wonderwez
New Member
Hello there - I recently upgraded my circa 2016 PC (i7 6700/16GB RAM/NVIDIA 970) to a newer model (i9 12900/64GB RAM/NVIDIA 3080), and everything is going well EXCEPT for running OBS. The transfer process of settings/scemes/profiles between the old comp and the new seemed to go fine and everything appears to be in order. But here's the issue: when I simply launch OBS (admin mode, not recording or streaming even), I've noticed my in-game frames go down anywhere from 70 to 100 fps! For what it's worth I mainly play World of Warcraft.
I've seen some older posts online regarding others with this issue, but haven't found any fixes that have worked for me. I've upgraded from the older 27 version I had been running pretty stably to 29. I've run the analyzer (https://obsproject.com/logs/eoiQjFM0bxiPw1O7), and while it has an info note of "0.6% GPU Encoder Overload", in task manager my GPU while recording isn't going above around 30% utilization. I've tried capping my frames within the game and tinkering some of the graphics settings down a smidge. I've tried paring down the scenes in my active collection. I've tried ensuring browser sources were not loading (and have since taken any browser sources OUT of my current testing scene collection). I've tried turning browser hardware acceleration both off and on.
I've got the most current NVIDIA driver, which I updated today to troubleshoot this. I've changed the OBS process priority from Normal, to Below Normal, to High. No change. I changed my encoder from the older NVIDIA NVENC ffmpeg that carried over from before to the NVIDIA NVENC H.264. Haven't touched my streaming settings just yet because I don't know what I'm doing with this upgrade just yet and haven't tried streaming anything anyways.
But I'll say it again - it's simply LOADING OBS that causes the in-game frames to lower dramatically. I'm not recording anything, not streaming anything, and my frames go from about 130-140 avg down to 30-50 avg. I've run out of ideas, and hope it's something obvious that I have setup wrong. I've attached a log file in case any of you pros wanna dig in. Thanks!
I've seen some older posts online regarding others with this issue, but haven't found any fixes that have worked for me. I've upgraded from the older 27 version I had been running pretty stably to 29. I've run the analyzer (https://obsproject.com/logs/eoiQjFM0bxiPw1O7), and while it has an info note of "0.6% GPU Encoder Overload", in task manager my GPU while recording isn't going above around 30% utilization. I've tried capping my frames within the game and tinkering some of the graphics settings down a smidge. I've tried paring down the scenes in my active collection. I've tried ensuring browser sources were not loading (and have since taken any browser sources OUT of my current testing scene collection). I've tried turning browser hardware acceleration both off and on.
I've got the most current NVIDIA driver, which I updated today to troubleshoot this. I've changed the OBS process priority from Normal, to Below Normal, to High. No change. I changed my encoder from the older NVIDIA NVENC ffmpeg that carried over from before to the NVIDIA NVENC H.264. Haven't touched my streaming settings just yet because I don't know what I'm doing with this upgrade just yet and haven't tried streaming anything anyways.
But I'll say it again - it's simply LOADING OBS that causes the in-game frames to lower dramatically. I'm not recording anything, not streaming anything, and my frames go from about 130-140 avg down to 30-50 avg. I've run out of ideas, and hope it's something obvious that I have setup wrong. I've attached a log file in case any of you pros wanna dig in. Thanks!