SparkGaming
New Member
Alright so I recently built my brand new pc and get over 250 frames in the game I want to stream, Minecraft. So my pc can definitely handle it. And I have over 9mbps which I think is allot more than average so my internet can handle it. However, no matter what settings I try and what resolutions the stream always looks like this:
http://gyazo.com/bfb8d6992a9c75203c236a188f798e62
Fuzzy and heard to read text, I don't want to sound cocky but it seems like most other minecraft streamers have ten time better looking streams for example:
http://gyazo.com/5966496b6d1f1994de9b4fb9cbfa9e6c
Anyways I was wondering if there is a solution to this, thanks!
Edit:
I tryed putting up hd pictures and webcam and they look HD and really good but not any games.
http://gyazo.com/bfb8d6992a9c75203c236a188f798e62
Fuzzy and heard to read text, I don't want to sound cocky but it seems like most other minecraft streamers have ten time better looking streams for example:
http://gyazo.com/5966496b6d1f1994de9b4fb9cbfa9e6c
Anyways I was wondering if there is a solution to this, thanks!
Edit:
I tryed putting up hd pictures and webcam and they look HD and really good but not any games.
Code:
16:26:10: Open Broadcaster Software v0.584b - 64bit ( ^ω^)
16:26:10: -------------------------------
16:26:10: CPU Name: AMD FX(tm)-6350 Six-Core Processor
16:26:10: CPU Speed: 3892MHz
16:26:10: Physical Memory: 8147MB Total, 5715MB Free
16:26:10: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
16:26:10: monitor 1: pos={0, 0}, size={1600, 900}
16:26:10: Windows Version: 6.2 Build 9200
16:26:10: Aero is Enabled
16:26:10: -------------------------------
16:26:10: OBS Modules:
16:26:10: Base Address Module
16:26:10: 0000000018BE0000 OBS.exe
16:26:10: 000000006E470000 OBSApi.dll
16:26:10: 0000000072460000 DShowPlugin.dll
16:26:10: 0000000079730000 GraphicsCapture.dll
16:26:10: 000000007BBF0000 NoiseGate.dll
16:26:10: 0000000077290000 PSVPlugin.dll
16:26:10: ------------------------------------------
16:26:10: Adapter 1
16:26:10: Video Adapter: NVIDIA GeForce GTX 660 Ti
16:26:10: Video Adapter Dedicated Video Memory: 2086273024
16:26:10: Video Adapter Shared System Memory: 2147807232
16:26:10: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
16:26:10: =====Stream Start: 2013-12-04, 16:26:10===============================================
16:26:10: Multithreaded optimizations: On
16:26:10: Base resolution: 1280x720
16:26:10: Output resolution: 852x480
16:26:10: ------------------------------------------
16:26:10: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti...
16:26:10: ------------------------------------------
16:26:10: Audio Format: 48000hz
16:26:10: Playback device {0.0.0.00000000}.{90a63d23-7acf-4285-b37f-a740dd90982c}
16:26:10: ------------------------------------------
16:26:10: Using desktop audio input: Speakers (Turtle Beach PLa Headset)
16:26:10: ------------------------------------------
16:26:10: Using auxilary audio input: Microphone (Turtle Beach PLa Headset)
16:26:10: ------------------------------------------
16:26:10: Audio Encoding: AAC
16:26:10: bitrate: 128
16:26:10: Using Monitor Capture
16:26:10: Scene buffering time set to 400
16:26:10: ------------------------------------------
16:26:10: Video Encoding: x264
16:26:10: fps: 38
16:26:10: width: 852, height: 480
16:26:10: preset: superfast
16:26:10: profile: high
16:26:10: keyint: 76
16:26:10: CBR: yes
16:26:10: CFR: yes
16:26:10: max bitrate: 3500
16:26:10: buffer size: 4000
16:26:10: ------------------------------------------
16:26:10: MMDeviceAudioSource: Frequency for device 'Speakers (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
16:26:10: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
16:26:14: Total frames encoded: 140, total frames duplicated: 0 (0.00%)
16:26:14: Total frames rendered: 144, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
16:26:14:
16:26:14: Profiler time results:
16:26:14:
16:26:14: ==============================================================
16:26:14: video thread frame - [100%] [avg time: 1.16 ms] [children: 32.5%] [unaccounted: 67.5%]
16:26:14: | scene->Preprocess - [26.6%] [avg time: 0.308 ms]
16:26:14: | GPU download and conversion - [5.95%] [avg time: 0.069 ms] [children: 5.6%] [unaccounted: 0.345%]
16:26:14: | | flush - [4.22%] [avg time: 0.049 ms]
16:26:14: | | CopyResource - [1.21%] [avg time: 0.014 ms]
16:26:14: | | conversion to 4:2:0 - [0.172%] [avg time: 0.002 ms]
16:26:14: Convert444Thread - [100%] [avg time: 0.619 ms] [children: 99.5%] [unaccounted: 0.485%]
16:26:14: | Convert444toNV12 - [99.5%] [avg time: 0.616 ms]
16:26:14: encoder thread frame - [100%] [avg time: 0.769 ms]
16:26:14: ==============================================================
16:26:14:
16:26:14:
16:26:14: Profiler CPU results:
16:26:14:
16:26:14: ==============================================================
