northkozar
New Member
Hi, I'm trying to use my Datavideo DAC-200 capture device to record gameplay from my Nintendo 64 and under the audio configuration there is no option to use the audio from the device. My options I can select under audio when setting it up are "disable," "Digital Audio (S/PDIF)," and "Microphone (Cirrus Logic CS4206B)". None of those work to bring in any audio from my N64. The device connects via FireWire to my computer. My question is how can I get sound through it? The video comes in just fine. It's worked in the past no problem in other programs for pulling in videos from VHS tapes and recording from my N64, just for some reason I can't select any audio input in OBS. I'm not really sure what to do as I've spent the last couple hours troubleshooting it to the best of my capabilities. I could always take the audio and connect it in via an input, however the usb device I use for my headset is already in use so I don't have an extra input available.
Here's a site with support documentation for my device, which I've gone through and changed settings for yet haven't been able to achieve any audio: http://www.datavideo.us/datavideo-support-section/datavideo-support-downloads/datavideo-dac-200-downloads/
Here is a log:
Here's a site with support documentation for my device, which I've gone through and changed settings for yet haven't been able to achieve any audio: http://www.datavideo.us/datavideo-support-section/datavideo-support-downloads/datavideo-dac-200-downloads/
Here is a log:
Code:
17:24:33: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
17:24:33: -------------------------------
17:24:33: CPU Name: Intel(R) Core(TM) i7-3720QM CPU @ 2.60GHz
17:24:33: CPU Speed: 2594MHz
17:24:33: Physical Memory: 4095MB Total, 4095MB Free
17:24:33: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
17:24:33: monitor 1: pos={0, 0}, size={1680, 1050}
17:24:33: Windows Version: 6.1 Build 7601 (revision 19018)
17:24:33: Aero is Enabled
17:24:33: -------------------------------
17:24:33: OBS Modules:
17:24:33: Base Address Module
17:24:33: 01270000 OBS.exe
17:24:33: 71000000 OBSApi.dll
17:24:33: 72750000 DShowPlugin.dll
17:24:33: 72A90000 GraphicsCapture.dll
17:24:33: 712E0000 NoiseGate.dll
17:24:33: 729E0000 PSVPlugin.dll
17:24:33: 72730000 scenesw.dll
17:24:33: ------------------------------------------
17:24:33: Adapter 1
17:24:33: Video Adapter: NVIDIA GeForce GT 650M
17:24:33: Video Adapter Dedicated Video Memory: 1018888192
17:24:33: Video Adapter Shared System Memory: 3221549056
17:24:33: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
17:24:33: =====Stream Start: 2015-11-03, 17:24:33===============================================
17:24:33: Multithreaded optimizations: On
17:24:33: Base resolution: 1280x720
17:24:33: Output resolution: 1280x720
17:24:33: ------------------------------------------
17:24:33: Loading up D3D10 on NVIDIA GeForce GT 650M (Adapter 1)...
17:24:33: ------------------------------------------
17:24:33: Audio Format: 48000 Hz
17:24:33: ------------------------------------------
17:24:33: Audio Channels: 2 Ch
17:24:33: Playback device Default
17:24:33: ------------------------------------------
17:24:33: Using desktop audio input: Speakers (iMic USB audio system)
17:24:33: Global Audio time adjust: 0
17:24:33: ------------------------------------------
17:24:33: Using auxilary audio input: Line 3 (Virtual Audio Cable)
17:24:33: Mic time offset: -90
17:24:33: ------------------------------------------
17:24:33: Audio Encoding: AAC
17:24:33: bitrate: 160
17:24:34: ------------------------------------------
17:24:34: device: Datavideo DAC-100 MK2,
17:24:34: device id \\?\avc#datavideo&dv_converter&camcorder&dv#d00000000360700#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
17:24:34: chosen type: dvsd, usingFourCC: false, res: 720x480 - 720x480, frameIntervals: 333667-333667
17:24:34: use buffering: false - 0, fourCC: 'dvsd'
17:24:34: audio device: Disable,
17:24:34: audio device id Disabled,
17:24:34: audio time offset 60,
