Good Afternoon OBS Community,
With the release of GTAV my friends and decided to try and stream once again. Using the OBS software our viewers reported a constant lag every ten to fifteen seconds of watching. the lag would last a few seconds. below are my logs this was at the end of the night after trying as many solutions as we could think of. It didn't matter what settings I used or resolution the result was always the same.
internet speed is with verizon fios and i have a 75 down 35 upload package.
any suggestions would be greatly appreciated for I am at a loss on what to do.
With the release of GTAV my friends and decided to try and stream once again. Using the OBS software our viewers reported a constant lag every ten to fifteen seconds of watching. the lag would last a few seconds. below are my logs this was at the end of the night after trying as many solutions as we could think of. It didn't matter what settings I used or resolution the result was always the same.
internet speed is with verizon fios and i have a 75 down 35 upload package.
any suggestions would be greatly appreciated for I am at a loss on what to do.
Code:
23:40:24: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
23:40:24: -------------------------------
23:40:24: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
23:40:24: CPU Speed: 3502MHz
23:40:24: Physical Memory: 4095MB Total, 4095MB Free
23:40:24: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
23:40:24: monitor 1: pos={0, 0}, size={1680, 1050}
23:40:24: monitor 2: pos={1680, 0}, size={1600, 900}
23:40:24: Windows Version: 6.1 Build 7601 S
23:40:24: Aero is Disabled
23:40:24: -------------------------------
23:40:24: OBS Modules:
23:40:24: Base Address Module
23:40:24: 00C10000 OBS.exe
23:40:24: 64240000 OBSApi.dll
23:40:24: 72A60000 DShowPlugin.dll
23:40:24: 6FBE0000 GraphicsCapture.dll
23:40:24: 731F0000 NoiseGate.dll
23:40:24: 66A00000 PSVPlugin.dll
23:40:24: ------------------------------------------
23:40:24: Adapter 1
23:40:24: Video Adapter: NVIDIA GeForce GTX 670
23:40:24: Video Adapter Dedicated Video Memory: 2091581440
23:40:24: Video Adapter Shared System Memory: 2147479552
23:40:24: =====Stream Start: 2013-09-17, 23:40:24===============================================
23:40:24: Multithreaded optimizations: On
23:40:24: Base resolution: 1920x1080
23:40:24: Output resolution: 1280x720
23:40:24: ------------------------------------------
23:40:24: Loading up D3D10 on NVIDIA GeForce GTX 670...
23:40:24: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:40:24: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:40:24: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
23:40:24: Playback device {0.0.0.00000000}.{07999419-6fd0-4c8a-ab30-96eaf0d39e55}
23:40:24: ------------------------------------------
23:40:24: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:40:24: ------------------------------------------
23:40:24: Using auxilary audio input: Microphone (6- USB Audio CODEC )
23:40:24: ------------------------------------------
23:40:24: Audio Encoding: AAC
23:40:24: bitrate: 128
23:40:24: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
23:40:24: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
23:40:24: Using Window Capture
23:40:24: ------------------------------------------
23:40:24: Video Encoding: x264
23:40:24: fps: 30
23:40:24: width: 1280, height: 720
23:40:24: preset: veryfast
23:40:24: CBR: yes
23:40:24: CFR: yes
23:40:24: max bitrate: 2000
23:40:24: buffer size: 2000
23:40:24: ------------------------------------------
23:40:24: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:40:24: MMDeviceAudioSource: Frequency for device 'Microphone (6- USB Audio CODEC )' is 176400, samples per sec is 44100
23:40:35: Total frames rendered: 308, number of late frames: 1 (0.32%) (it's okay for some frames to be late)
23:40:35: Total duplicated frames to ensure constant framerate: 7 (2.27%)
23:40:35:
23:40:35: Profiler results:
23:40:35:
23:40:35: ==============================================================
23:40:35: frame - [100%] [avg time: 3.507 ms (cpu time: avg 2.532 ms, total 780.005 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.143%]
23:40:35: | frame preprocessing and rendering - [66.5%] [avg time: 2.332 ms (cpu time: avg 1.468 ms, total 452.402 ms)] [avg calls per frame: 1] [children: 49.1%] [unaccounted: 17.4%]
23:40:35: | | scene->Preprocess - [49.1%] [avg time: 1.722 ms (cpu time: avg 0.759 ms, total 234.002 ms)] [avg calls per frame: 1]
23:40:35: | video encoding and uploading - [33.4%] [avg time: 1.17 ms (cpu time: avg 1.063 ms, total 327.603 ms)] [avg calls per frame: 1] [children: 32.9%] [unaccounted: 0.485%]