16:26:14: video thread frame - [cpu time: avg 0.651 ms, total 93.75 ms] [avg calls per frame: 1]
16:26:14: | scene->Preprocess - [cpu time: avg 0.108 ms, total 15.625 ms] [avg calls per frame: 1]
16:26:14: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:26:14: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:26:14: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:26:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:26:14: Convert444Thread - [cpu time: avg 0.75 ms, total 93.75 ms] [avg calls per frame: 1]
16:26:14: | Convert444toNV12 - [cpu time: avg 0.75 ms, total 93.75 ms] [avg calls per frame: 1]
16:26:14: encoder thread frame - [cpu time: avg 0.126 ms, total 15.625 ms] [avg calls per frame: 1]
16:26:14: ==============================================================
16:26:14:
16:26:14: =====Stream End: 2013-12-04, 16:26:14=================================================
16:26:17: =====Stream Start: 2013-12-04, 16:26:17===============================================
16:26:17: Multithreaded optimizations: On
16:26:17: Base resolution: 1280x720
16:26:17: Output resolution: 852x480
16:26:17: ------------------------------------------
16:26:17: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti...
16:26:17: ------------------------------------------
16:26:17: Audio Format: 48000hz
16:26:17: Playback device {0.0.0.00000000}.{90a63d23-7acf-4285-b37f-a740dd90982c}
16:26:17: ------------------------------------------
16:26:17: Using desktop audio input: Speakers (Turtle Beach PLa Headset)
16:26:17: ------------------------------------------
16:26:17: Using auxilary audio input: Microphone (Turtle Beach PLa Headset)
16:26:17: ------------------------------------------
16:26:17: Audio Encoding: AAC
16:26:17: bitrate: 128
16:26:17: Using graphics capture
16:26:17: Scene buffering time set to 400
16:26:17: ------------------------------------------
16:26:17: Video Encoding: x264
16:26:17: fps: 38
16:26:17: width: 852, height: 480
16:26:17: preset: superfast
16:26:17: profile: high
16:26:17: keyint: 76
16:26:17: CBR: yes
16:26:17: CFR: yes
16:26:17: max bitrate: 3500
16:26:17: buffer size: 4000
16:26:17: ------------------------------------------
16:26:17: MMDeviceAudioSource: Frequency for device 'Speakers (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
16:26:17: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
16:26:17: SharedTexCapture hooked
16:26:21: Total frames encoded: 123, total frames duplicated: 0 (0.00%)
16:26:21: Total frames rendered: 128, number of late frames: 1 (0.78%) (it's okay for some frames to be late)
16:26:21:
16:26:21: Profiler time results:
16:26:21:
16:26:21: ==============================================================
16:26:21: video thread frame - [100%] [avg time: 1.347 ms] [children: 6.38%] [unaccounted: 93.6%]
16:26:21: | scene->Preprocess - [0.0742%] [avg time: 0.001 ms]
16:26:21: | GPU download and conversion - [6.31%] [avg time: 0.085 ms] [children: 5.27%] [unaccounted: 1.04%]
16:26:21: | | flush - [4.31%] [avg time: 0.058 ms]
16:26:21: | | CopyResource - [0.817%] [avg time: 0.011 ms]
16:26:21: | | conversion to 4:2:0 - [0.148%] [avg time: 0.002 ms]
16:26:21: Convert444Thread - [100%] [avg time: 0.602 ms] [children: 99.3%] [unaccounted: 0.664%]
16:26:21: | Convert444toNV12 - [99.3%] [avg time: 0.598 ms]
16:26:21: encoder thread frame - [100%] [avg time: 0.889 ms]
16:26:21: ==============================================================
16:26:21:
16:26:21:
16:26:21: Profiler CPU results:
16:26:21:
16:26:21: ==============================================================
16:26:21: video thread frame - [cpu time: avg 0.976 ms, total 125 ms] [avg calls per frame: 1]
16:26:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:26:21: | GPU download and conversion - [cpu time: avg 0.122 ms, total 15.625 ms] [avg calls per frame: 1]
16:26:21: | | flush - [cpu time: avg 0.122 ms, total 15.625 ms] [avg calls per frame: 1]
16:26:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:26:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:26:21: Convert444Thread - [cpu time: avg 0.723 ms, total 78.125 ms] [avg calls per frame: 1]
16:26:21: | Convert444toNV12 - [cpu time: avg 0.723 ms, total 78.125 ms] [avg calls per frame: 1]
16:26:21: encoder thread frame - [cpu time: avg 0.146 ms, total 15.625 ms] [avg calls per frame: 1]
16:26:21: ==============================================================
16:26:21:
16:26:21: =====Stream End: 2013-12-04, 16:26:21=================================================
16:30:18: =====Stream Start: 2013-12-04, 16:30:18===============================================
16:30:18: Multithreaded optimizations: On
16:30:18: Base resolution: 1280x720
16:30:18: Output resolution: 852x480
16:30:18: ------------------------------------------
16:30:18: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti...
