGo I have limited the FPS to 200, but when i am streamin it drops to 180-80.
I dont know why its lagging because i use the settings from a friend and on his pc it works.

Ps: The Language of the pictures are German!!!

LOG while playing csgo:
18:01:00: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
18:01:00: -------------------------------
18:01:00: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
18:01:00: CPU Speed: 3491MHz
18:01:00: Physical Memory: 4095MB Total, 4095MB Free
18:01:00: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
18:01:00: monitor 1: pos={0, 0}, size={1920, 1080}
18:01:00: monitor 2: pos={1920, 0}, size={1920, 1080}
18:01:00: Windows Version: 6.1 Build 7601 (revision 19045)
18:01:00: Aero is Enabled
18:01:00: -------------------------------
18:01:00: OBS Modules:
18:01:00: Base Address Module
18:01:00: 00140000 OBS.exe
18:01:00: 627B0000 OBSApi.dll
18:01:00: 624F0000 DShowPlugin.dll
18:01:00: 62780000 GraphicsCapture.dll
18:01:00: 624C0000 NoiseGate.dll
18:01:00: 698B0000 PSVPlugin.dll
18:01:00: 624A0000 scenesw.dll
18:01:00: ------------------------------------------
18:01:00: Adapter 1
18:01:00: Video Adapter: NVIDIA GeForce GTX 770
18:01:00: Video Adapter Dedicated Video Memory: 2086338560
18:01:00: Video Adapter Shared System Memory: 2147807232
18:01:00: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:01:00: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
18:01:00: ------------------------------------------
18:01:00: Adapter 2
18:01:00: Video Adapter: Intel(R) HD Graphics 4600
18:01:00: Video Adapter Dedicated Video Memory: 67108864
18:01:00: Video Adapter Shared System Memory: 1711276032
18:01:00: =====Stream Start: 2015-12-04, 18:01:00===============================================
18:01:00: Multithreaded optimizations: On
18:01:00: Base resolution: 1920x1080
18:01:00: Output resolution: 1280x720
18:01:00: ------------------------------------------
18:01:00: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
18:01:00: ------------------------------------------
18:01:00: Audio Format: 48000 Hz
18:01:00: ------------------------------------------
18:01:00: Audio Channels: 2 Ch
18:01:00: Playback device Default
18:01:00: ------------------------------------------
18:01:00: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
18:01:00: Global Audio time adjust: 0
18:01:00: ------------------------------------------
18:01:00: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
18:01:00: Mic time offset: 0
18:01:00: ------------------------------------------
18:01:00: Audio Encoding: AAC
18:01:00: bitrate: 64
18:01:00: Using graphics capture
18:01:00: Scene buffering time set to 400
18:01:00: Successfully loaded ObsNvenc.dll
18:01:00: ObsNvenc initialized successfully
18:01:00: CUDA loaded successfully
18:01:00: 1 CUDA capable devices found
18:01:00: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
18:01:00: NVENC internal init finished successfully
18:01:00: NVENC supports 8 h264 presets
18:01:00: ------------------------------------------
18:01:00: Video Encoding: NVENC
18:01:00: fps: 30
18:01:00: width: 1280, height: 720
18:01:00: preset: llhq
18:01:00: profile: main
18:01:00: level: autoselect
18:01:00: keyint: 60
18:01:00: CBR: yes (2pass)
18:01:00: CFR: yes
18:01:00: max bitrate: 3500
18:01:00: avg bitrate: 3500
18:01:00: buffer size: 3500
18:01:00: ------------------------------------------
18:01:01: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 2748169
18:01:06: Trying to hook process: csgo.exe
