Question / Help Need help

angelsid

New Member
hi all !!

im new here and this mornig i did try to stream using obs . i did watch some videos on youtube to see how it works and did the same here!

everything works perfectly when im not playing my fps are correct and the stream works well . the problem begin when i try to play osu ! my fps doesnt drop in game i can play normaly the only problem is that at the moment i open the game and begin playing the streams fps goes drop to 1 if u could pls help me with the configuration so i can play witouth the streams fps drop .

sorry for my bad english!
 

angelsid

New Member
Code:
17:10:25: Failed to load plugin plugins/scenesw.dll, 193
17:10:34: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
17:10:34: -------------------------------
17:10:34: CPU Name: Intel(R) Core(TM)2 Duo CPU     U9600  @ 1.60GHz
17:10:34: CPU Speed: 1596MHz
17:10:34: Physical Memory:  3999MB Total, 1750MB Free
17:10:34: stepping id: 10, model 7, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 2
17:10:34: monitor 1: pos={0, 0}, size={1280, 800}
17:10:34: Windows Version: 6.1 Build 7600 
17:10:34: Aero is Enabled
17:10:34: -------------------------------
17:10:34: OBS Modules:
17:10:34: Base Address     Module
17:10:34: 003B0000         OBS.exe
17:10:34: 68BA0000         OBSApi.dll
17:10:34: 72B80000         DShowPlugin.dll
17:10:34: 6A5D0000         GraphicsCapture.dll
17:10:34: 72D20000         NoiseGate.dll
17:10:34: 69C10000         PSVPlugin.dll
17:10:34: ------------------------------------------
17:10:34: Adapter 1
17:10:34:   Video Adapter: ATI Mobility Radeon HD 4550
17:10:34:   Video Adapter Dedicated Video Memory: 529747968
17:10:34:   Video Adapter Shared System Memory: 1828194304
17:10:34: ------------------------------------------
17:10:34: Adapter 2
17:10:34:   Video Adapter: Mobile Intel(R) 4 Series Express Chipset Family
17:10:34:   Video Adapter Dedicated Video Memory: 67108864
17:10:34:   Video Adapter Shared System Memory: 1711271936
17:10:34: =====Stream Start: 2013-09-17, 17:10:34===============================================
17:10:34:   Multithreaded optimizations: On
17:10:34:   Base resolution: 1280x800
17:10:34:   Output resolution: 1280x800
17:10:34: ------------------------------------------
17:10:34: Loading up D3D10 on ATI Mobility Radeon HD 4550...
17:10:34: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
17:10:34: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
17:10:34: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
17:10:34: Playback device Default
17:10:34: ------------------------------------------
17:10:34: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
17:10:34: ------------------------------------------
17:10:34: Using auxilary audio input: Headset Mic (IDT High Definition Audio CODEC)
17:10:34: ------------------------------------------
17:10:34: Audio Encoding: MP3
17:10:34:     bitrate: 192
17:10:34: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:10:34: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:10:34: Using Window Capture
17:10:34: ------------------------------------------
17:10:34: Video Encoding: x264
17:10:34:     fps: 30
17:10:34:     width: 1280, height: 800
17:10:34:     preset: veryfast
17:10:34:     CBR: yes
17:10:34:     CFR: yes
17:10:34:     max bitrate: 1000
17:10:34:     buffer size: 1000
17:10:34: ------------------------------------------
17:10:34: MMDeviceAudioSource: Frequency for device 'Speakers and Headphones (IDT High Definition Audio CODEC)' is 384000, samples per sec is 48000
17:10:34: MMDeviceAudioSource: Frequency for device 'Headset Mic (IDT High Definition Audio CODEC)' is 352800, samples per sec is 44100
17:10:36: Using RTMP service: Twitch / Justin.tv
17:10:36:   Server selection: rtmp://live-fra.justin.tv/app
17:10:36:   Interface: Intel(R) WiFi Link 1000 BGN (802.11, 54 mbps)
17:10:38: SO_SNDBUF was at 8192
17:10:38: SO_SNDBUF is now 65536