16:30:18: ------------------------------------------
16:30:18: Audio Format: 48000hz
16:30:18: Playback device {0.0.0.00000000}.{90a63d23-7acf-4285-b37f-a740dd90982c}
16:30:18: ------------------------------------------
16:30:18: Using desktop audio input: Speakers (Turtle Beach PLa Headset)
16:30:18: ------------------------------------------
16:30:18: Using auxilary audio input: Microphone (Turtle Beach PLa Headset)
16:30:18: ------------------------------------------
16:30:18: Audio Encoding: AAC
16:30:18: bitrate: 128
16:30:18: Using bitmap image
16:30:18: Using graphics capture
16:30:18: Scene buffering time set to 400
16:30:18: ------------------------------------------
16:30:18: Video Encoding: x264
16:30:18: fps: 38
16:30:18: width: 852, height: 480
16:30:18: preset: superfast
16:30:18: profile: high
16:30:18: keyint: 76
16:30:18: CBR: yes
16:30:18: CFR: yes
16:30:18: max bitrate: 3500
16:30:18: buffer size: 4000
16:30:18: ------------------------------------------
16:30:18: MMDeviceAudioSource: Frequency for device 'Speakers (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
16:30:18: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
16:40:23: Total frames encoded: 22983, total frames duplicated: 23 (0.10%)
16:40:23: Total frames rendered: 22988, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
16:40:23:
16:40:23: Profiler time results:
16:40:23:
16:40:23: ==============================================================
16:40:23: video thread frame - [100%] [avg time: 0.637 ms] [children: 12.4%] [unaccounted: 87.6%]
16:40:23: | scene->Preprocess - [0.314%] [avg time: 0.002 ms]
16:40:23: | GPU download and conversion - [12.1%] [avg time: 0.077 ms] [children: 8.01%] [unaccounted: 4.08%]
16:40:23: | | flush - [5.81%] [avg time: 0.037 ms]
16:40:23: | | CopyResource - [1.88%] [avg time: 0.012 ms]
16:40:23: | | conversion to 4:2:0 - [0.314%] [avg time: 0.002 ms]
16:40:23: Convert444Thread - [100%] [avg time: 0.423 ms] [children: 99.3%] [unaccounted: 0.709%]
16:40:23: | Convert444toNV12 - [99.3%] [avg time: 0.42 ms]
16:40:23: encoder thread frame - [100%] [avg time: 0.73 ms]
16:40:23: ==============================================================
16:40:23:
16:40:23:
16:40:23: Profiler CPU results:
16:40:23:
16:40:23: ==============================================================
16:40:23: video thread frame - [cpu time: avg 0.084 ms, total 1937.5 ms] [avg calls per frame: 1]
16:40:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:40:23: | GPU download and conversion - [cpu time: avg 0.033 ms, total 781.25 ms] [avg calls per frame: 1]
16:40:23: | | flush - [cpu time: avg 0.022 ms, total 515.625 ms] [avg calls per frame: 1]
16:40:23: | | CopyResource - [cpu time: avg 0.002 ms, total 62.5 ms] [avg calls per frame: 1]
16:40:23: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
16:40:23: Convert444Thread - [cpu time: avg 0.434 ms, total 9968.75 ms] [avg calls per frame: 1]
16:40:23: | Convert444toNV12 - [cpu time: avg 0.433 ms, total 9953.13 ms] [avg calls per frame: 1]
16:40:23: encoder thread frame - [cpu time: avg 0.032 ms, total 750 ms] [avg calls per frame: 1]
16:40:23: ==============================================================
16:40:23:
16:40:23: =====Stream End: 2013-12-04, 16:40:23=================================================
16:40:35: =====Stream Start: 2013-12-04, 16:40:35===============================================
16:40:35: Multithreaded optimizations: On
16:40:35: Base resolution: 1280x720
16:40:35: Output resolution: 852x480
16:40:35: ------------------------------------------
16:40:35: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti...