18:01:11: SharedTexCapture hooked
18:01:22: Using RTMP service: Twitch
18:01:22: Server selection: rtmp://live-fra.twitch.tv/app
18:01:22: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
18:01:23: Completed handshake with rtmp://live-fra.twitch.tv/app in 521 ms.
18:01:24: SO_SNDBUF was at 8192
18:01:24: SO_SNDBUF is now 65536
18:02:11: Capture window 0x0012050C invalid or changing, terminating capture
18:02:12: FlushBufferedVideo: Flushing 32 packets over 1033 ms
18:02:13: Total frames encoded: 2161, total frames duplicated: 98 (4.53%)
18:02:13: Number of frames skipped due to encoder lag: 32 (1.48%)
18:02:13: Total frames rendered: 2079, number of late frames: 17 (0.82%) (it's okay for some frames to be late)
18:02:13: Encoder closed
18:02:13: NVENC deinitialized
18:02:13:
18:02:13: Profiler time results:
18:02:13:
18:02:13: ==============================================================
18:02:13: video thread frame - [100%] [avg time: 2.517 ms] [children: 24.4%] [unaccounted: 75.6%]
18:02:13: | scene->Preprocess - [0.0795%] [avg time: 0.002 ms]
18:02:13: | GPU download and conversion - [24.3%] [avg time: 0.611 ms] [children: 23.4%] [unaccounted: 0.914%]
18:02:13: | | flush - [10.9%] [avg time: 0.275 ms]
18:02:13: | | CopyResource - [0.199%] [avg time: 0.005 ms]
18:02:13: | | conversion to 4:2:0 - [12.2%] [avg time: 0.308 ms]
18:02:13: Convert444Threads - [100%] [avg time: 0.552 ms] [children: 99.1%] [unaccounted: 0.906%]
18:02:13: | Convert444toNV12 - [99.1%] [avg time: 0.547 ms]
18:02:13: encoder thread frame - [100%] [avg time: 10.604 ms] [children: 0.358%] [unaccounted: 99.6%]
18:02:13: | sending stuff out - [0.358%] [avg time: 0.038 ms]
18:02:13: ==============================================================
18:02:13:
18:02:13:
18:02:13: Profiler CPU results:
18:02:13:
18:02:13: ==============================================================
18:02:13: video thread frame - [cpu time: avg 0.09 ms, total 187.201 ms] [avg calls per frame: 1]
18:02:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:02:13: | GPU download and conversion - [cpu time: avg 0.037 ms, total 78.001 ms] [avg calls per frame: 1]
18:02:13: | | flush - [cpu time: avg 0.03 ms, total 62.401 ms] [avg calls per frame: 1]
18:02:13: | | CopyResource - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
18:02:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:02:13: Convert444Threads - [cpu time: avg 0.419 ms, total 1731.61 ms] [avg calls per frame: 2]
18:02:13: | Convert444toNV12 - [cpu time: avg 0.411 ms, total 1700.41 ms] [avg calls per frame: 2]
18:02:13: encoder thread frame - [cpu time: avg 0.183 ms, total 390.002 ms] [avg calls per frame: 1]
18:02:13: | sending stuff out - [cpu time: avg 0.021 ms, total 46.8 ms] [avg calls per frame: 1]
18:02:13: ==============================================================
18:02:13:
18:02:13: =====Stream End: 2015-12-04, 18:02:13=================================================
18:02:16: ~RTMPPublisher: Packet flush completed in 110 ms
18:02:16: ~RTMPPublisher: Send thread terminated in 0 ms
18:02:16: RTMPPublisher::SocketLoop: Graceful loop exit
18:02:16: ~RTMPPublisher: Socket thread terminated in 1 ms
18:02:16: ~RTMPPublisher: Final socket shutdown completed in 504 ms
18:02:16: Average send payload: 11387 bytes, average send interval: 25 ms
18:02:16: Number of times waited to send: 0, Waited for a total of 0 bytes
18:02:16: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
18:02:16: Number of bytes sent: 23253641
 

