jkkennedytv
New Member
I have provided below here all the settings I am working with. I have tried altering different things, and yet I just can not prevent the pixelated stream issue. It happens basically anytime their is movement. As if it can not keep up with any movement on the screen well.
Speed Test:
Encoding Info:
Quality: 10
Max Bitrate: 3000
Buffer Size: 2000
Audio: AAC @ 192
BroadCast Settings:
All typical, with Chicago, IL server for twitch
Video:
Monitor 1 is 1920 x 1080 with a resolution downscale to 1260 x 720 (No special capture card).
FPS: 50 (have tried 30 and 60 as well, same issues)
Aero Disabled
---Additional: Game running in Fullscreen borderless windowed mode---
Advanced:
Use Multithreaded Optimiations
Preset: ultrafast (could this be the issue?)
Audio: HQ Resampling (tried off as wel)
Send Buffer: 32768 (had to type this one in, though same issue at the default highest of 11680)
Game: SMITE
So the issue is pixelation
Pixelated Example:
Note: Running with similar and even lesser settings I believe in xsplit and do not have this pixelated issue. I have xsplit 2 year premium license.
EDIT: So after going back and testing out a switch of the pre-set, I think it might be the issue. It appears to not be pixelating as much or not much at all. I always thought the pre-set was simply how fast it pushed the stream to twitch. Essentially how much it makes my computer compress it first. I guess ultrafast was keeping the file from being sent in a quality format. Am I right on this or is their possible something else?
Example Image with pre-set now at very fast:
Log Data:
EDIT 3: I see their must be a 64 bit...but their was no options from the installer download for the 64 bit.
Speed Test:
Encoding Info:
Quality: 10
Max Bitrate: 3000
Buffer Size: 2000
Audio: AAC @ 192
BroadCast Settings:
All typical, with Chicago, IL server for twitch
Video:
Monitor 1 is 1920 x 1080 with a resolution downscale to 1260 x 720 (No special capture card).
FPS: 50 (have tried 30 and 60 as well, same issues)
Aero Disabled
---Additional: Game running in Fullscreen borderless windowed mode---
Advanced:
Use Multithreaded Optimiations
Preset: ultrafast (could this be the issue?)
Audio: HQ Resampling (tried off as wel)
Send Buffer: 32768 (had to type this one in, though same issue at the default highest of 11680)
Game: SMITE
So the issue is pixelation
Pixelated Example:
Note: Running with similar and even lesser settings I believe in xsplit and do not have this pixelated issue. I have xsplit 2 year premium license.
EDIT: So after going back and testing out a switch of the pre-set, I think it might be the issue. It appears to not be pixelating as much or not much at all. I always thought the pre-set was simply how fast it pushed the stream to twitch. Essentially how much it makes my computer compress it first. I guess ultrafast was keeping the file from being sent in a quality format. Am I right on this or is their possible something else?
