Anyone able to help with maintaining FPS in LoL with having stream stay as clean as possible
Code:
Open Broadcaster Software v0.47a - 32bit (´・ω・`)
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CPU Name: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz
CPU Speed: 3166MHz
Physical Memory: 2047MB Total, 1629MB Free
stepping id: 6, model 7, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 2
Windows Version: 6.0 Build 6002 S
Aero is Disabled
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Adapter 1
Video Adapter: NVIDIA GeForce GTX 550 Ti
Video Adapter Dedicated Video Memory: 2095579136
Video Adapter Shared System Memory: 1475069952
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
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Loading up D3D10...
Playback device Default
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Using desktop audio input: Speakers (3- Plantronics GameCom 780)
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Using auxilary audio input: Microphone (3- Plantronics GameCom 780)
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Audio Encoding: MP3
bitrate: 128
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Video Encoding: x264
fps: 30
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1000
buffer size: 1000
quality: 7
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++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
Using Monitor Capture
Total frames rendered: 978, number of frames that lagged: 69 (7.06%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Playback device Default
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Using desktop audio input: Speakers (3- Plantronics GameCom 780)
------------------------------------------
Using auxilary audio input: Microphone (3- Plantronics GameCom 780)
------------------------------------------
Audio Encoding: MP3
bitrate: 128
Using Monitor Capture
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Video Encoding: x264
fps: 30
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 1000
buffer size: 1000
quality: 7
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Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-3c.justin.tv/app
bufferTime: 1677, outputRateWindowTime: 1000, dropThreshold: 2177
Total frames rendered: 4675, number of frames that lagged: 1827 (39.08%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
Profiler results:
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frame - [100%] [avg time: 32.01 ms] [avg calls per frame: 1] [children: 97.9%] [unaccounted: 2.12%]
| scene->Preprocess - [44.2%] [avg time: 14.151 ms] [avg calls per frame: 1]
| video encoding and uploading - [53.7%] [avg time: 17.181 ms] [avg calls per frame: 1] [children: 20.5%] [unaccounted: 33.2%]
| | CopyResource - [0.397%] [avg time: 0.127 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [1.5%] [avg time: 0.479 ms] [avg calls per frame: 0]
| | call to encoder - [18.5%] [avg time: 5.914 ms] [avg calls per frame: 0]
| | sending stuff out - [0.137%] [avg time: 0.044 ms] [avg calls per frame: 0]
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