23:40:35: | | flush - [2.54%] [avg time: 0.089 ms (cpu time: avg 0.05 ms, total 15.6 ms)] [avg calls per frame: 1]
23:40:35: | | CopyResource - [0.428%] [avg time: 0.015 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
23:40:35: | | conversion to 4:2:0 - [0.114%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
23:40:35: | | call to encoder - [29.8%] [avg time: 1.044 ms (cpu time: avg 1.012 ms, total 312.003 ms)] [avg calls per frame: 0]
23:40:35: | | sending stuff out - [0.0285%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
23:40:35: | Convert444Threads - [1.84e+003%] [avg time: 64.442 ms (cpu time: avg 1.316 ms, total 405.602 ms)] [avg calls per frame: 1]
23:40:35: ==============================================================
23:40:35:
23:40:35: =====Stream End: 2013-09-17, 23:40:35=================================================
23:40:43: =====Stream Start: 2013-09-17, 23:40:43===============================================
23:40:43: Multithreaded optimizations: On
23:40:43: Base resolution: 1920x1080
23:40:43: Output resolution: 1280x720
23:40:43: ------------------------------------------
23:40:43: Loading up D3D10 on NVIDIA GeForce GTX 670...
23:40:43: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:40:43: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:40:43: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
23:40:43: Playback device {0.0.0.00000000}.{07999419-6fd0-4c8a-ab30-96eaf0d39e55}
23:40:43: ------------------------------------------
23:40:43: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:40:43: ------------------------------------------
23:40:43: Using auxilary audio input: Microphone (6- USB Audio CODEC )
23:40:43: ------------------------------------------
23:40:43: Audio Encoding: AAC
23:40:43: bitrate: 128
23:40:43: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
23:40:43: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
23:40:43: Using Window Capture
23:40:43: ------------------------------------------
23:40:43: Video Encoding: x264
23:40:43: fps: 30
23:40:43: width: 1280, height: 720
23:40:43: preset: veryfast
23:40:43: CBR: yes
23:40:43: CFR: yes
23:40:43: max bitrate: 2000
23:40:43: buffer size: 2000
23:40:43: ------------------------------------------
23:40:43: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:40:43: MMDeviceAudioSource: Frequency for device 'Microphone (6- USB Audio CODEC )' is 176400, samples per sec is 44100
23:40:51: Total frames rendered: 222, number of late frames: 1 (0.45%) (it's okay for some frames to be late)
23:40:51: Total duplicated frames to ensure constant framerate: 6 (2.70%)
23:40:51:
23:40:51: Profiler results:
23:40:51:
23:40:51: ==============================================================
23:40:51: frame - [100%] [avg time: 4.402 ms (cpu time: avg 2.6 ms, total 577.204 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.114%]
23:40:51: | frame preprocessing and rendering - [73.6%] [avg time: 3.239 ms (cpu time: avg 1.475 ms, total 327.602 ms)] [avg calls per frame: 1] [children: 58.8%] [unaccounted: 14.8%]
23:40:51: | | scene->Preprocess - [58.8%] [avg time: 2.587 ms (cpu time: avg 0.843 ms, total 187.201 ms)] [avg calls per frame: 1]
23:40:51: | video encoding and uploading - [26.3%] [avg time: 1.158 ms (cpu time: avg 1.124 ms, total 249.602 ms)] [avg calls per frame: 1] [children: 26%] [unaccounted: 0.295%]
23:40:51: | | flush - [1.79%] [avg time: 0.079 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:40:51: | | CopyResource - [0.273%] [avg time: 0.012 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
23:40:51: | | conversion to 4:2:0 - [0.182%] [avg time: 0.008 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
23:40:51: | | call to encoder - [23.7%] [avg time: 1.045 ms (cpu time: avg 1.124 ms, total 249.602 ms)] [avg calls per frame: 0]
23:40:51: | | sending stuff out - [0.0227%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
23:40:51: | Convert444Threads - [1.44e+003%] [avg time: 63.448 ms (cpu time: avg 0.913 ms, total 202.8 ms)] [avg calls per frame: 1]
23:40:51: ==============================================================
23:40:51:
23:40:51: =====Stream End: 2013-09-17, 23:40:51=================================================
23:40:52: =====Stream Start: 2013-09-17, 23:40:52===============================================
23:40:52: Multithreaded optimizations: On
23:40:52: Base resolution: 1920x1080
23:40:52: Output resolution: 1280x720
23:40:52: ------------------------------------------
23:40:52: Loading up D3D10 on NVIDIA GeForce GTX 670...