Attachments

  • internet.PNG
    internet.PNG
    38 KB · Views: 8
  • OBS-Erweitert.PNG
    OBS-Erweitert.PNG
    26.5 KB · Views: 10
  • OBS-Kodierung.PNG
    OBS-Kodierung.PNG
    11.4 KB · Views: 8
  • OBS-Video.PNG
    OBS-Video.PNG
    11 KB · Views: 9
  • Speccy.PNG
    Speccy.PNG
    14.5 KB · Views: 6

dping

Active Member
Hey,
when i start streaming csgo is lagging, but in the stream you just see my crosshair lagging not the game.
In CsGo I have limited the FPS to 200, but when i am streamin it drops to 180-80.
I dont know why its lagging because i use the settings from a friend and on his pc it works.

Ps: The Language of the pictures are German!!!

LOG while playing csgo:
18:01:00: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
18:01:00: -------------------------------
18:01:00: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
18:01:00: CPU Speed: 3491MHz
18:01:00: Physical Memory: 4095MB Total, 4095MB Free
18:01:00: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
18:01:00: monitor 1: pos={0, 0}, size={1920, 1080}
18:01:00: monitor 2: pos={1920, 0}, size={1920, 1080}
18:01:00: Windows Version: 6.1 Build 7601 (revision 19045)
18:01:00: Aero is Enabled
18:01:00: -------------------------------
18:01:00: OBS Modules:
18:01:00: Base Address Module
18:01:00: 00140000 OBS.exe
18:01:00: 627B0000 OBSApi.dll
18:01:00: 624F0000 DShowPlugin.dll
18:01:00: 62780000 GraphicsCapture.dll
18:01:00: 624C0000 NoiseGate.dll
18:01:00: 698B0000 PSVPlugin.dll
18:01:00: 624A0000 scenesw.dll
18:01:00: ------------------------------------------
18:01:00: Adapter 1
18:01:00: Video Adapter: NVIDIA GeForce GTX 770
18:01:00: Video Adapter Dedicated Video Memory: 2086338560
18:01:00: Video Adapter Shared System Memory: 2147807232
18:01:00: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:01:00: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
18:01:00: ------------------------------------------
18:01:00: Adapter 2
18:01:00: Video Adapter: Intel(R) HD Graphics 4600
18:01:00: Video Adapter Dedicated Video Memory: 67108864
18:01:00: Video Adapter Shared System Memory: 1711276032
18:01:00: =====Stream Start: 2015-12-04, 18:01:00===============================================
18:01:00: Multithreaded optimizations: On
18:01:00: Base resolution: 1920x1080
18:01:00: Output resolution: 1280x720
18:01:00: ------------------------------------------
18:01:00: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
18:01:00: ------------------------------------------
18:01:00: Audio Format: 48000 Hz
18:01:00: ------------------------------------------
18:01:00: Audio Channels: 2 Ch
18:01:00: Playback device Default
18:01:00: ------------------------------------------
18:01:00: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
18:01:00: Global Audio time adjust: 0
18:01:00: ------------------------------------------
18:01:00: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
18:01:00: Mic time offset: 0
18:01:00: ------------------------------------------
18:01:00: Audio Encoding: AAC
18:01:00: bitrate: 64
18:01:00: Using graphics capture
18:01:00: Scene buffering time set to 400
18:01:00: Successfully loaded ObsNvenc.dll
18:01:00: ObsNvenc initialized successfully
18:01:00: CUDA loaded successfully
18:01:00: 1 CUDA capable devices found
18:01:00: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
18:01:00: NVENC internal init finished successfully
18:01:00: NVENC supports 8 h264 presets
18:01:00: ------------------------------------------
18:01:00: Video Encoding: NVENC
18:01:00: fps: 30
18:01:00: width: 1280, height: 720
18:01:00: preset: llhq
18:01:00: profile: main
18:01:00: level: autoselect
18:01:00: keyint: 60
18:01:00: CBR: yes (2pass)
18:01:00: CFR: yes
18:01:00: max bitrate: 3500
18:01:00: avg bitrate: 3500
18:01:00: buffer size: 3500
18:01:00: ------------------------------------------