17:24:34:
17:24:34: Using directshow input
17:24:34: Scene buffering time set to 700
17:24:34: ------------------------------------------
17:24:34: Video Encoding: x264
17:24:34: fps: 30
17:24:34: width: 1280, height: 720
17:24:34: preset: veryfast
17:24:34: profile: main
17:24:34: keyint: 60
17:24:34: CBR: yes
17:24:34: CFR: yes
17:24:34: max bitrate: 2000
17:24:34: buffer size: 2000
17:24:34: ------------------------------------------
17:24:34: Audio timestamp for device 'Line 3 (Virtual Audio Cable)' was behind target timestamp by 90
17:27:35: Total frames encoded: 5409, total frames duplicated: 0 (0.00%)
17:27:35: Total frames rendered: 5434, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
17:27:35:
17:27:35: Profiler time results:
17:27:35:
17:27:35: ==============================================================
17:27:35: video thread frame - [100%] [avg time: 1.154 ms] [children: 46.9%] [unaccounted: 53.1%]
17:27:35: | scene->Preprocess - [35.7%] [avg time: 0.412 ms]
17:27:35: | GPU download and conversion - [11.2%] [avg time: 0.129 ms] [children: 10.4%] [unaccounted: 0.78%]
17:27:35: | | flush - [9.62%] [avg time: 0.111 ms]
17:27:35: | | CopyResource - [0.52%] [avg time: 0.006 ms]
17:27:35: | | conversion to 4:2:0 - [0.26%] [avg time: 0.003 ms]
17:27:35: Convert444Threads - [100%] [avg time: 0.363 ms] [children: 98.1%] [unaccounted: 1.93%]
17:27:35: | Convert444toNV12 - [98.1%] [avg time: 0.356 ms]
17:27:35: encoder thread frame - [100%] [avg time: 1.07 ms] [children: 0.467%] [unaccounted: 99.5%]
17:27:35: | sending stuff out - [0.467%] [avg time: 0.005 ms]
17:27:35: ==============================================================
17:27:35:
17:27:35:
17:27:35: Profiler CPU results:
17:27:35:
17:27:35: ==============================================================
17:27:35: video thread frame - [cpu time: avg 0.844 ms, total 4586.43 ms] [avg calls per frame: 1]
17:27:35: | scene->Preprocess - [cpu time: avg 0.005 ms, total 31.2 ms] [avg calls per frame: 1]
17:27:35: | GPU download and conversion - [cpu time: avg 0.103 ms, total 561.604 ms] [avg calls per frame: 1]
17:27:35: | | flush - [cpu time: avg 0.071 ms, total 390.004 ms] [avg calls per frame: 1]
17:27:35: | | CopyResource - [cpu time: avg 0.017 ms, total 93.6 ms] [avg calls per frame: 1]
17:27:35: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 31.2 ms] [avg calls per frame: 1]
17:27:35: Convert444Threads - [cpu time: avg 0.129 ms, total 1404.01 ms] [avg calls per frame: 2]
17:27:35: | Convert444toNV12 - [cpu time: avg 0.123 ms, total 1341.61 ms] [avg calls per frame: 2]
17:27:35: encoder thread frame - [cpu time: avg 0.971 ms, total 5257.23 ms] [avg calls per frame: 1]
17:27:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:27:35: ==============================================================
17:27:35:
17:27:35: =====Stream End: 2015-11-03, 17:27:35=================================================
17:27:49: Terminating 0x1278
Last game capture log:
2015-11-03, 15:45:51: we're booting up:
15:45:51: CaptureThread: attached to process They Bleed Pixels PC.exe
15:45:51: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
15:45:51: GL Present
15:45:51: DirectDraw Present
15:45:51: (half life scientist) everything.. seems to be in order
15:45:55: SwapBuffers(738265802) Called
15:45:55: NV Capture available
15:45:55: FBO available
15:45:55: setting up gl data
15:45:55: share device: 240033148
15:45:55: share texture: 241224376
15:45:55: share device handle: 3549996422
15:45:55: share texture handle: 3719371546
15:45:55: DoGLGPUHook: success
15:45:55: wglSwapBuffers(738265802) Called
15:47:52: stop requested, terminating gl capture
15:47:52: ---------------------- Cleared OpenGL Capture ----------------------
15:47:52: share device: 242446476
15:47:52: share texture: 242799800
15:47:52: share device handle: 3549996422
15:47:52: share texture handle: 3719054346
15:47:52: DoGLGPUHook: success
15:47:52: wglSwapBuffers(738265802) Called
15:47:52: setting up gl data
15:47:52: SwapBuffers(738265802) Called