Jayd243
New Member
I was messing around with the NVidia ShadowPlay the other day, and noticed it had streaming-to-Twitch functionality, so I messed around with it and I was blown away with how great it looked at 60 fps, and I couldn't even feel it running while playing CSGO. It just lacks the features that OBS provides, otherwise I'd just use it.
Here's a clip of how smooth ShadowPlay'ing to Twitch looked at 60 fps: http://www.twitch.tv/testingsomecrap/c/5230574
Now, when I try to use NVENC in OBS (same encoder that ShadowPlay uses, right?) it looks awful, can't begin to handle 60 fps, and makes my frames in CSGO feel very choppy.
Is there some technical reasoning behind this? To an outsider, they should perform similarly, no?
Here's a clip of how smooth ShadowPlay'ing to Twitch looked at 60 fps: http://www.twitch.tv/testingsomecrap/c/5230574
Now, when I try to use NVENC in OBS (same encoder that ShadowPlay uses, right?) it looks awful, can't begin to handle 60 fps, and makes my frames in CSGO feel very choppy.
Is there some technical reasoning behind this? To an outsider, they should perform similarly, no?