23:40:52: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:40:52: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:40:52: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
23:40:52: Playback device {0.0.0.00000000}.{07999419-6fd0-4c8a-ab30-96eaf0d39e55}
23:40:52: ------------------------------------------
23:40:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:40:52: ------------------------------------------
23:40:52: Using auxilary audio input: Microphone (6- USB Audio CODEC )
23:40:52: ------------------------------------------
23:40:52: Audio Encoding: AAC
23:40:52: bitrate: 128
23:40:52: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
23:40:52: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
23:40:52: Using Window Capture
23:40:52: ------------------------------------------
23:40:52: Video Encoding: x264
23:40:52: fps: 30
23:40:52: width: 1280, height: 720
23:40:52: preset: veryfast
23:40:52: CBR: yes
23:40:52: CFR: yes
23:40:52: max bitrate: 2000
23:40:52: buffer size: 2000
23:40:52: ------------------------------------------
23:40:52: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:40:52: MMDeviceAudioSource: Frequency for device 'Microphone (6- USB Audio CODEC )' is 176400, samples per sec is 44100
23:41:54: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
23:41:54: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
23:41:54: Using Window Capture
23:41:57: Total frames rendered: 1913, number of late frames: 2 (0.10%) (it's okay for some frames to be late)
23:41:57: Total duplicated frames to ensure constant framerate: 13 (0.68%)
23:41:57:
23:41:57: Profiler results:
23:41:57:
23:41:57: ==============================================================
23:41:57: frame - [100%] [avg time: 2.902 ms (cpu time: avg 2.071 ms, total 3962.42 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.207%]
23:41:57: | frame preprocessing and rendering - [54.4%] [avg time: 1.58 ms (cpu time: avg 0.978 ms, total 1872.01 ms)] [avg calls per frame: 1] [children: 33.5%] [unaccounted: 21%]
23:41:57: | | scene->Preprocess - [33.5%] [avg time: 0.971 ms (cpu time: avg 0.481 ms, total 920.404 ms)] [avg calls per frame: 1]
23:41:57: | video encoding and uploading - [45.3%] [avg time: 1.316 ms (cpu time: avg 1.092 ms, total 2090.41 ms)] [avg calls per frame: 1] [children: 44.8%] [unaccounted: 0.551%]
23:41:57: | | flush - [2.62%] [avg time: 0.076 ms (cpu time: avg 0.024 ms, total 46.8 ms)] [avg calls per frame: 1]
23:41:57: | | CopyResource - [0.517%] [avg time: 0.015 ms (cpu time: avg 0.032 ms, total 62.4 ms)] [avg calls per frame: 0]
23:41:57: | | conversion to 4:2:0 - [0.965%] [avg time: 0.028 ms (cpu time: avg 0.008 ms, total 15.6 ms)] [avg calls per frame: 0]
23:41:57: | | call to encoder - [40.7%] [avg time: 1.18 ms (cpu time: avg 1.019 ms, total 1950.01 ms)] [avg calls per frame: 0]
23:41:57: | | sending stuff out - [0.0345%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
23:41:57: | Convert444Threads - [2.29e+003%] [avg time: 66.527 ms (cpu time: avg 1.109 ms, total 2121.61 ms)] [avg calls per frame: 1]
23:41:57: ==============================================================
23:41:57:
23:41:57: =====Stream End: 2013-09-17, 23:41:57=================================================
23:41:58: =====Stream Start: 2013-09-17, 23:41:58===============================================
23:41:58: Multithreaded optimizations: On
23:41:58: Base resolution: 1920x1080
23:41:58: Output resolution: 1280x720
23:41:58: ------------------------------------------
23:41:58: Loading up D3D10 on NVIDIA GeForce GTX 670...
