Question / Help No sound

Crixes

New Member
I have got this program a little bit ago, but it does not record my game/Skype sounds, it only records my mic. I have tried to get my settings but no luck. Any ideas?
 

Crixes

New Member
Ok, so i have the sound set for my Headset. I hear the sound but in the video nothing.

The log has this

Code:
12:31:00: Open Broadcaster Software v0.583b - 32bit (´・ω・`)
12:31:00: -------------------------------
12:31:00: CPU Name: AMD Athlon(tm) II X3 450 Processor
12:31:00: CPU Speed: 3200MHz
12:31:00: Physical Memory:  4095MB Total, 4095MB Free
12:31:00: stepping id: 3, model 5, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 3, total cores 3
12:31:00: monitor 1: pos={0, 0}, size={1920, 1080}
12:31:00: Windows Version: 6.1 Build 7601 S
12:31:00: Aero is Enabled
12:31:00: -------------------------------
12:31:00: OBS Modules:
12:31:00: Base Address     Module
12:31:00: 00F30000         OBS.exe
12:31:00: 57280000         OBSApi.dll
12:31:00: 57540000         DShowPlugin.dll
12:31:00: 65550000         GraphicsCapture.dll
12:31:00: 65530000         NoiseGate.dll
12:31:00: 57520000         PSVPlugin.dll
12:31:00: ------------------------------------------
12:31:00: Adapter 1
12:31:00:   Video Adapter: NVIDIA GeForce GTX 660 
12:31:00:   Video Adapter Dedicated Video Memory: 2091319296
12:31:00:   Video Adapter Shared System Memory: 2147807232
12:31:00:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:31:00: =====Stream Start: 2013-11-09, 12:31:00===============================================
12:31:00:   Multithreaded optimizations: On
12:31:00:   Base resolution: 1920x1080
12:31:00:   Output resolution: 1280x720
12:31:00: ------------------------------------------
12:31:00: Loading up D3D10 on NVIDIA GeForce GTX 660...
12:31:00: ------------------------------------------
12:31:00: Audio Format: 48000hz
12:31:00: Playback device Default
12:31:00: ------------------------------------------
12:31:00: Using desktop audio input: Speakers (Wireless Stereo Headset)
12:31:00: ------------------------------------------
12:31:00: Using auxilary audio input: Microphone (Wireless Stereo Headset)
12:31:00: ------------------------------------------
12:31:00: Audio Encoding: AAC
12:31:00:     bitrate: 128
12:31:00: Using graphics capture
12:31:00: Scene buffering time set to 700
12:31:00: ------------------------------------------
12:31:00: Video Encoding: x264
12:31:00:     fps: 30
12:31:00:     width: 1280, height: 720
12:31:00:     preset: veryfast
12:31:00:     profile: high
12:31:00:     keyint: 250
12:31:00:     CBR: no
12:31:00:     CFR: no
12:31:00:     max bitrate: 5000
12:31:00:     buffer size: 5000
12:31:00:     quality: 6
12:31:00: ------------------------------------------
12:31:00: MMDeviceAudioSource: Frequency for device 'Speakers (Wireless Stereo Headset)' is 352800, samples per sec is 44100
12:31:00: MMDeviceAudioSource: Frequency for device 'Microphone (Wireless Stereo Headset)' is 64000, samples per sec is 16000
12:31:00: SharedTexCapture hooked
12:31:21: Capture window 0x004B05A8 invalid or changing, terminating capture
12:31:21: SharedTexCapture hooked
12:31:31: Total frames encoded: 914, total frames duplicated: 10 (1.09%)
12:31:31: Total frames rendered: 918, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
12:31:31: 
12:31:31: Profiler time results:
12:31:31: 
12:31:31: ==============================================================
12:31:31: video thread frame - [100%] [avg time: 1.049 ms] [children: 17.9%] [unaccounted: 82.1%]
12:31:31: | scene->Preprocess - [0.0953%] [avg time: 0.001 ms]
12:31:31: | GPU download and conversion - [17.8%] [avg time: 0.187 ms] [children: 14.9%] [unaccounted: 2.96%]
12:31:31: | | flush - [10.2%] [avg time: 0.107 ms]
12:31:31: | | CopyResource - [4.39%] [avg time: 0.046 ms]
12:31:31: | | conversion to 4:2:0 - [0.286%] [avg time: 0.003 ms]
12:31:31: Convert444Thread - [100%] [avg time: 2.083 ms] [children: 99%] [unaccounted: 0.96%]
12:31:31: | Convert444toNV12 - [99%] [avg time: 2.063 ms]
12:31:31: encoder thread frame - [100%] [avg time: 2.337 ms]
12:31:31: ==============================================================
12:31:31: 
12:31:31: 
12:31:31: Profiler CPU results:
12:31:31: 
12:31:31: ==============================================================
12:31:31: video thread frame - [cpu time: avg 0.356 ms, total 327.602 ms] [avg calls per frame: 1]
12:31:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:31:31: | GPU download and conversion - [cpu time: avg 0.084 ms, total 78 ms] [avg calls per frame: 1]
12:31:31: | | flush - [cpu time: avg 0.05 ms, total 46.8 ms] [avg calls per frame: 1]
12:31:31: | | CopyResource - [cpu time: avg 0.034 ms, total 31.2 ms] [avg calls per frame: 1]
12:31:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:31:31: Convert444Thread - [cpu time: avg 1.971 ms, total 1762.81 ms] [avg calls per frame: 1]
12:31:31: | Convert444toNV12 - [cpu time: avg 1.971 ms, total 1762.81 ms] [avg calls per frame: 1]
12:31:31: encoder thread frame - [cpu time: avg 1.362 ms, total 1216.81 ms] [avg calls per frame: 1]
12:31:31: ==============================================================
12:31:31: 
12:31:31: =====Stream End: 2013-11-09, 12:31:31=================================================


Last game capture log:
2013-11-09, 12:31:21: we're booting up: 
12:31:21: D3D9 Present
12:31:21: (half life scientist) everything..  seems to be in order
12:31:21: D3D9EndScene called
12:31:21: D3DPRESENT_PARAMETERS {
12:31:21: 	BackBufferWidth: 16
12:31:21: 	BackBufferHeight: 16
12:31:21: 	BackBufferFormat: D3DFMT_X8R8G8B8
12:31:21: 	BackBufferCount: 1
12:31:21: 	MultiSampleType: D3DMULTISAMPLE_NONE
12:31:21: 	MultiSampleQuality: 0
12:31:21: 	SwapEffect: D3DSWAPEFFECT_COPY
12:31:21: 	hDeviceWindow: 3278136
12:31:21: 	Windowed: true
12:31:21: 	EnableAutoDepthStencil: false
12:31:21: 	AutoDepthStencilFormat: D3DFMT_UNKNOWN
12:31:21: 	Flags: None
12:31:21: 	FullScreen_RefreshRateInHz: 0
12:31:21: 	PresentationInterval: 0
12:31:21: };
12:31:21: successfully set up d3d9 hooks
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Are your skype/etc sounds set to go through your headset or your speakers? Some people like to use both speakers and their headset, yet they don't realize that they're basically two separate devices. Not saying that's the case for you but need to check first.
 

Crixes

New Member
the sounds are going into my headset ( it will not let me use both my speakers and headset)

and i still have no sounds in my video :/
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
You need to choose one of those devices in audio settings for "desktop audio device".
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Come by chat some time and let me use teamviewer on you then so I can see what's going on first hand. Private message me and say my name to get my attention
 
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