17:14:03: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:14:03: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:14:03: Using Window Capture
17:14:10: Using graphics capture
17:14:10: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
17:14:10: SharedTexCapture hooked
17:14:18: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:14:18: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:14:18: Using Window Capture
17:15:21: Settings::Video: Enabling Aero
17:15:55: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:15:55: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:15:56: Using Window Capture
17:16:25: Using graphics capture
17:16:25: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
17:16:25: SharedTexCapture hooked
17:17:14: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:17:14: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:17:14: Using Window Capture
17:17:17: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:17:17: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:17:17: Using Window Capture
17:17:49: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:17:49: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:17:49: Using Window Capture
17:18:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:18:12:   New Scene
17:18:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:18:14:   New Scene
17:18:14: Using graphics capture
17:18:14: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:18:14: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:18:14: Using Window Capture
17:18:14: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:18:14: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:18:14: Using Window Capture
17:18:14: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
17:18:14: SharedTexCapture hooked
17:18:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:18:15:   New Scene
17:18:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:18:15:   New Scene
17:18:15: Using graphics capture
17:18:15: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:18:15: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:18:15: Using Window Capture
17:18:15: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:18:15: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:18:15: Using Window Capture
17:18:15: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
17:18:16: SharedTexCapture hooked
17:19:25: Total frames rendered: 10012, number of late frames: 2813 (28.10%) (it's okay for some frames to be late)
17:19:25: Total duplicated frames to ensure constant framerate: 6191 (61.84%)
17:20:14: RTMPPublisher::SocketLoop: Graceful loop exit
17:20:18: Number of times waited to send: 226, Waited for a total of 632522 bytes
17:20:18: Number of b-frames dropped: 6449 (41%), Number of p-frames dropped: 8451 (53%), Total 14900 (94%)
17:20:18: 
17:20:18: Profiler results:
17:20:18: 
17:20:18: ==============================================================
17:20:18: frame - [100%] [avg time: 35.971 ms (cpu time: avg 5.534 ms, total 55411.6 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0445%]
17:20:18: | frame preprocessing and rendering - [20.7%] [avg time: 7.43 ms (cpu time: avg 0.473 ms, total 4742.44 ms)] [avg calls per frame: 1] [children: 20%] [unaccounted: 0.639%]
17:20:18: | | scene->Preprocess - [20%] [avg time: 7.2 ms (cpu time: avg 0.328 ms, total 3291.63 ms)] [avg calls per frame: 1]
17:20:18: | video encoding and uploading - [79.3%] [avg time: 28.525 ms (cpu time: avg 5.051 ms, total 50575.5 ms)] [avg calls per frame: 1] [children: 77.3%] [unaccounted: 1.97%]
17:20:18: | | flush - [3.78%] [avg time: 1.361 ms (cpu time: avg 0.076 ms, total 764.405 ms)] [avg calls per frame: 1]
17:20:18: | | CopyResource - [8%] [avg time: 2.878 ms (cpu time: avg 0.023 ms, total 234.001 ms)] [avg calls per frame: 0]
17:20:18: | | conversion to 4:2:0 - [0.35%] [avg time: 0.126 ms (cpu time: avg 0.01 ms, total 109.2 ms)] [avg calls per frame: 0]