23:41:58: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:41:58: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:41:58: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
23:41:58: Playback device {0.0.0.00000000}.{07999419-6fd0-4c8a-ab30-96eaf0d39e55}
23:41:58: ------------------------------------------
23:41:58: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:41:58: ------------------------------------------
23:41:58: Using auxilary audio input: Microphone (6- USB Audio CODEC )
23:41:58: ------------------------------------------
23:41:58: Audio Encoding: AAC
23:41:58: bitrate: 128
23:41:58: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
23:41:58: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
23:41:58: Using Window Capture
23:41:58: ------------------------------------------
23:41:58: Video Encoding: x264
23:41:58: fps: 30
23:41:58: width: 1280, height: 720
23:41:58: preset: veryfast
23:41:58: CBR: yes
23:41:58: CFR: yes
23:41:58: max bitrate: 2000
23:41:58: buffer size: 2000
23:41:58: ------------------------------------------
23:41:58: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:41:58: MMDeviceAudioSource: Frequency for device 'Microphone (6- USB Audio CODEC )' is 176400, samples per sec is 44100
23:42:19: Total frames rendered: 625, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
23:42:19: Total duplicated frames to ensure constant framerate: 6 (0.96%)
23:42:19:
23:42:19: Profiler results:
23:42:19:
23:42:19: ==============================================================
23:42:19: frame - [100%] [avg time: 2.701 ms (cpu time: avg 2.121 ms, total 1326.01 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.185%]
23:42:19: | frame preprocessing and rendering - [52.1%] [avg time: 1.408 ms (cpu time: avg 0.873 ms, total 546.004 ms)] [avg calls per frame: 1] [children: 32.5%] [unaccounted: 19.6%]
23:42:19: | | scene->Preprocess - [32.5%] [avg time: 0.878 ms (cpu time: avg 0.474 ms, total 296.402 ms)] [avg calls per frame: 1]
23:42:19: | video encoding and uploading - [47.7%] [avg time: 1.288 ms (cpu time: avg 1.248 ms, total 780.003 ms)] [avg calls per frame: 1] [children: 46.9%] [unaccounted: 0.74%]
23:42:19: | | flush - [2.96%] [avg time: 0.08 ms (cpu time: avg 0.024 ms, total 15.6 ms)] [avg calls per frame: 1]
23:42:19: | | CopyResource - [0.555%] [avg time: 0.015 ms (cpu time: avg 0.024 ms, total 15.6 ms)] [avg calls per frame: 0]
23:42:19: | | conversion to 4:2:0 - [0.148%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
23:42:19: | | call to encoder - [43.2%] [avg time: 1.168 ms (cpu time: avg 1.123 ms, total 702.002 ms)] [avg calls per frame: 0]
23:42:19: | | sending stuff out - [0.037%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
23:42:19: | Convert444Threads - [2.42e+003%] [avg time: 65.487 ms (cpu time: avg 1.372 ms, total 858.004 ms)] [avg calls per frame: 1]
23:42:19: ==============================================================
23:42:19:
23:42:19: =====Stream End: 2013-09-17, 23:42:19=================================================
23:50:13: =====Stream Start: 2013-09-17, 23:50:13===============================================
23:50:13: Multithreaded optimizations: On
23:50:13: Base resolution: 1920x1080
23:50:13: Output resolution: 1280x720
23:50:13: ------------------------------------------
23:50:13: Loading up D3D10 on NVIDIA GeForce GTX 670...
