Sorry, there is no tl;dr :(
Been using OBS for about a week or so. Great piece of software IF you run it on Windows 7.
I use it mostly for recording my old video games while I play them. Works fine on the laptop, but now it is time to move to the desktop and the 32" LCD TV. Desktop runs Vista 64 bit. Why does OBS require like 5 things to download to run on Vista? I am not even joking. I have literally downloaded 5 different things so far and it still won't run OBS from the.zip(or even run the installer).
When I installed on Windows 7, nothing was needed and fired up right away. Like I said, great software if you install on Windows 7.
Now, my first suggestion, actually check the damn OS version that the program is being installed on. Having to download the files needed to run on Vista wouldn't be so bad if it actually directed me to the versions of updates for my operating system. Right now, the OBS installer directs to 32bit Vista...Who even uses 32-bit that much anymore? Not saying no one does, but of the literally hundreds of friends I have made back in college and on Steam, no one I know uses a 32 bit OS since Vista came out, except on really old hardware. At least have the option when it says "Do you want to download the files needed?" so that I can open a link that takes me to the 64bit version of the needed file instead of the 32bit.
Second suggestion: stop using Windows and DirectX APIs. If this is "open" software and you have plans to have a MAC and Linux version, then why did you build on DX and Windows components? Makes no sense to me as a fellow programmer. The better route would have been OpenGL with open/free libraries such as SDL or something similar...not dx and dx10 of all the ones to choose >_>. More platforms are compatible with OpenGL than Direct X...phones, consoles, OSes, etc.
Third suggestion: I haven't tried the .zip standalone on my 32bit XP netbook yet, but the installer wouldn't even allow it to be installed on Windows XP. I know why as you require *shudder* dx10. Fine, I have dx10 on Windows XP. It's not that hard to do anymore. I don't game on the netbook, but the software for video capture that came with my card blows hard as it records at an insane uncompressed format which eats space extremely fast. Your software records in an awesome mp4 compressed format which is amazing ^_^. My suggestion is to have an experimental XP version installer. It can still require dx10. DX10 can be put on Windows XP now if you just google it these days.
Maybe you are working on some of these. Don't know as I just browsed the forums real quick and haven't looked at the source code yet. Keep up the work! It is a great piece of free software if you run it on Windows 7. I am just frustrated at some inconveniences with Vista :/ I do love OBS though ^_^
BTW, I could just be a giant moron. :P
Been using OBS for about a week or so. Great piece of software IF you run it on Windows 7.
I use it mostly for recording my old video games while I play them. Works fine on the laptop, but now it is time to move to the desktop and the 32" LCD TV. Desktop runs Vista 64 bit. Why does OBS require like 5 things to download to run on Vista? I am not even joking. I have literally downloaded 5 different things so far and it still won't run OBS from the.zip(or even run the installer).
When I installed on Windows 7, nothing was needed and fired up right away. Like I said, great software if you install on Windows 7.
Now, my first suggestion, actually check the damn OS version that the program is being installed on. Having to download the files needed to run on Vista wouldn't be so bad if it actually directed me to the versions of updates for my operating system. Right now, the OBS installer directs to 32bit Vista...Who even uses 32-bit that much anymore? Not saying no one does, but of the literally hundreds of friends I have made back in college and on Steam, no one I know uses a 32 bit OS since Vista came out, except on really old hardware. At least have the option when it says "Do you want to download the files needed?" so that I can open a link that takes me to the 64bit version of the needed file instead of the 32bit.
Second suggestion: stop using Windows and DirectX APIs. If this is "open" software and you have plans to have a MAC and Linux version, then why did you build on DX and Windows components? Makes no sense to me as a fellow programmer. The better route would have been OpenGL with open/free libraries such as SDL or something similar...not dx and dx10 of all the ones to choose >_>. More platforms are compatible with OpenGL than Direct X...phones, consoles, OSes, etc.
Third suggestion: I haven't tried the .zip standalone on my 32bit XP netbook yet, but the installer wouldn't even allow it to be installed on Windows XP. I know why as you require *shudder* dx10. Fine, I have dx10 on Windows XP. It's not that hard to do anymore. I don't game on the netbook, but the software for video capture that came with my card blows hard as it records at an insane uncompressed format which eats space extremely fast. Your software records in an awesome mp4 compressed format which is amazing ^_^. My suggestion is to have an experimental XP version installer. It can still require dx10. DX10 can be put on Windows XP now if you just google it these days.
Maybe you are working on some of these. Don't know as I just browsed the forums real quick and haven't looked at the source code yet. Keep up the work! It is a great piece of free software if you run it on Windows 7. I am just frustrated at some inconveniences with Vista :/ I do love OBS though ^_^
BTW, I could just be a giant moron. :P