Jessthebear
New Member
Hay, so I got my graphics card back today, for a while I had been streaming Spelunky with onboard graphics, it wasn't too great but it did work. Well I re-installed my Nvidia Geforce 8800GTX and I keep getting this error when I go to preview or start the stream, and OBS just crashes! :( I would love to know how to fix this! Thanks, Jess :)
Error: Unable to create pixel shader 'shaders/DrawYUVTexture.pShader', result = 80070057
Log:
Edit: Just realised how vague I was sorry. Using Game capture, this graphics card has worked before streaming, but I changed my motherboard and CPU over to the one in the log, which worked fine streaming 2 days ago just I had no graphics card at the time :)
Error: Unable to create pixel shader 'shaders/DrawYUVTexture.pShader', result = 80070057
Log:
Code:
15:01:09: Open Broadcaster Software v0.584b - 32bit (´・ω・`)
15:01:09: -------------------------------
15:01:09: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
15:01:09: CPU Speed: 3398MHz
15:01:09: Physical Memory: 4095MB Total, 4095MB Free
15:01:09: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
15:01:09: monitor 1: pos={-1280, 0}, size={1280, 1024}
15:01:09: monitor 2: pos={0, 0}, size={1680, 1050}
15:01:09: Windows Version: 6.1 Build 7601 S
15:01:09: Aero is Enabled
15:01:09: -------------------------------
15:01:09: OBS Modules:
15:01:09: Base Address Module
15:01:09: 00050000 OBS.exe
15:01:09: 66DD0000 OBSApi.dll
15:01:09: 6FD00000 DShowPlugin.dll
15:01:09: 6FCE0000 GraphicsCapture.dll
15:01:09: 6FCC0000 NoiseGate.dll
15:01:09: 6FCA0000 PSVPlugin.dll
15:01:09: ------------------------------------------
15:01:09: Adapter 1
15:01:09: Video Adapter: NVIDIA GeForce 8800 GTX
15:01:09: Video Adapter Dedicated Video Memory: 766705664
15:01:09: Video Adapter Shared System Memory: 3489214464
15:01:09: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
15:01:09: Video Adapter Output 2: pos={-1280, 0}, size={1280, 1024}, attached=true
15:01:09: =====Stream Start: 2013-11-19, 15:01:09===============================================
15:01:09: Multithreaded optimizations: On
15:01:09: Base resolution: 1280x720
15:01:09: Output resolution: 1280x720
15:01:09: ------------------------------------------
15:01:09: Loading up D3D10 on NVIDIA GeForce 8800 GTX...
Error: Unable to create pixel shader 'shaders/DrawYUVTexture.pShader', result = 80070057
Edit: Just realised how vague I was sorry. Using Game capture, this graphics card has worked before streaming, but I changed my motherboard and CPU over to the one in the log, which worked fine streaming 2 days ago just I had no graphics card at the time :)