Question / Help No Audio Monitoring

jscheel

New Member
No matter what I do, I cannot get audio monitoring to work. I am using VoiceMeeter Banana, so I am routing the audio monitor through one of its virtual inputs. That was not coming through at all, so I tried shutting down VoiceMeeter and just routing directly to my headphones, but no dice there either. No matter what I route the audio monitor through, I cannot get any of it to be audible. Audio is fine on my stream, (aside from a stuttering issue that crops up after waking from sleep), but the monitor doesn't send any audio signal out. Any ideas on this?
 

Suslik V

Active Member
  1. New Scene Collection
  2. new Profile.
  3. Add Audio Input Capture source to the scene, point it to Mic device.
  4. Settings>Advanced>Audio Monitoring Device, point it to the Desktop (for example).
  5. Main menu Edit>Advanced Audio Properties, set Mic source Monitoring Audio: Monitor and Output.
  6. Tap the mic by fingers...
Please post a log with your issue! Here's how...
 

jscheel

New Member
  1. New Scene Collection
  2. new Profile.
  3. Add Audio Input Capture source to the scene, point it to Mic device.
  4. Settings>Advanced>Audio Monitoring Device, point it to the Desktop (for example).
  5. Main menu Edit>Advanced Audio Properties, set Mic source Monitoring Audio: Monitor and Output.
  6. Tap the mic by fingers...
Please post a log with your issue! Here's how...
Ahh, it's the last step I missed. Didn't realize I needed to turn monitoring on for each audio capture. Thanks!
 
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