18:01:01: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 2748169
18:01:06: Trying to hook process: csgo.exe
18:01:11: SharedTexCapture hooked
18:01:22: Using RTMP service: Twitch
18:01:22: Server selection: rtmp://live-fra.twitch.tv/app
18:01:22: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
18:01:23: Completed handshake with rtmp://live-fra.twitch.tv/app in 521 ms.
18:01:24: SO_SNDBUF was at 8192
18:01:24: SO_SNDBUF is now 65536
18:02:11: Capture window 0x0012050C invalid or changing, terminating capture
18:02:12: FlushBufferedVideo: Flushing 32 packets over 1033 ms
18:02:13: Total frames encoded: 2161, total frames duplicated: 98 (4.53%)
18:02:13: Number of frames skipped due to encoder lag: 32 (1.48%)
18:02:13: Total frames rendered: 2079, number of late frames: 17 (0.82%) (it's okay for some frames to be late)
18:02:13: Encoder closed
18:02:13: NVENC deinitialized
18:02:13:
18:02:13: Profiler time results:
18:02:13:
18:02:13: ==============================================================
18:02:13: video thread frame - [100%] [avg time: 2.517 ms] [children: 24.4%] [unaccounted: 75.6%]
18:02:13: | scene->Preprocess - [0.0795%] [avg time: 0.002 ms]
18:02:13: | GPU download and conversion - [24.3%] [avg time: 0.611 ms] [children: 23.4%] [unaccounted: 0.914%]
18:02:13: | | flush - [10.9%] [avg time: 0.275 ms]
18:02:13: | | CopyResource - [0.199%] [avg time: 0.005 ms]
18:02:13: | | conversion to 4:2:0 - [12.2%] [avg time: 0.308 ms]
18:02:13: Convert444Threads - [100%] [avg time: 0.552 ms] [children: 99.1%] [unaccounted: 0.906%]
18:02:13: | Convert444toNV12 - [99.1%] [avg time: 0.547 ms]
18:02:13: encoder thread frame - [100%] [avg time: 10.604 ms] [children: 0.358%] [unaccounted: 99.6%]
18:02:13: | sending stuff out - [0.358%] [avg time: 0.038 ms]
18:02:13: ==============================================================
18:02:13:
18:02:13:
18:02:13: Profiler CPU results:
18:02:13:
18:02:13: ==============================================================
18:02:13: video thread frame - [cpu time: avg 0.09 ms, total 187.201 ms] [avg calls per frame: 1]
18:02:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:02:13: | GPU download and conversion - [cpu time: avg 0.037 ms, total 78.001 ms] [avg calls per frame: 1]
18:02:13: | | flush - [cpu time: avg 0.03 ms, total 62.401 ms] [avg calls per frame: 1]
18:02:13: | | CopyResource - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
18:02:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:02:13: Convert444Threads - [cpu time: avg 0.419 ms, total 1731.61 ms] [avg calls per frame: 2]
18:02:13: | Convert444toNV12 - [cpu time: avg 0.411 ms, total 1700.41 ms] [avg calls per frame: 2]
18:02:13: encoder thread frame - [cpu time: avg 0.183 ms, total 390.002 ms] [avg calls per frame: 1]
18:02:13: | sending stuff out - [cpu time: avg 0.021 ms, total 46.8 ms] [avg calls per frame: 1]
18:02:13: ==============================================================
18:02:13:
18:02:13: =====Stream End: 2015-12-04, 18:02:13=================================================
18:02:16: ~RTMPPublisher: Packet flush completed in 110 ms
18:02:16: ~RTMPPublisher: Send thread terminated in 0 ms
18:02:16: RTMPPublisher::SocketLoop: Graceful loop exit
18:02:16: ~RTMPPublisher: Socket thread terminated in 1 ms
18:02:16: ~RTMPPublisher: Final socket shutdown completed in 504 ms
18:02:16: Average send payload: 11387 bytes, average send interval: 25 ms
18:02:16: Number of times waited to send: 0, Waited for a total of 0 bytes
18:02:16: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
18:02:16: Number of bytes sent: 23253641
First, I would try another preset or not use NVENC 720@30 should be very easy for your CPU instead with keeping your frames up in game. so first change to x264 in the encoding tab and increase scene buffering to 700ms in the advanced tab.

