20:59:23: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
20:59:23: -------------------------------
20:59:23: CPU Name: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz
20:59:23: CPU Speed: 2295MHz
20:59:23: Physical Memory: 4095MB Total, 4095MB Free
20:59:23: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
20:59:23: monitor 1: pos={0, 0}, size={1920, 1080}
20:59:23: Windows Version: 6.2 Build 9200
20:59:23: Aero is Enabled
20:59:23: -------------------------------
20:59:23: OBS Modules:
20:59:23: Base Address Module
20:59:23: 00290000 OBS.exe
20:59:23: 66C00000 OBSApi.dll
20:59:23: 6BD60000 DShowPlugin.dll
20:59:23: 70250000 GraphicsCapture.dll
20:59:23: 6E050000 NoiseGate.dll
20:59:23: 6C6D0000 PSVPlugin.dll
20:59:23: ------------------------------------------
20:59:23: Adapter 1
20:59:23: Video Adapter: NVIDIA GeForce GTX 660M
20:59:23: Video Adapter Dedicated Video Memory: 2087514112
20:59:23: Video Adapter Shared System Memory: 2147676160
20:59:23: ------------------------------------------
20:59:23: Adapter 2
20:59:23: Video Adapter: NVIDIA GeForce GTX 660M
20:59:23: Video Adapter Dedicated Video Memory: 2087514112
20:59:23: Video Adapter Shared System Memory: 2147676160
20:59:23: ------------------------------------------
20:59:23: Adapter 3
20:59:23: Video Adapter: Microsoft Basic Render Driver
20:59:23: Video Adapter Dedicated Video Memory: 2087514112
20:59:23: Video Adapter Shared System Memory: 2147676160
20:59:23: =====Stream Start: 2013-09-23, 20:59:23===============================================
20:59:23: Multithreaded optimizations: On
20:59:23: Base resolution: 1920x1080
20:59:23: Output resolution: 1920x1080
20:59:23: ------------------------------------------
20:59:23: Loading up D3D10 on NVIDIA GeForce GTX 660M...
20:59:23: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:59:23: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:59:23: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
20:59:23: Playback device Default
20:59:23: ------------------------------------------
20:59:23: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:59:23: ------------------------------------------
20:59:23: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:59:23: ------------------------------------------
20:59:23: Audio Encoding: AAC
20:59:23: bitrate: 128
20:59:23: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:59:23: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:59:23: Using Monitor Capture
20:59:23: ------------------------------------------
20:59:23: Video Encoding: x264
20:59:23: fps: 30
20:59:23: width: 1920, height: 1080
20:59:23: preset: veryfast
20:59:23: CBR: no
20:59:23: CFR: no
20:59:23: max bitrate: 3200
20:59:23: buffer size: 3200
20:59:23: quality: 9
20:59:23: ------------------------------------------
20:59:23: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:59:23: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:59:25: Total frames rendered: 40, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:59:25:
20:59:25: Profiler results:
20:59:25:
20:59:25: ==============================================================
20:59:25: frame - [100%] [avg time: 9.759 ms (cpu time: avg 3.906 ms, total 156.25 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0615%]
20:59:25: | frame preprocessing and rendering - [81.8%] [avg time: 7.985 ms (cpu time: avg 1.953 ms, total 78.125 ms)] [avg calls per frame: 1] [children: 69.3%] [unaccounted: 12.5%]
20:59:25: | | scene->Preprocess - [69.3%] [avg time: 6.763 ms (cpu time: avg 1.562 ms, total 62.5 ms)] [avg calls per frame: 1]
20:59:25: | video encoding and uploading - [18.1%] [avg time: 1.768 ms (cpu time: avg 1.953 ms, total 78.125 ms)] [avg calls per frame: 1] [children: 18%] [unaccounted: 0.0922%]
20:59:25: | | flush - [1.1%] [avg time: 0.107 ms (cpu time: avg 0.39 ms, total 15.625 ms)] [avg calls per frame: 1]
20:59:25: | | CopyResource - [0.102%] [avg time: 0.01 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:59:25: | | conversion to 4:2:0 - [0.0205%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:59:25: | | call to encoder - [16.8%] [avg time: 1.64 ms (cpu time: avg 1.562 ms, total 62.5 ms)] [avg calls per frame: 0]
20:59:25: | | sending stuff out - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:59:25: | Convert444Threads - [389%] [avg time: 37.995 ms (cpu time: avg 1.562 ms, total 62.5 ms)] [avg calls per frame: 1]
20:59:25: ==============================================================
20:59:25:
20:59:25: =====Stream End: 2013-09-23, 20:59:25=================================================
20:59:25: =====Stream Start: 2013-09-23, 20:59:25===============================================
20:59:25: Multithreaded optimizations: On
20:59:25: Base resolution: 1920x1080
20:59:25: Output resolution: 1920x1080
20:59:25: ------------------------------------------
20:59:25: Loading up D3D10 on NVIDIA GeForce GTX 660M...
