My Warzone 2.0 gameplay instantly goes down to 40-50 fps when i start recording

jasygamer

New Member
My Warzone 2.0 usually get 60-80 fps but when I start recording, the game goes down to 40-50 fps and also has stutters. Can anyone help?





https://obsproject.com/logs/SzwkYW7Jf4lUaAj7 heres my log file

Processor 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2.30 GHz
Installed RAM 16.0 GB (15.8 GB usable)
System type 64-bit operating system, x64-based processor
 

qhobbes

Active Member
1. The Hardware-accelerated GPU scheduling ("HAGS") feature added with Windows 10 is currently known to cause performance and capture issues with OBS, games and overlay tools. It's an experimental feature and we recommend disabling it via these instructions.
2. Run OBS as Admin. Right click on the OBS shortcut, properties, advanced, check box, ok, apply, ok.
3. Your log contains no recording session. Results of this log analysis are limited. Please post a link to a clean log file.
To make a clean log file, please follow these steps:

1) Restart OBS as Admin.
2) Start your recording for at least 30 seconds. Make sure you replicate any issues as best you can, which means having any games/apps open and captured, etc.
3) Stop your recording.
4) Select Help > Log Files > Upload Current Log File. Send that link here.
 

qhobbes

Active Member
1. Record to MKV. If you record to MP4 or MOV and the recording is interrupted, the file will be corrupted and unrecoverable.

If you require MP4 files for some other purpose like editing, remux them afterwards by selecting File > Remux Recordings in the main OBS Studio window.
2. Set Multipass Mode to Single Pass and disable Look-ahead and Psycho Visual Tuning. Those use additional GPU.
3. Change the refresh rate on your monitor to 120 Hz and cap your games at 120 FPS/enable G-sync/v-sync.
4. If possible, use Game Capture. Do not put it in a scene that contains Display Capture.
5. Avoid using Display Capture unless you need to capture Windows stuff such as Start menu and Desktop. Display Capture should only be used as a last resort.

Please be aware that having the YUV Color range set to "Full" will cause playback issues in certain browsers and on various video platforms. Shadows, highlights and color will look off. In OBS, you can go to "Settings -> Advanced" and set "YUV Color Range" back to "Limited".

Why are recording at 59.94 FPS?
 

jasygamer

New Member
1. Record to MKV. If you record to MP4 or MOV and the recording is interrupted, the file will be corrupted and unrecoverable.

If you require MP4 files for some other purpose like editing, remux them afterwards by selecting File > Remux Recordings in the main OBS Studio window.
2. Set Multipass Mode to Single Pass and disable Look-ahead and Psycho Visual Tuning. Those use additional GPU.
3. Change the refresh rate on your monitor to 120 Hz and cap your games at 120 FPS/enable G-sync/v-sync.
4. If possible, use Game Capture. Do not put it in a scene that contains Display Capture.
5. Avoid using Display Capture unless you need to capture Windows stuff such as Start menu and Desktop. Display Capture should only be used as a last resort.

Please be aware that having the YUV Color range set to "Full" will cause playback issues in certain browsers and on various video platforms. Shadows, highlights and color will look off. In OBS, you can go to "Settings -> Advanced" and set "YUV Color Range" back to "Limited".

Why are recording at 59.94 FPS?
Thanks for the help, I’m recording at 59.94 fps because I thought maybe it’ll help with the fps in the game itself, and also will these settings make the recording look worse?
 

qhobbes

Active Member
Generally, you want your input FPS and output FPS/refresh rate to be the same or even multiples of each other such as 60 FPS and 120 Hz. This avoids conversion and makes it easier to the do the conversion if necessary.

Since you usually get 60-80 FPS, cap it at 60. Set your Output FPS to 60 too. If possible, set the refresh rate on your monitor to 120 Hz.

Multipass, Look-ahead and Psycho Visual Tuning get better quality per byte than without (allegedly, no first-hand experience) but use additional GPU which could be contributing to your FPS drop/shutters when recording.

Depends on how you define worse. I would go for consistent FPS first and then try to improve the quality with those things.
 

jasygamer

New Member
Generally, you want your input FPS and output FPS/refresh rate to be the same or even multiples of each other such as 60 FPS and 120 Hz. This avoids conversion and makes it easier to the do the conversion if necessary.

Since you usually get 60-80 FPS, cap it at 60. Set your Output FPS to 60 too. If possible, set the refresh rate on your monitor to 120 Hz.

Multipass, Look-ahead and Psycho Visual Tuning get better quality per byte than without (allegedly, no first-hand experience) but use additional GPU which could be contributing to your FPS drop/shutters when recording.

Depends on how you define worse. I would go for consistent FPS first and then try to improve the quality with those things.
Is display capture any slower than game capture?
 
Top