16:40:35: ------------------------------------------
16:40:35: Audio Format: 48000hz
16:40:35: Playback device {0.0.0.00000000}.{90a63d23-7acf-4285-b37f-a740dd90982c}
16:40:35: ------------------------------------------
16:40:35: Using desktop audio input: Speakers (Turtle Beach PLa Headset)
16:40:35: ------------------------------------------
16:40:35: Using auxilary audio input: Microphone (Turtle Beach PLa Headset)
16:40:35: ------------------------------------------
16:40:35: Audio Encoding: AAC
16:40:35: bitrate: 128
16:40:35: Using bitmap image
16:40:35: Using graphics capture
16:40:35: Scene buffering time set to 400
16:40:35: ------------------------------------------
16:40:35: Video Encoding: x264
16:40:35: fps: 38
16:40:35: width: 852, height: 480
16:40:35: preset: superfast
16:40:35: profile: high
16:40:35: keyint: 76
16:40:35: CBR: yes
16:40:35: CFR: yes
16:40:35: max bitrate: 3500
16:40:35: buffer size: 4000
16:40:35: ------------------------------------------
16:40:35: MMDeviceAudioSource: Frequency for device 'Speakers (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
16:40:35: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
16:40:58: Total frames encoded: 870, total frames duplicated: 1 (0.11%)
16:40:58: Total frames rendered: 875, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
16:40:58:
16:40:58: Profiler time results:
16:40:58:
16:40:58: ==============================================================
16:40:58: video thread frame - [100%] [avg time: 0.735 ms] [children: 9.25%] [unaccounted: 90.7%]
16:40:58: | scene->Preprocess - [0.272%] [avg time: 0.002 ms]
16:40:58: | GPU download and conversion - [8.98%] [avg time: 0.066 ms] [children: 7.21%] [unaccounted: 1.77%]
16:40:58: | | flush - [5.03%] [avg time: 0.037 ms]
16:40:58: | | CopyResource - [1.9%] [avg time: 0.014 ms]
16:40:58: | | conversion to 4:2:0 - [0.272%] [avg time: 0.002 ms]
16:40:58: Convert444Thread - [100%] [avg time: 0.4 ms] [children: 99%] [unaccounted: 1%]
16:40:58: | Convert444toNV12 - [99%] [avg time: 0.396 ms]
16:40:58: encoder thread frame - [100%] [avg time: 0.733 ms]
16:40:58: ==============================================================
16:40:58:
16:40:58:
16:40:58: Profiler CPU results:
16:40:58:
16:40:58: ==============================================================
16:40:58: video thread frame - [cpu time: avg 0.232 ms, total 203.125 ms] [avg calls per frame: 1]
16:40:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:40:58: | GPU download and conversion - [cpu time: avg 0.125 ms, total 109.375 ms] [avg calls per frame: 1]
16:40:58: | | flush - [cpu time: avg 0.071 ms, total 62.5 ms] [avg calls per frame: 1]
16:40:58: | | CopyResource - [cpu time: avg 0.036 ms, total 31.25 ms] [avg calls per frame: 1]
16:40:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:40:58: Convert444Thread - [cpu time: avg 0.328 ms, total 281.25 ms] [avg calls per frame: 1]
16:40:58: | Convert444toNV12 - [cpu time: avg 0.328 ms, total 281.25 ms] [avg calls per frame: 1]
16:40:58: encoder thread frame - [cpu time: avg 0.036 ms, total 31.25 ms] [avg calls per frame: 1]
16:40:58: ==============================================================
16:40:58:
16:40:58: =====Stream End: 2013-12-04, 16:40:58=================================================
Last game capture log:
2013-12-04, 16:26:17: we're booting up:
16:26:17: NV Capture available
16:26:17: FBO available
16:26:17: GL Present
16:26:17: (half life scientist) everything.. seems to be in order
16:26:17: SwapBuffers(1258360277) Called
16:26:17: setting up gl data
16:26:17: share device: 139269844
16:26:17: share texture: 139006328
16:26:17: share device handle: 3686017294
16:26:17: share texture handle: 3685792282
16:26:17: DoGLGPUHook: success
16:26:17: wglSwapBuffers(1258360277) Called
16:26:21: stop requested, terminating gl capture
16:26:21: ---------------------- Cleared OpenGL Capture ----------------------
16:26:21: wglSwapBuffers(1258360277) Called
16:26:21: setting up gl data
16:26:21: SwapBuffers(1258360277) Called
16:27:21: new GL DC found, terminating gl capture
16:27:21: ---------------------- Cleared OpenGL Capture ----------------------
16:27:21: wglSwapBuffers(419496145) Called
16:27:21: setting up gl data
16:27:21: SwapBuffers(419496145) Called
16:27:28: wglDeleteContext Called
16:27:28: ---------------------- Cleared OpenGL Capture ----------------------