23:50:13: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:50:13: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:50:13: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
23:50:13: Playback device {0.0.0.00000000}.{07999419-6fd0-4c8a-ab30-96eaf0d39e55}
23:50:13: ------------------------------------------
23:50:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:50:13: ------------------------------------------
23:50:13: Using auxilary audio input: Microphone (6- USB Audio CODEC )
23:50:13: ------------------------------------------
23:50:13: Audio Encoding: AAC
23:50:13: bitrate: 128
23:50:13: ------------------------------------------
23:50:13: Video Encoding: x264
23:50:13: fps: 30
23:50:13: width: 1280, height: 720
23:50:13: preset: veryfast
23:50:13: CBR: yes
23:50:13: CFR: yes
23:50:13: max bitrate: 2000
23:50:13: buffer size: 2000
23:50:13: ------------------------------------------
23:50:13: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:50:13: MMDeviceAudioSource: Frequency for device 'Microphone (6- USB Audio CODEC )' is 176400, samples per sec is 44100
23:50:14: Using RTMP service: Twitch / Justin.tv
23:50:14: Server selection: rtmp://live-iad.justin.tv/app
23:50:14: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
23:50:16: SO_SNDBUF was at 261360
23:50:16: SO_SNDBUF is now 65536
23:50:43: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
23:50:43: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
23:50:43: Using Monitor Capture
00:00:39: Total frames rendered: 18768, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
00:00:39: Total duplicated frames to ensure constant framerate: 8 (0.04%)
00:00:39: RTMPPublisher::SocketLoop: Graceful loop exit
00:00:39: Number of times waited to send: 0, Waited for a total of 0 bytes
00:00:39: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:00:39:
00:00:39: Profiler results:
00:00:39:
00:00:39: ==============================================================
00:00:39: frame - [100%] [avg time: 5.457 ms (cpu time: avg 2.885 ms, total 54163.6 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.11%]
00:00:39: | frame preprocessing and rendering - [76.3%] [avg time: 4.165 ms (cpu time: avg 1.716 ms, total 32214.2 ms)] [avg calls per frame: 1] [children: 67.2%] [unaccounted: 9.13%]
00:00:39: | | scene->Preprocess - [67.2%] [avg time: 3.667 ms (cpu time: avg 1.302 ms, total 24445.4 ms)] [avg calls per frame: 1]
00:00:39: | video encoding and uploading - [23.6%] [avg time: 1.286 ms (cpu time: avg 1.168 ms, total 21933.7 ms)] [avg calls per frame: 1] [children: 23.2%] [unaccounted: 0.33%]
00:00:39: | | flush - [1.39%] [avg time: 0.076 ms (cpu time: avg 0.066 ms, total 1248.01 ms)] [avg calls per frame: 1]
00:00:39: | | CopyResource - [0.238%] [avg time: 0.013 ms (cpu time: avg 0.008 ms, total 156.001 ms)] [avg calls per frame: 0]
00:00:39: | | conversion to 4:2:0 - [0.403%] [avg time: 0.022 ms (cpu time: avg 0.008 ms, total 156.001 ms)] [avg calls per frame: 0]
00:00:39: | | call to encoder - [20.8%] [avg time: 1.135 ms (cpu time: avg 1.059 ms, total 19890.1 ms)] [avg calls per frame: 0]
00:00:39: | | sending stuff out - [0.403%] [avg time: 0.022 ms (cpu time: avg 0.018 ms, total 343.202 ms)] [avg calls per frame: 0]
00:00:39: | Convert444Threads - [1.22e+003%] [avg time: 66.632 ms (cpu time: avg 1.357 ms, total 25475 ms)] [avg calls per frame: 1]
00:00:39: ==============================================================
00:00:39:
00:00:39: =====Stream End: 2013-09-18, 00:00:39=================================================
00:00:39: =====Stream Start: 2013-09-18, 00:00:39===============================================
00:00:39: Multithreaded optimizations: On
00:00:39: Base resolution: 1920x1080
00:00:39: Output resolution: 1280x720
00:00:39: ------------------------------------------
00:00:39: Loading up D3D10 on NVIDIA GeForce GTX 670...