20:59:25: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:59:25: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:59:25: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
20:59:25: Playback device Default
20:59:25: ------------------------------------------
20:59:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:59:25: ------------------------------------------
20:59:25: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:59:25: ------------------------------------------
20:59:25: Audio Encoding: AAC
20:59:25: bitrate: 128
20:59:25: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:59:25: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:59:25: Using Monitor Capture
20:59:25: ------------------------------------------
20:59:25: Video Encoding: x264
20:59:25: fps: 30
20:59:25: width: 1920, height: 1080
20:59:25: preset: veryfast
20:59:25: CBR: no
20:59:25: CFR: no
20:59:25: max bitrate: 3200
20:59:25: buffer size: 3200
20:59:25: quality: 9
20:59:25: ------------------------------------------
20:59:25: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:59:25: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:59:26: Total frames rendered: 17, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:59:26:
20:59:26: Profiler results:
20:59:26:
20:59:26: ==============================================================
20:59:26: frame - [100%] [avg time: 9.734 ms (cpu time: avg 2.757 ms, total 46.875 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0719%]
20:59:26: | frame preprocessing and rendering - [99.2%] [avg time: 9.66 ms (cpu time: avg 2.757 ms, total 46.875 ms)] [avg calls per frame: 1] [children: 80.4%] [unaccounted: 18.8%]
20:59:26: | | scene->Preprocess - [80.4%] [avg time: 7.826 ms (cpu time: avg 0.919 ms, total 15.625 ms)] [avg calls per frame: 1]
20:59:26: | video encoding and uploading - [0.688%] [avg time: 0.067 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 0.657%] [unaccounted: 0.0308%]
20:59:26: | | flush - [0.657%] [avg time: 0.064 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
20:59:26: | | CopyResource - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:59:26: ==============================================================
20:59:26:
20:59:26: =====Stream End: 2013-09-23, 20:59:26=================================================
20:59:26: =====Stream Start: 2013-09-23, 20:59:26===============================================
20:59:26: Multithreaded optimizations: On
20:59:26: Base resolution: 1920x1080
20:59:26: Output resolution: 1920x1080
20:59:26: ------------------------------------------
20:59:26: Loading up D3D10 on NVIDIA GeForce GTX 660M...
20:59:26: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
20:59:26: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
20:59:26: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
20:59:26: Playback device Default
20:59:26: ------------------------------------------
20:59:26: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:59:26: ------------------------------------------
20:59:26: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:59:26: ------------------------------------------
20:59:26: Audio Encoding: AAC
20:59:26: bitrate: 128
20:59:26: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:59:26: C:/Users/Eric/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:59:26: Using Monitor Capture
20:59:26: ------------------------------------------
20:59:26: Video Encoding: x264
20:59:26: fps: 30
20:59:26: width: 1920, height: 1080
20:59:26: preset: veryfast
20:59:26: CBR: no
20:59:26: CFR: no
20:59:26: max bitrate: 3200
20:59:26: buffer size: 3200
20:59:26: quality: 9
20:59:26: ------------------------------------------
20:59:26: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
20:59:26: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
20:59:37: Total frames rendered: 313, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:59:37:
20:59:37: Profiler results:
20:59:37:
20:59:37: ==============================================================
20:59:37: frame - [100%] [avg time: 9.827 ms (cpu time: avg 3.644 ms, total 1140.63 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0611%]
20:59:37: | frame preprocessing and rendering - [77.4%] [avg time: 7.605 ms (cpu time: avg 1.497 ms, total 468.75 ms)] [avg calls per frame: 1] [children: 69.8%] [unaccounted: 7.61%]
20:59:37: | | scene->Preprocess - [69.8%] [avg time: 6.857 ms (cpu time: avg 0.798 ms, total 250 ms)] [avg calls per frame: 1]
20:59:37: | video encoding and uploading - [22.6%] [avg time: 2.216 ms (cpu time: avg 2.146 ms, total 671.875 ms)] [avg calls per frame: 1] [children: 22.4%] [unaccounted: 0.132%]
20:59:37: | | flush - [0.845%] [avg time: 0.083 ms (cpu time: avg 0.049 ms, total 15.625 ms)] [avg calls per frame: 1]
20:59:37: | | CopyResource - [0.163%] [avg time: 0.016 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:59:37: | | conversion to 4:2:0 - [0.0407%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:59:37: | | call to encoder - [21.3%] [avg time: 2.096 ms (cpu time: avg 2.096 ms, total 656.25 ms)] [avg calls per frame: 0]
20:59:37: | | sending stuff out - [0.0407%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
20:59:37: | Convert444Threads - [641%] [avg time: 62.998 ms (cpu time: avg 2.046 ms, total 640.625 ms)] [avg calls per frame: 1]
20:59:37: ==============================================================
20:59:37:
20:59:37: =====Stream End: 2013-09-23, 20:59:37=================================================