17:20:18: | | call to encoder - [65%] [avg time: 23.371 ms (cpu time: avg 4.828 ms, total 48344.7 ms)] [avg calls per frame: 1]
17:20:18: | | sending stuff out - [0.228%] [avg time: 0.082 ms (cpu time: avg 0.06 ms, total 608.402 ms)] [avg calls per frame: 1]
17:20:18: | Convert444Threads - [147%] [avg time: 52.962 ms (cpu time: avg 2.756 ms, total 27596.6 ms)] [avg calls per frame: 0]
17:20:18: ==============================================================
17:20:18: 
17:20:18: =====Stream End: 2013-09-17, 17:20:18=================================================
17:20:29: Settings::Video: Disabling Aero
17:21:15: =====Stream Start: 2013-09-17, 17:21:15===============================================
17:21:15:   Multithreaded optimizations: On
17:21:15:   Base resolution: 1296x776
17:21:15:   Output resolution: 1296x776
17:21:15: ------------------------------------------
17:21:15: Loading up D3D10 on ATI Mobility Radeon HD 4550...
17:21:15: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
17:21:15: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
17:21:15: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
17:21:15: Playback device Default
17:21:15: ------------------------------------------
17:21:15: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
17:21:15: ------------------------------------------
17:21:15: Using auxilary audio input: Headset Mic (IDT High Definition Audio CODEC)
17:21:15: ------------------------------------------
17:21:15: Audio Encoding: MP3
17:21:15:     bitrate: 192
17:21:15: Using graphics capture
17:21:15: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
17:21:15: ------------------------------------------
17:21:15: Video Encoding: x264
17:21:15:     fps: 30
17:21:15:     width: 1296, height: 776
17:21:15:     preset: veryfast
17:21:15:     CBR: yes
17:21:15:     CFR: yes
17:21:15:     max bitrate: 1000
17:21:15:     buffer size: 1000
17:21:15: ------------------------------------------
17:21:15: MMDeviceAudioSource: Frequency for device 'Speakers and Headphones (IDT High Definition Audio CODEC)' is 384000, samples per sec is 48000
17:21:15: MMDeviceAudioSource: Frequency for device 'Headset Mic (IDT High Definition Audio CODEC)' is 352800, samples per sec is 44100
17:21:15: SharedTexCapture hooked
17:21:20: GraphicsCaptureSource::NewCapture:  eliminating old capture
17:21:20: SharedTexCapture hooked
17:24:55: Using graphics capture
17:24:55: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
17:24:55: SharedTexCapture hooked
17:28:37: Total frames rendered: 10465, number of late frames: 3000 (28.67%) (it's okay for some frames to be late)
17:28:37: Total duplicated frames to ensure constant framerate: 2966 (28.34%)
17:28:37: 
17:28:37: Profiler results:
17:28:37: 
17:28:37: ==============================================================
17:28:37: frame - [100%] [avg time: 25.135 ms (cpu time: avg 4.801 ms, total 50247.9 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0637%]
17:28:37: | frame preprocessing and rendering - [0.808%] [avg time: 0.203 ms (cpu time: avg 0.123 ms, total 1294.81 ms)] [avg calls per frame: 1] [children: 0.0159%] [unaccounted: 0.792%]
17:28:37: | | scene->Preprocess - [0.0159%] [avg time: 0.004 ms (cpu time: avg 0.001 ms, total 15.601 ms)] [avg calls per frame: 1]
17:28:37: | video encoding and uploading - [99.1%] [avg time: 24.916 ms (cpu time: avg 4.673 ms, total 48906.3 ms)] [avg calls per frame: 1] [children: 92.4%] [unaccounted: 6.72%]
17:28:37: | | flush - [22.8%] [avg time: 5.743 ms (cpu time: avg 0.068 ms, total 717.605 ms)] [avg calls per frame: 1]
17:28:37: | | CopyResource - [2.05%] [avg time: 0.516 ms (cpu time: avg 0.019 ms, total 202.802 ms)] [avg calls per frame: 0]
17:28:37: | | conversion to 4:2:0 - [0.995%] [avg time: 0.25 ms (cpu time: avg 0.011 ms, total 124.802 ms)] [avg calls per frame: 0]
17:28:37: | | call to encoder - [66.5%] [avg time: 16.709 ms (cpu time: avg 4.524 ms, total 47346.3 ms)] [avg calls per frame: 1]
