Question / Help OBS crashes my game whenever I try to record

TheEpicKilljoy

New Member
I used to use OBS to record, but then all of the sudden whenever I hit the record shortcut, it would crash my game. I tried uninstalling the program and reinstalling it but it still crashes it. here is the log:

14:06:05: CLR host plugin strings not found, dynamically loading 4 strings
14:06:05: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
14:06:05: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
14:06:05: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
14:06:05: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
14:06:05: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
14:06:05: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
14:06:05: CLRHost:: Could not find/load browser settings at location C:\Users\logan\AppData\Roaming\OBS\pluginData\browser.json
14:06:05: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\logan\AppData\Roaming\OBS\pluginData\browser.json'.
14:06:05: File name: 'C:\Users\logan\AppData\Roaming\OBS\pluginData\browser.json'
14:06:05: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
14:06:05: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
14:06:05: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
14:06:05: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
14:06:06: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
14:06:28: Failed loading CUDA dll
14:06:39: CLR host plugin instance deleted; removing dynamically loaded localization strings


Last game capture log:
2017-01-18, 14:04:34: we're booting up:
14:04:34: CaptureThread: attached to process javaw.exe
14:04:35: GL Present
14:04:35: DirectDraw capture: Windows 8 not supported yet
14:04:35: (half life scientist) everything.. seems to be in order
14:04:35: SwapBuffers(973145715) Called
14:04:35: NV Capture available
14:04:35: FBO available
14:04:35: setting up gl data

And here is the crash log of minecraft if it helps:

Completely ignored arguments: [--nativeLauncherVersion, 307]
[14:03:31] [Client thread/INFO]: Setting user: TheEpicKilljoy
[14:03:34] [Client thread/WARN]: Skipping bad option: streamPreferredServer:
[14:03:34] [Client thread/INFO]: LWJGL Version: 2.9.4
[14:03:35] [Client thread/INFO]: Reloading ResourceManager: Default
[14:04:04] [Sound Library Loader/INFO]: Starting up SoundSystem...
[14:04:04] [Thread-5/INFO]: Initializing LWJGL OpenAL
[14:04:04] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:04:04] [Thread-5/INFO]: OpenAL initialized.
[14:04:04] [Sound Library Loader/INFO]: Sound engine started
[14:04:09] [Client thread/INFO]: Created: 1024x512 textures-atlas
 
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