Example Image with pre-set now at very fast:
Log Data:
Code:
Open Broadcaster Software v0.447a - 32bit (´・ω・`)
-------------------------------
CPU Name: AMD Phenom(tm) II X4 965 Processor
CPU Speed: 3400MHz
Physical Memory: 4095MB Total, 3549MB Free
stepping id: 3, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
------------------------------------------
Adapter 1
Video Adapter: AMD Radeon HD 6800 Series
Video Adapeter Dedicated Video Memory: 1057464320
Video Adapeter Shared System Memory: 4025610240
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (2- Yeti Stereo Microphone)
------------------------------------------
Audio Encoding: AAC
bitrate: 192
device: Logitech HD Pro Webcam C920, chosen type: RGB24, usingFourCC: false, res: 1280x720 - 1280x720, fps: 5-30, fourCC: 00000000
using shared texture capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 720
quality: 10
preset: ultrafast
i444: no
max bitrate: 2500
buffer size: 1500
------------------------------------------
Total frames rendered: 15087, number of frames that lagged: 27 (0.18%) (it's okay for some frames to lag)
=====Stream End=======================================================================
Send Buffer Size: 11680
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (2- Yeti Stereo Microphone)
------------------------------------------
Audio Encoding: AAC
bitrate: 192
device: Logitech HD Pro Webcam C920, chosen type: RGB24, usingFourCC: false, res: 1280x720 - 1280x720, fps: 5-30, fourCC: 00000000
using shared texture capture
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
quality: 10
preset: ultrafast
i444: no
max bitrate: 2500
buffer size: 1500
------------------------------------------
Total frames rendered: 23263, number of frames that lagged: 465 (2.00%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 8.619 ms] [avg calls per frame: 1] [children: 74.6%] [unaccounted: 25.4%]
| scene->Preprocess - [12.3%] [avg time: 1.061 ms] [avg calls per frame: 1]
| video encoding and uploading - [62.3%] [avg time: 5.37 ms] [avg calls per frame: 1] [children: 25.1%] [unaccounted: 37.2%]
| | CopyResource - [0.267%] [avg time: 0.023 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.209%] [avg time: 0.018 ms] [avg calls per frame: 0]
| | call to encoder - [24.6%] [avg time: 2.123 ms] [avg calls per frame: 0]
==============================================================
Memory Leaks Were Detected.
Code:
Open Broadcaster Software v0.447a - 32bit (´・ω・`)
-------------------------------
CPU Name: AMD Phenom(tm) II X4 965 Processor
CPU Speed: 3400MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 3, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
------------------------------------------
Adapter 1
Video Adapter: AMD Radeon HD 6800 Series
Video Adapeter Dedicated Video Memory: 1057464320
Video Adapeter Shared System Memory: 4025610240
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (2- Yeti Stereo Microphone)
------------------------------------------
Audio Encoding: AAC
bitrate: 192
------------------------------------------
Video Encoding: x264
fps: 60
width: 1280, height: 720
quality: 10
preset: ultrafast
i444: no
max bitrate: 3000
buffer size: 2000
------------------------------------------
Total frames rendered: 16050, number of frames that lagged: 15533 (96.78%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (2- Yeti Stereo Microphone)
------------------------------------------
Audio Encoding: AAC
bitrate: 192
------------------------------------------
Video Encoding: x264
fps: 50
width: 1280, height: 720
quality: 10
preset: ultrafast
i444: no
max bitrate: 3000
buffer size: 2000
------------------------------------------
device: Logitech HD Pro Webcam C920, chosen type: RGB24, usingFourCC: false, res: 1280x720 - 1280x720, fps: 5-30, fourCC: 00000000
using shared texture capture
Total frames rendered: 203, number of frames that lagged: 53 (26.11%) (it's okay for some frames to lag)
=====Stream End=======================================================================
Send Buffer Size: 32120
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (2- Yeti Stereo Microphone)
------------------------------------------
Audio Encoding: AAC
bitrate: 192
device: Logitech HD Pro Webcam C920, chosen type: RGB24, usingFourCC: false, res: 1280x720 - 1280x720, fps: 5-30, fourCC: 00000000
using shared texture capture
------------------------------------------
Video Encoding: x264
fps: 50
width: 1280, height: 720
quality: 10
preset: ultrafast
i444: no
max bitrate: 3000
buffer size: 2000
------------------------------------------
Total frames rendered: 47036, number of frames that lagged: 96 (0.20%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
Send Buffer Size: 32120
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (2- Yeti Stereo Microphone)
------------------------------------------
Audio Encoding: AAC
bitrate: 192
device: Logitech HD Pro Webcam C920, chosen type: RGB24, usingFourCC: false, res: 1280x720 - 1280x720, fps: 5-30, fourCC: 00000000
using shared texture capture
------------------------------------------
Video Encoding: x264
fps: 50
width: 1280, height: 720
quality: 10
preset: veryfast
i444: no
max bitrate: 3000
buffer size: 2000
------------------------------------------
Total frames rendered: 45477, number of frames that lagged: 5884 (12.94%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
EDIT 3: I see their must be a 64 bit...but their was no options from the installer download for the 64 bit.