17:28:37: | | sending stuff out - [0.0318%] [avg time: 0.008 ms (cpu time: avg 0.005 ms, total 62.401 ms)] [avg calls per frame: 1]
17:28:37: | Convert444Threads - [167%] [avg time: 42.096 ms (cpu time: avg 2.644 ms, total 27674.6 ms)] [avg calls per frame: 0]
17:28:37: ==============================================================
17:28:37: 
17:28:37: =====Stream End: 2013-09-17, 17:28:37=================================================
17:28:38: =====Stream Start: 2013-09-17, 17:28:38===============================================
17:28:38:   Multithreaded optimizations: On
17:28:38:   Base resolution: 1296x776
17:28:38:   Output resolution: 1296x776
17:28:38: ------------------------------------------
17:28:38: Loading up D3D10 on ATI Mobility Radeon HD 4550...
17:28:38: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
17:28:38: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
17:28:38: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
17:28:38: Playback device Default
17:28:38: ------------------------------------------
17:28:38: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
17:28:38: ------------------------------------------
17:28:38: Using auxilary audio input: Headset Mic (IDT High Definition Audio CODEC)
17:28:38: ------------------------------------------
17:28:38: Audio Encoding: MP3
17:28:38:     bitrate: 192
17:28:38: Using graphics capture
17:28:38: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
17:28:38: ------------------------------------------
17:28:38: Video Encoding: x264
17:28:38:     fps: 30
17:28:38:     width: 1296, height: 776
17:28:38:     preset: veryfast
17:28:38:     CBR: yes
17:28:38:     CFR: yes
17:28:38:     max bitrate: 1000
17:28:38:     buffer size: 1000
17:28:38: ------------------------------------------
17:28:38: MMDeviceAudioSource: Frequency for device 'Speakers and Headphones (IDT High Definition Audio CODEC)' is 384000, samples per sec is 48000
17:28:38: MMDeviceAudioSource: Frequency for device 'Headset Mic (IDT High Definition Audio CODEC)' is 352800, samples per sec is 44100
17:28:38: SharedTexCapture hooked
17:28:40: Using RTMP service: Twitch / Justin.tv
17:28:40:   Server selection: rtmp://live-fra.justin.tv/app
17:28:40:   Interface: Intel(R) WiFi Link 1000 BGN (802.11, 54 mbps)
17:28:42: SO_SNDBUF was at 8192
17:28:42: SO_SNDBUF is now 65536
17:28:59: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
17:28:59: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
17:28:59: Using Window Capture
19:05:39: Total frames rendered: 105710, number of late frames: 89727 (84.88%) (it's okay for some frames to be late)
19:05:39: Total duplicated frames to ensure constant framerate: 69217 (65.48%)
19:06:29: ~RTMPPublisher: Network appears stalled with 149575 / 152576 buffered, dropping connection!
19:06:31: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
19:06:36: Number of times waited to send: 2088, Waited for a total of 5959601 bytes
19:06:36: Number of b-frames dropped: 77091 (44%), Number of p-frames dropped: 80349 (46%), Total 157440 (90%)
19:06:36: 
19:06:36: Profiler results:
19:06:36: 
19:06:36: ==============================================================
19:06:36: frame - [100%] [avg time: 52.374 ms (cpu time: avg 12.419 ms, total 1.3129e+006 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0286%]
19:06:36: | frame preprocessing and rendering - [59%] [avg time: 30.879 ms (cpu time: avg 5.646 ms, total 596860 ms)] [avg calls per frame: 1] [children: 58.6%] [unaccounted: 0.319%]
19:06:36: | | scene->Preprocess - [58.6%] [avg time: 30.712 ms (cpu time: avg 5.555 ms, total 587281 ms)] [avg calls per frame: 1]
19:06:36: | video encoding and uploading - [41%] [avg time: 21.48 ms (cpu time: avg 6.764 ms, total 715031 ms)] [avg calls per frame: 1] [children: 40.7%] [unaccounted: 0.302%]
