Bug Report OBS Crashed and Webcam Broke

Cain A

New Member
Help my OBS just crashed and I can no longer select the webcam option from the "Sources"

https://gyazo.com/67c7427f922cdd5f548c34ab8b6a6c07


upload_2016-11-2_18-14-51.png


18:04:08: CLR host plugin strings not found, dynamically loading 4 strings
18:04:08: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
18:04:08: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
18:04:08: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
18:04:08: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
18:04:08: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
18:04:08: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
18:04:08: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
18:04:20: Failed to load plugin plugins/DShowPlugin.dll, 1114
18:04:26: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
18:04:26: -------------------------------
18:04:26: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
18:04:26: CPU Speed: 3392MHz
18:04:26: Physical Memory: 4095MB Total, 4095MB Free
18:04:26: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
18:04:26: monitor 1: pos={1920, -1}, size={1920, 1080}
18:04:26: monitor 2: pos={0, 0}, size={1920, 1080}
18:04:26: Windows Version: 10.0 Build 10586 (revision 589)
18:04:26: Aero is Enabled
18:04:26: -------------------------------
18:04:26: OBS Modules:
18:04:26: Base Address Module
18:04:26: 00390000 OBS.exe
18:04:26: 522A0000 OBSApi.dll
18:04:26: 603D0000 CLRHostPlugin.dll
18:04:26: 52F90000 GraphicsCapture.dll
18:04:26: 525A0000 LolSceneSwitch.dll
18:04:26: 52040000 NoiseGate.dll
18:04:26: 5EE20000 PSVPlugin.dll
18:04:26: 52F70000 scenesw.dll
18:04:26: ------------------------------------------
18:04:26: Adapter 1
18:04:26: Video Adapter: NVIDIA GeForce GTX 960
18:04:26: Video Adapter Dedicated Video Memory: 2114650112
18:04:26: Video Adapter Shared System Memory: 2180251648
18:04:26: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:04:26: Video Adapter Output 2: pos={1920, -1}, size={1920, 1080}, attached=true
18:04:26: ------------------------------------------
18:04:26: Adapter 2
18:04:26: Video Adapter: Intel(R) HD Graphics 3000
18:04:26: Video Adapter Dedicated Video Memory: 33554432
18:04:26: Video Adapter Shared System Memory: 1711276032
18:04:26: =====Stream Start: 2016-11-02, 18:04:26===============================================
18:04:26: Multithreaded optimizations: On
18:04:26: Base resolution: 1920x1080
18:04:26: Output resolution: 1920x1080
18:04:26: ------------------------------------------
18:04:26: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
18:04:26: ------------------------------------------
18:04:26: Audio Format: 48000 Hz
18:04:26: ------------------------------------------
18:04:26: Audio Channels: 2 Ch
18:04:26: Playback device {0.0.0.00000000}.{a1895a2a-e140-4c61-84ef-ec0176774c84}
18:04:26: ------------------------------------------
18:04:26: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro )
18:04:26: Global Audio time adjust: 0
18:04:26: ------------------------------------------
18:04:26: Using auxilary audio input: Microphone (4- USB Audio Device)
18:04:26: Mic time offset: 1
18:04:26: ------------------------------------------
18:04:26: Audio Encoding: AAC
18:04:26: bitrate: 48
18:04:26: Using text output
Warning -- OBS::CreateImageSource: Could not find image source class 'DeviceCapture'
Warning -- Could not create image source 'Video Capture Device' in scene 'game'
18:04:26: Using Window Capture
18:04:26: Using graphics capture
18:04:27: Using bitmap image
18:04:27: Scene buffering time set to 700
18:04:27: x264: MB rate (489600) > level limit (245760)
18:04:27: ------------------------------------------
18:04:27: Video Encoding: x264
18:04:27: fps: 60
18:04:27: width: 1920, height: 1080
18:04:27: preset: veryfast
18:04:27: profile: main
18:04:27: keyint: 120
18:04:27: CBR: yes
18:04:27: CFR: yes
18:04:27: max bitrate: 3500
18:04:27: buffer size: 3500
18:04:27: ------------------------------------------
18:04:27: CLRHost:: Browser 1: Status message:
18:04:27: CLRHost:: Browser 3: Status message:
18:04:27: CLRHost:: Browser 2: Status message:
18:04:27: CLRHost:: Browser 5: Status message:
18:04:27: CLRHost:: Browser 4: Status message:
18:04:27: CLRHost:: Browser 6: Status message:
18:04:27: CLRHost:: Browser 7: Status message:
18:04:27: CLRHost:: Browser 6: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://streamlabs.com/alert-box/v3/478530407F3D0CC96D2E10
18:04:27: CLRHost:: Browser 5: 5 @http://streamlabs.com/widgets/donation-ticker?token=478530407F3D0CC96D2E145
18:04:28: Using RTMP service: Twitch
18:04:28: Server selection: rtmp://live-jfk.twitch.tv/app
18:04:28: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
18:04:29: Completed handshake with rtmp://live-jfk.twitch.tv/app in 237 ms.