other than that just don't run CS:GO with launch options like "-threads" or "-high" this will more often than not, affect either stream or in-game performance.
 

TheLPfy

New Member
First, I would try another preset or not use NVENC 720@30 should be very easy for your CPU instead with keeping your frames up in game. so first change to x264 in the encoding tab and increase scene buffering to 700ms in the advanced tab.

other than that just don't run CS:GO with launch options like "-threads" or "-high" this will more often than not, affect either stream or in-game performance.

Thank you my frames don't drop so hard now(-threads -high
), but i have mikro lags like short freeze frames
 

dping

Active Member
Thank you my frames don't drop so hard now(-threads -high
), but i have mikro lags like short freeze frames
so are you using those launch options?

if you are and not streaming, that is fine, but when you have to share threads with a high CPU usage program like OBS, this could cause the very issue you are having.
 

TheLPfy

New Member
so are you using those launch options?

if you are and not streaming, that is fine, but when you have to share threads with a high CPU usage program like OBS, this could cause the very issue you are having.
Yeah now i deleted this launch options and i my frames don't drop so hard now, but i have still this freeze frames.
Also a info for you is that my sound is also buging(freeze frames)
INFO: it is only lagging when i am recording the GAME! When i stream Chrome or Teamspeak while i play, i dont get this frezze frames ingame.
 
Last edited:

dping

Active Member
Yeah now i deleted this launch options and i my frames don't drop so hard now, but i have still this freeze frames.
Also a info for you is that my sound is also buging(freeze frames)
INFO: it is only lagging when i am recording the GAME! When i stream Chrome or Teamspeak while i play, i dont get this frezze frames ingame.
Is this issue just with NVENC or have you substituted it for x264
 