19:06:36: | | flush - [6.01%] [avg time: 3.15 ms (cpu time: avg 0.05 ms, total 5288.43 ms)] [avg calls per frame: 1]
19:06:36: | | CopyResource - [0.292%] [avg time: 0.153 ms (cpu time: avg 0.013 ms, total 1435.21 ms)] [avg calls per frame: 0]
19:06:36: | | conversion to 4:2:0 - [0.0554%] [avg time: 0.029 ms (cpu time: avg 0.012 ms, total 1310.41 ms)] [avg calls per frame: 0]
19:06:36: | | call to encoder - [32.4%] [avg time: 16.981 ms (cpu time: avg 5.859 ms, total 619418 ms)] [avg calls per frame: 1]
19:06:36: | | sending stuff out - [1.93%] [avg time: 1.009 ms (cpu time: avg 0.785 ms, total 83054.9 ms)] [avg calls per frame: 1]
19:06:36: | Convert444Threads - [105%] [avg time: 55.051 ms (cpu time: avg 2.657 ms, total 280880 ms)] [avg calls per frame: 0]
19:06:36: ==============================================================
19:06:36: 
19:06:36: =====Stream End: 2013-09-17, 19:06:36=================================================
19:07:35: =====Stream Start: 2013-09-17, 19:07:35===============================================
19:07:35:   Multithreaded optimizations: On
19:07:35:   Base resolution: 1296x776
19:07:35:   Output resolution: 1296x776
19:07:35: ------------------------------------------
19:07:35: Loading up D3D10 on ATI Mobility Radeon HD 4550...
19:07:35: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
19:07:35: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
19:07:35: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
19:07:35: Playback device Default
19:07:35: ------------------------------------------
19:07:35: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
19:07:35: ------------------------------------------
19:07:35: Using auxilary audio input: Headset Mic (IDT High Definition Audio CODEC)
19:07:35: ------------------------------------------
19:07:35: Audio Encoding: MP3
19:07:35:     bitrate: 192
19:07:35: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:07:35: C:/Users/ta.ta-PC/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:07:35: Using Window Capture
19:07:35: ------------------------------------------
19:07:35: Video Encoding: x264
19:07:35:     fps: 30
19:07:35:     width: 1296, height: 776
19:07:35:     preset: veryfast
19:07:35:     CBR: yes
19:07:35:     CFR: yes
19:07:35:     max bitrate: 1000
19:07:35:     buffer size: 1000
19:07:35: ------------------------------------------
19:07:35: MMDeviceAudioSource: Frequency for device 'Speakers and Headphones (IDT High Definition Audio CODEC)' is 384000, samples per sec is 48000
19:07:35: MMDeviceAudioSource: Frequency for device 'Headset Mic (IDT High Definition Audio CODEC)' is 352800, samples per sec is 44100
19:07:37: Using RTMP service: Twitch / Justin.tv
19:07:37:   Server selection: rtmp://live-fra.justin.tv/app
19:07:37:   Interface: Intel(R) WiFi Link 1000 BGN (802.11, 54 mbps)
19:07:39: SO_SNDBUF was at 8192
19:07:39: SO_SNDBUF is now 65536
19:08:38: Total frames rendered: 871, number of late frames: 447 (51.32%) (it's okay for some frames to be late)
19:08:38: Total duplicated frames to ensure constant framerate: 1004 (115.27%)
19:09:14: RTMPPublisher::SocketLoop: Graceful loop exit
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Your CPU isn't the most powerful, and has only 2 cores, and you're streaming at an HD resolution. It's spending almost all its time in the encoder, and I think it's affecting osu a bit.
 

angelsid

New Member
but i can play normaly without any kind of lag i can launch osu and switch the window to obs the fps go up again the fps shut down only when im on osu
 

dodgepong

Administrator
Community Helper
Your log doesn't lie. If you want the issues you're experiencing to go away, you will need to downscale your OBS resolution and probably go to the superfast or ultrafast x264 preset.

Also, if you're streaming to twitch, you need to change your Audio bit rate to be 128 or lower for MP3, though I recommend using AAC instead.
 
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