12:31:00: Open Broadcaster Software v0.583b - 32bit (´・ω・`)
12:31:00: -------------------------------
12:31:00: CPU Name: AMD Athlon(tm) II X3 450 Processor
12:31:00: CPU Speed: 3200MHz
12:31:00: Physical Memory: 4095MB Total, 4095MB Free
12:31:00: stepping id: 3, model 5, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 3, total cores 3
12:31:00: monitor 1: pos={0, 0}, size={1920, 1080}
12:31:00: Windows Version: 6.1 Build 7601 S
12:31:00: Aero is Enabled
12:31:00: -------------------------------
12:31:00: OBS Modules:
12:31:00: Base Address Module
12:31:00: 00F30000 OBS.exe
12:31:00: 57280000 OBSApi.dll
12:31:00: 57540000 DShowPlugin.dll
12:31:00: 65550000 GraphicsCapture.dll
12:31:00: 65530000 NoiseGate.dll
12:31:00: 57520000 PSVPlugin.dll
12:31:00: ------------------------------------------
12:31:00: Adapter 1
12:31:00: Video Adapter: NVIDIA GeForce GTX 660
12:31:00: Video Adapter Dedicated Video Memory: 2091319296
12:31:00: Video Adapter Shared System Memory: 2147807232
12:31:00: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:31:00: =====Stream Start: 2013-11-09, 12:31:00===============================================
12:31:00: Multithreaded optimizations: On
12:31:00: Base resolution: 1920x1080
12:31:00: Output resolution: 1280x720
12:31:00: ------------------------------------------
12:31:00: Loading up D3D10 on NVIDIA GeForce GTX 660...
12:31:00: ------------------------------------------
12:31:00: Audio Format: 48000hz
12:31:00: Playback device Default
12:31:00: ------------------------------------------
12:31:00: Using desktop audio input: Speakers (Wireless Stereo Headset)
12:31:00: ------------------------------------------
12:31:00: Using auxilary audio input: Microphone (Wireless Stereo Headset)
12:31:00: ------------------------------------------
12:31:00: Audio Encoding: AAC
12:31:00: bitrate: 128
12:31:00: Using graphics capture
12:31:00: Scene buffering time set to 700
12:31:00: ------------------------------------------
12:31:00: Video Encoding: x264
12:31:00: fps: 30
12:31:00: width: 1280, height: 720
12:31:00: preset: veryfast
12:31:00: profile: high
12:31:00: keyint: 250
12:31:00: CBR: no
12:31:00: CFR: no
12:31:00: max bitrate: 5000
12:31:00: buffer size: 5000
12:31:00: quality: 6
12:31:00: ------------------------------------------
12:31:00: MMDeviceAudioSource: Frequency for device 'Speakers (Wireless Stereo Headset)' is 352800, samples per sec is 44100
12:31:00: MMDeviceAudioSource: Frequency for device 'Microphone (Wireless Stereo Headset)' is 64000, samples per sec is 16000
12:31:00: SharedTexCapture hooked
12:31:21: Capture window 0x004B05A8 invalid or changing, terminating capture
12:31:21: SharedTexCapture hooked
12:31:31: Total frames encoded: 914, total frames duplicated: 10 (1.09%)
12:31:31: Total frames rendered: 918, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
12:31:31:
12:31:31: Profiler time results:
12:31:31:
12:31:31: ==============================================================
12:31:31: video thread frame - [100%] [avg time: 1.049 ms] [children: 17.9%] [unaccounted: 82.1%]
12:31:31: | scene->Preprocess - [0.0953%] [avg time: 0.001 ms]
12:31:31: | GPU download and conversion - [17.8%] [avg time: 0.187 ms] [children: 14.9%] [unaccounted: 2.96%]
12:31:31: | | flush - [10.2%] [avg time: 0.107 ms]
12:31:31: | | CopyResource - [4.39%] [avg time: 0.046 ms]
12:31:31: | | conversion to 4:2:0 - [0.286%] [avg time: 0.003 ms]
12:31:31: Convert444Thread - [100%] [avg time: 2.083 ms] [children: 99%] [unaccounted: 0.96%]
12:31:31: | Convert444toNV12 - [99%] [avg time: 2.063 ms]
12:31:31: encoder thread frame - [100%] [avg time: 2.337 ms]
12:31:31: ==============================================================
12:31:31:
12:31:31:
12:31:31: Profiler CPU results:
12:31:31:
12:31:31: ==============================================================
12:31:31: video thread frame - [cpu time: avg 0.356 ms, total 327.602 ms] [avg calls per frame: 1]
12:31:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:31:31: | GPU download and conversion - [cpu time: avg 0.084 ms, total 78 ms] [avg calls per frame: 1]
12:31:31: | | flush - [cpu time: avg 0.05 ms, total 46.8 ms] [avg calls per frame: 1]
12:31:31: | | CopyResource - [cpu time: avg 0.034 ms, total 31.2 ms] [avg calls per frame: 1]
12:31:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:31:31: Convert444Thread - [cpu time: avg 1.971 ms, total 1762.81 ms] [avg calls per frame: 1]
12:31:31: | Convert444toNV12 - [cpu time: avg 1.971 ms, total 1762.81 ms] [avg calls per frame: 1]
12:31:31: encoder thread frame - [cpu time: avg 1.362 ms, total 1216.81 ms] [avg calls per frame: 1]
12:31:31: ==============================================================
12:31:31:
12:31:31: =====Stream End: 2013-11-09, 12:31:31=================================================
Last game capture log:
2013-11-09, 12:31:21: we're booting up:
12:31:21: D3D9 Present
12:31:21: (half life scientist) everything.. seems to be in order
12:31:21: D3D9EndScene called
12:31:21: D3DPRESENT_PARAMETERS {
12:31:21: BackBufferWidth: 16
12:31:21: BackBufferHeight: 16
12:31:21: BackBufferFormat: D3DFMT_X8R8G8B8
12:31:21: BackBufferCount: 1
12:31:21: MultiSampleType: D3DMULTISAMPLE_NONE
12:31:21: MultiSampleQuality: 0
12:31:21: SwapEffect: D3DSWAPEFFECT_COPY
12:31:21: hDeviceWindow: 3278136
12:31:21: Windowed: true
12:31:21: EnableAutoDepthStencil: false
12:31:21: AutoDepthStencilFormat: D3DFMT_UNKNOWN
12:31:21: Flags: None
12:31:21: FullScreen_RefreshRateInHz: 0
12:31:21: PresentationInterval: 0
12:31:21: };
12:31:21: successfully set up d3d9 hooks