18:04:30: SO_SNDBUF was at 65536
Warning -- OBS::CreateImageSource: Could not find image source class 'DeviceCapture'
Warning -- Could not create image source 'Video Capture Device' in scene 'game'
Warning -- OBS::CreateImageSource: Could not find image source class 'DeviceCapture'
Warning -- Could not create image source 'Video Capture Device' in scene 'game'
18:05:05: FlushBufferedVideo: Flushing 21 packets over 333 ms
18:05:05: Total frames encoded: 2263, total frames duplicated: 4 (0.18%)
18:05:05: Total frames rendered: 2291, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
18:05:05: ~RTMPPublisher: Packet flush completed in 94 ms
18:05:05: ~RTMPPublisher: Send thread terminated in 1 ms
18:05:05: RTMPPublisher::SocketLoop: Graceful loop exit
18:05:05: ~RTMPPublisher: Socket thread terminated in 0 ms
18:05:06:
18:05:06: Profiler time results:
18:05:06:
18:05:06: ==============================================================
18:05:06: video thread frame - [100%] [avg time: 2.043 ms] [children: 30%] [unaccounted: 70%]
18:05:06: | scene->Preprocess - [22.1%] [avg time: 0.451 ms]
18:05:06: | GPU download and conversion - [7.88%] [avg time: 0.161 ms] [children: 7.15%] [unaccounted: 0.734%]
18:05:06: | | flush - [6.56%] [avg time: 0.134 ms]
18:05:06: | | CopyResource - [0.392%] [avg time: 0.008 ms]
18:05:06: | | conversion to 4:2:0 - [0.196%] [avg time: 0.004 ms]
18:05:06: Convert444Threads - [100%] [avg time: 1.494 ms] [children: 99.3%] [unaccounted: 0.736%]
18:05:06: | Convert444toNV12 - [99.3%] [avg time: 1.483 ms]
18:05:06: encoder thread frame - [100%] [avg time: 3.048 ms] [children: 1.48%] [unaccounted: 98.5%]
18:05:06: | sending stuff out - [1.48%] [avg time: 0.045 ms]
18:05:06: ==============================================================
18:05:06:
18:05:06:
18:05:06: Profiler CPU results:
18:05:06:
18:05:06: ==============================================================
18:05:06: video thread frame - [cpu time: avg 1.35 ms, total 3093.75 ms] [avg calls per frame: 1]
18:05:06: | scene->Preprocess - [cpu time: avg 0.02 ms, total 46.875 ms] [avg calls per frame: 1]
18:05:06: | GPU download and conversion - [cpu time: avg 0.075 ms, total 171.875 ms] [avg calls per frame: 1]
18:05:06: | | flush - [cpu time: avg 0.047 ms, total 109.375 ms] [avg calls per frame: 1]
18:05:06: | | CopyResource - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
18:05:06: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 31.25 ms] [avg calls per frame: 1]
18:05:06: Convert444Threads - [cpu time: avg 1.567 ms, total 7031.25 ms] [avg calls per frame: 2]
18:05:06: | Convert444toNV12 - [cpu time: avg 1.563 ms, total 7015.63 ms] [avg calls per frame: 2]
18:05:06: encoder thread frame - [cpu time: avg 2.752 ms, total 6171.88 ms] [avg calls per frame: 1]
18:05:06: | sending stuff out - [cpu time: avg 0.034 ms, total 78.125 ms] [avg calls per frame: 1]
18:05:06: ==============================================================
18:05:06:
18:05:06: =====Stream End: 2016-11-02, 18:05:06=================================================
18:05:14: =====Stream End: 2016-11-02, 18:05:14=================================================
18:05:30: ~RTMPPublisher: Final socket shutdown completed in 24151 ms
18:05:30: Average send payload: 6518 bytes, average send interval: 14 ms
18:05:30: Number of times waited to send: 0, Waited for a total of 0 bytes
18:05:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
18:05:30: Number of bytes sent: 15585006
18:05:30: CLR host plugin instance deleted; removing dynamically loaded localization strings
18:05:30: Terminating 0x1fcf4
18:05:30: Terminating 0x1fd1c
18:05:30: Terminating 0x1fd90


Last game capture log:
2016-11-02, 17:22:09: we're booting up:
17:22:09: CaptureThread: attached to process Battlerite.exe
17:22:10: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:22:10: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:22:10: DXGI Present
17:22:10: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:22:10: GL Present
17:22:10: DirectDraw capture: Windows 8 not supported yet
17:22:10: (half life scientist) everything.. seems to be in order
17:22:10: DXGI: Found D3D 11
17:22:10: setting up d3d11 data
17:22:10: ---------------------- Cleared D3D11 Capture ----------------------
17:22:10: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
17:22:10: DoD3D11Hook: success
17:22:11: successfully capturing d3d11 frames via GPU
17:22:14: DirectDraw capture: Windows 8 not supported yet
 

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Boildown

Active Member
Stereotypical response, but have you tried unplugging and plugging it back in again? Or turning it off and on again? Or doing the same with your computer? If something crashed and then isn't recognized, that will often get it recognized again.
 
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