TheLPfy

New Member
can you provide a logfile with x264 and no csgo launch options?
17:38:20: 1 CUDA capable devices found
17:38:20: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
17:39:00: Settings::Video: Enabling Aero
17:40:55: =====Stream Start: 2015-12-06, 17:40:55===============================================
17:40:55: Multithreaded optimizations: On
17:40:55: Base resolution: 1920x1080
17:40:55: Output resolution: 1280x720
17:40:55: ------------------------------------------
17:40:55: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
17:40:55: ------------------------------------------
17:40:55: Audio Format: 48000 Hz
17:40:55: ------------------------------------------
17:40:55: Audio Channels: 2 Ch
17:40:55: Playback device Default
17:40:55: ------------------------------------------
17:40:55: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
17:40:55: Global Audio time adjust: 0
17:40:55: ------------------------------------------
17:40:55: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
17:40:55: Mic time offset: 0
17:40:55: ------------------------------------------
17:40:55: Audio Encoding: AAC
17:40:55: bitrate: 128
17:40:55: Using graphics capture
17:40:55: Trying to hook process: csgo.exe
17:40:55: Scene buffering time set to 700
17:40:55: ------------------------------------------
17:40:55: Video Encoding: x264
17:40:55: fps: 30
17:40:55: width: 1280, height: 720
17:40:55: preset: veryfast
17:40:55: profile: main
17:40:55: keyint: 60
17:40:55: CBR: yes
17:40:55: CFR: yes
17:40:55: max bitrate: 3500
17:40:55: buffer size: 3500
17:40:55: ------------------------------------------
17:40:56: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 14191967
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x88760873
Warning -- SharedTexCapture::Init: Could not create shared texture
17:41:02: SharedTexCapture hooked
17:41:17: Using RTMP service: Twitch
17:41:17: Server selection: rtmp://live-fra.twitch.tv/app
17:41:17: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
17:41:18: Completed handshake with rtmp://live-fra.twitch.tv/app in 500 ms.
17:41:19: SO_SNDBUF was at 8192
17:41:19: SO_SNDBUF is now 65536
17:43:51: FlushBufferedVideo: Flushing 12 packets over 366 ms
17:43:51: Total frames encoded: 5256, total frames duplicated: 72 (1.37%)
17:43:51: Total frames rendered: 5240, number of late frames: 4 (0.08%) (it's okay for some frames to be late)
17:43:51:
17:43:51: Profiler time results:
17:43:51:
17:43:51: ==============================================================
17:43:51: video thread frame - [100%] [avg time: 1.941 ms] [children: 9.27%] [unaccounted: 90.7%]
17:43:51: | scene->Preprocess - [0.0515%] [avg time: 0.001 ms]
17:43:51: | GPU download and conversion - [9.22%] [avg time: 0.179 ms] [children: 8.6%] [unaccounted: 0.618%]
17:43:51: | | flush - [8.19%] [avg time: 0.159 ms]
17:43:51: | | CopyResource - [0.258%] [avg time: 0.005 ms]
17:43:51: | | conversion to 4:2:0 - [0.155%] [avg time: 0.003 ms]
17:43:51: Convert444Threads - [100%] [avg time: 0.527 ms] [children: 99.1%] [unaccounted: 0.949%]
17:43:51: | Convert444toNV12 - [99.1%] [avg time: 0.522 ms]
17:43:51: encoder thread frame - [100%] [avg time: 0.979 ms] [children: 5.52%] [unaccounted: 94.5%]
17:43:51: | sending stuff out - [5.52%] [avg time: 0.054 ms]
17:43:51: ==============================================================
17:43:51:
17:43:51:
17:43:51: Profiler CPU results:
17:43:51:
17:43:51: ==============================================================
17:43:51: video thread frame - [cpu time: avg 0.083 ms, total 436.802 ms] [avg calls per frame: 1]
17:43:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:43:51: | GPU download and conversion - [cpu time: avg 0.044 ms, total 234.001 ms] [avg calls per frame: 1]
17:43:51: | | flush - [cpu time: avg 0.038 ms, total 202.801 ms] [avg calls per frame: 1]
17:43:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:43:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:43:51: Convert444Threads - [cpu time: avg 0.442 ms, total 4617.63 ms] [avg calls per frame: 2]
17:43:51: | Convert444toNV12 - [cpu time: avg 0.436 ms, total 4555.23 ms] [avg calls per frame: 2]
17:43:51: encoder thread frame - [cpu time: avg 0.303 ms, total 1591.21 ms] [avg calls per frame: 1]
17:43:51: | sending stuff out - [cpu time: avg 0.062 ms, total 327.6 ms] [avg calls per frame: 1]
17:43:51: ==============================================================
17:43:51:
17:43:51: =====Stream End: 2015-12-06, 17:43:51=================================================
17:44:13: ~RTMPPublisher: Packet flush completed in 132 ms
17:44:13: ~RTMPPublisher: Send thread terminated in 0 ms
17:44:13: RTMPPublisher::SocketLoop: Graceful loop exit
17:44:13: ~RTMPPublisher: Socket thread terminated in 0 ms
17:44:13: ~RTMPPublisher: Final socket shutdown completed in 298 ms
17:44:13: Average send payload: 9326 bytes, average send interval: 21 ms
17:44:13: Number of times waited to send: 0, Waited for a total of 0 bytes
17:44:13: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
17:44:13: Number of bytes sent: 76269217
 