00:00:39: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
00:00:39: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
00:00:39: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
00:00:39: Playback device {0.0.0.00000000}.{07999419-6fd0-4c8a-ab30-96eaf0d39e55}
00:00:39: ------------------------------------------
00:00:39: Using desktop audio input: Speakers (Realtek High Definition Audio)
00:00:39: ------------------------------------------
00:00:39: Using auxilary audio input: Microphone (6- USB Audio CODEC )
00:00:39: ------------------------------------------
00:00:39: Audio Encoding: AAC
00:00:39: bitrate: 128
00:00:39: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
00:00:39: C:/Users/Kiko/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
00:00:39: Using Monitor Capture
00:00:39: ------------------------------------------
00:00:39: Video Encoding: x264
00:00:39: fps: 30
00:00:39: width: 1280, height: 720
00:00:39: preset: veryfast
00:00:39: CBR: yes
00:00:39: CFR: yes
00:00:39: max bitrate: 2000
00:00:39: buffer size: 2000
00:00:39: ------------------------------------------
00:00:39: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
00:00:39: MMDeviceAudioSource: Frequency for device 'Microphone (6- USB Audio CODEC )' is 176400, samples per sec is 44100
00:00:41: Using RTMP service: Twitch / Justin.tv
00:00:41: Server selection: rtmp://live-iad.justin.tv/app
00:00:41: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
00:00:43: SO_SNDBUF was at 261360
00:00:43: SO_SNDBUF is now 65536
00:00:45: Total frames rendered: 149, number of late frames: 1 (0.67%) (it's okay for some frames to be late)
00:00:45: Total duplicated frames to ensure constant framerate: 7 (4.70%)
00:00:45: RTMPPublisher::SocketLoop: Graceful loop exit
00:00:45: Number of times waited to send: 0, Waited for a total of 0 bytes
00:00:45: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:00:45:
00:00:45: Profiler results:
00:00:45:
00:00:45: ==============================================================
00:00:45: frame - [100%] [avg time: 4.68 ms (cpu time: avg 2.617 ms, total 390.003 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.107%]
00:00:45: | frame preprocessing and rendering - [76.2%] [avg time: 3.566 ms (cpu time: avg 1.57 ms, total 234.002 ms)] [avg calls per frame: 1] [children: 67.1%] [unaccounted: 9.15%]
00:00:45: | | scene->Preprocess - [67.1%] [avg time: 3.138 ms (cpu time: avg 1.256 ms, total 187.202 ms)] [avg calls per frame: 1]
00:00:45: | video encoding and uploading - [23.7%] [avg time: 1.109 ms (cpu time: avg 1.046 ms, total 156.001 ms)] [avg calls per frame: 1] [children: 23.2%] [unaccounted: 0.534%]
00:00:45: | | flush - [2.37%] [avg time: 0.111 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
00:00:45: | | CopyResource - [0.214%] [avg time: 0.01 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
00:00:45: | | conversion to 4:2:0 - [0.0855%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
00:00:45: | | call to encoder - [20.3%] [avg time: 0.952 ms (cpu time: avg 1.046 ms, total 156.001 ms)] [avg calls per frame: 0]
00:00:45: | | sending stuff out - [0.15%] [avg time: 0.007 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
00:00:45: | Convert444Threads - [1.33e+003%] [avg time: 62.098 ms (cpu time: avg 1.151 ms, total 171.6 ms)] [avg calls per frame: 1]
00:00:45: ==============================================================
00:00:45:
00:00:45: =====Stream End: 2013-09-18, 00:00:45=================================================