dacoder
Member
I love the new update with Game Capture! Just what I needed. Combat Arms is now streamable.
however: this begs the question: does "Anti-cheat Compatibility" lower Game Capture performance at all?
Should I use it if my game captures just fine without it?
The issue is this: Combat Arms needs this checked in order to hook it, but Quake Live doesn't. And I don't want to keep un-checking / checking. If there is a performance loss, then I will uncheck/check, if not I can just leave it on?
Thanks for reading!
however: this begs the question: does "Anti-cheat Compatibility" lower Game Capture performance at all?
Should I use it if my game captures just fine without it?
The issue is this: Combat Arms needs this checked in order to hook it, but Quake Live doesn't. And I don't want to keep un-checking / checking. If there is a performance loss, then I will uncheck/check, if not I can just leave it on?
Thanks for reading!