dping

Active Member
17:38:20: 1 CUDA capable devices found
17:38:20: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
17:39:00: Settings::Video: Enabling Aero
17:40:55: =====Stream Start: 2015-12-06, 17:40:55===============================================
17:40:55: Multithreaded optimizations: On
17:40:55: Base resolution: 1920x1080
17:40:55: Output resolution: 1280x720
17:40:55: ------------------------------------------
17:40:55: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
17:40:55: ------------------------------------------
17:40:55: Audio Format: 48000 Hz
17:40:55: ------------------------------------------
17:40:55: Audio Channels: 2 Ch
17:40:55: Playback device Default
17:40:55: ------------------------------------------
17:40:55: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
17:40:55: Global Audio time adjust: 0
17:40:55: ------------------------------------------
17:40:55: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
17:40:55: Mic time offset: 0
17:40:55: ------------------------------------------
17:40:55: Audio Encoding: AAC
17:40:55: bitrate: 128
17:40:55: Using graphics capture
17:40:55: Trying to hook process: csgo.exe
17:40:55: Scene buffering time set to 700
17:40:55: ------------------------------------------
17:40:55: Video Encoding: x264
17:40:55: fps: 30
17:40:55: width: 1280, height: 720
17:40:55: preset: veryfast
17:40:55: profile: main
17:40:55: keyint: 60
17:40:55: CBR: yes
17:40:55: CFR: yes
17:40:55: max bitrate: 3500
17:40:55: buffer size: 3500
17:40:55: ------------------------------------------
17:40:56: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 14191967
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x88760873
Warning -- SharedTexCapture::Init: Could not create shared texture
17:41:02: SharedTexCapture hooked
17:41:17: Using RTMP service: Twitch
17:41:17: Server selection: rtmp://live-fra.twitch.tv/app
17:41:17: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
17:41:18: Completed handshake with rtmp://live-fra.twitch.tv/app in 500 ms.
17:41:19: SO_SNDBUF was at 8192
17:41:19: SO_SNDBUF is now 65536
17:43:51: FlushBufferedVideo: Flushing 12 packets over 366 ms
17:43:51: Total frames encoded: 5256, total frames duplicated: 72 (1.37%)
17:43:51: Total frames rendered: 5240, number of late frames: 4 (0.08%) (it's okay for some frames to be late)
17:43:51:
17:43:51: Profiler time results:
17:43:51:
17:43:51: ==============================================================
17:43:51: video thread frame - [100%] [avg time: 1.941 ms] [children: 9.27%] [unaccounted: 90.7%]
17:43:51: | scene->Preprocess - [0.0515%] [avg time: 0.001 ms]
17:43:51: | GPU download and conversion - [9.22%] [avg time: 0.179 ms] [children: 8.6%] [unaccounted: 0.618%]
17:43:51: | | flush - [8.19%] [avg time: 0.159 ms]
17:43:51: | | CopyResource - [0.258%] [avg time: 0.005 ms]
17:43:51: | | conversion to 4:2:0 - [0.155%] [avg time: 0.003 ms]
17:43:51: Convert444Threads - [100%] [avg time: 0.527 ms] [children: 99.1%] [unaccounted: 0.949%]
17:43:51: | Convert444toNV12 - [99.1%] [avg time: 0.522 ms]
17:43:51: encoder thread frame - [100%] [avg time: 0.979 ms] [children: 5.52%] [unaccounted: 94.5%]
17:43:51: | sending stuff out - [5.52%] [avg time: 0.054 ms]
17:43:51: ==============================================================
17:43:51:
17:43:51:
17:43:51: Profiler CPU results:
17:43:51:
17:43:51: ==============================================================
17:43:51: video thread frame - [cpu time: avg 0.083 ms, total 436.802 ms] [avg calls per frame: 1]
17:43:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:43:51: | GPU download and conversion - [cpu time: avg 0.044 ms, total 234.001 ms] [avg calls per frame: 1]
17:43:51: | | flush - [cpu time: avg 0.038 ms, total 202.801 ms] [avg calls per frame: 1]
17:43:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:43:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:43:51: Convert444Threads - [cpu time: avg 0.442 ms, total 4617.63 ms] [avg calls per frame: 2]
17:43:51: | Convert444toNV12 - [cpu time: avg 0.436 ms, total 4555.23 ms] [avg calls per frame: 2]
17:43:51: encoder thread frame - [cpu time: avg 0.303 ms, total 1591.21 ms] [avg calls per frame: 1]
17:43:51: | sending stuff out - [cpu time: avg 0.062 ms, total 327.6 ms] [avg calls per frame: 1]
17:43:51: ==============================================================
17:43:51:
17:43:51: =====Stream End: 2015-12-06, 17:43:51=================================================
17:44:13: ~RTMPPublisher: Packet flush completed in 132 ms
17:44:13: ~RTMPPublisher: Send thread terminated in 0 ms
17:44:13: RTMPPublisher::SocketLoop: Graceful loop exit
17:44:13: ~RTMPPublisher: Socket thread terminated in 0 ms
17:44:13: ~RTMPPublisher: Final socket shutdown completed in 298 ms
17:44:13: Average send payload: 9326 bytes, average send interval: 21 ms
17:44:13: Number of times waited to send: 0, Waited for a total of 0 bytes
17:44:13: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
17:44:13: Number of bytes sent: 76269217
ok, so that wasn't a complete log. just past the link not the text.
 
Top