Question / Help My OBS Keeps Disconnecting

warrzz

New Member
I'm trying to stream WoW/DayZ and within minutes my stream will dissconnect for no reason and attempt to reconnect.
These are my settings
CBR:ON
CBR Padding:ON
Bitrate:3000
Buffer:3500
Audio Encoding:96
Resolution 1280x720
x264 Preset:Veryfast
Code:
08:42:16: Profiler CPU results:
08:42:16: 
08:42:16: ==============================================================
08:42:16: video thread frame - [cpu time: avg 1.137 ms, total 15163.3 ms] [avg calls per frame: 1]
08:42:16: | scene->Preprocess - [cpu time: avg 0.985 ms, total 13135.3 ms] [avg calls per frame: 1]
08:42:16: | GPU download and conversion - [cpu time: avg 0.023 ms, total 312.001 ms] [avg calls per frame: 1]
08:42:16: | | flush - [cpu time: avg 0.023 ms, total 312.001 ms] [avg calls per frame: 1]
08:42:16: ==============================================================
08:42:16: 
08:42:16: =====Stream End: 2014-01-23, 08:42:16=================================================
08:42:17: =====Stream Start: 2014-01-23, 08:42:17===============================================
08:42:17:   Multithreaded optimizations: On
08:42:17:   Base resolution: 1920x1080
08:42:17:   Output resolution: 1280x720
08:42:17: ------------------------------------------
08:42:17: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
08:42:18: ------------------------------------------
08:42:18: Audio Format: 48000hz
08:42:18: Playback device {0.0.0.00000000}.{4d7445be-f869-44fa-813d-1c55a0f50c95}
08:42:18: ------------------------------------------
08:42:18: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
08:42:18: ------------------------------------------
08:42:18: Using auxilary audio input: Microphone (Realtek High Definition Audio)
08:42:18: ------------------------------------------
08:42:18: Audio Encoding: AAC
08:42:18:     bitrate: 96
08:42:18: ------------------------------------------
08:42:18:     device: Dxtory Video 1,
08:42:18:     device id (null),
08:42:18:     chosen type: RGB32, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
08:42:18:     use buffering: false - 0, fourCC: 00000000
08:42:18:     audio device: Disable,
08:42:18:     audio device id Disabled,
08:42:18: 
08:42:19: Using directshow input
08:42:19: Scene buffering time set to 400
08:42:19: ------------------------------------------
08:42:19: Video Encoding: x264
08:42:19:     fps: 30
08:42:19:     width: 1280, height: 720
08:42:19:     preset: veryfast
08:42:19:     profile: main
08:42:19:     keyint: 60
08:42:19:     CBR: yes
08:42:19:     CFR: no
08:42:19:     max bitrate: 3000
08:42:19:     buffer size: 3000
08:42:19: ------------------------------------------
08:42:19: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
08:42:19: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
08:42:20: Using RTMP service: Twitch / Justin.tv
08:42:20:   Server selection: rtmp://live-dfw.justin.tv/app
08:42:20:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
08:42:20: Completed handshake with rtmp://live-dfw.justin.tv/app in 215 ms.
08:42:21: SO_SNDBUF was at 8192
08:42:21: SO_SNDBUF is now 65536
08:42:57: Total frames encoded: 1139, total frames duplicated: 2 (0.18%)
08:42:57: Total frames rendered: 1144, number of late frames: 2 (0.17%) (it's okay for some frames to be late)
08:42:57: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
08:42:57: Average send payload: 11075 bytes, average send interval: 28 ms
08:42:57: Number of times waited to send: 0, Waited for a total of 0 bytes
08:42:57: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
08:42:57: Number of bytes sent: 13556827
08:42:57: 
08:42:57: Profiler time results:
08:42:57: 
08:42:57: ==============================================================
08:42:57: video thread frame - [100%] [avg time: 2.052 ms] [children: 73.6%] [unaccounted: 26.4%]
08:42:57: | scene->Preprocess - [65.6%] [avg time: 1.347 ms]
08:42:57: | GPU download and conversion - [7.99%] [avg time: 0.164 ms] [children: 4.04%] [unaccounted: 3.95%]
08:42:57: | | flush - [2.73%] [avg time: 0.056 ms]
08:42:57: | | CopyResource - [1.07%] [avg time: 0.022 ms]
08:42:57: | | conversion to 4:2:0 - [0.244%] [avg time: 0.005 ms]
08:42:57: Convert444Threads - [100%] [avg time: 0.672 ms] [children: 99.4%] [unaccounted: 0.595%]
08:42:57: | Convert444toNV12 - [99.4%] [avg time: 0.668 ms]
08:42:57: encoder thread frame - [100%] [avg time: 1.194 ms]
08:42:57: ==============================================================
08:42:57: 
08:42:57: 
08:42:57: Profiler CPU results:
08:42:57: 
08:42:57: ==============================================================
08:42:57: video thread frame - [cpu time: avg 1.39 ms, total 1591.21 ms] [avg calls per frame: 1]
08:42:57: | scene->Preprocess - [cpu time: avg 1.009 ms, total 1154.41 ms] [avg calls per frame: 1]
08:42:57: | GPU download and conversion - [cpu time: avg 0.095 ms, total 109.201 ms] [avg calls per frame: 1]
08:42:57: | | flush - [cpu time: avg 0.081 ms, total 93.601 ms] [avg calls per frame: 1]
08:42:57: | | CopyResource - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1]
08:42:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:42:57: Convert444Threads - [cpu time: avg 0.857 ms, total 1934.41 ms] [avg calls per frame: 2]
08:42:57: | Convert444toNV12 - [cpu time: avg 0.857 ms, total 1934.41 ms] [avg calls per frame: 2]
08:42:57: encoder thread frame - [cpu time: avg 0.83 ms, total 936.006 ms] [avg calls per frame: 1]
08:42:57: ==============================================================
08:42:57: 
08:42:57: =====Stream End: 2014-01-23, 08:42:57=================================================
08:44:03: Settings::Video: Disabling Aero
08:44:54: Settings::Video: Disabling Aero
08:46:01: =====Stream Start: 2014-01-23, 08:46:01===============================================
08:46:01:   Multithreaded optimizations: On
08:46:01:   Base resolution: 1280x720
08:46:01:   Output resolution: 1280x720
08:46:01: ------------------------------------------
08:46:01: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
08:46:02: ------------------------------------------
08:46:02: Audio Format: 48000hz
08:46:02: Playback device {0.0.0.00000000}.{4d7445be-f869-44fa-813d-1c55a0f50c95}
08:46:02: ------------------------------------------
08:46:02: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
08:46:02: ------------------------------------------
08:46:02: Using auxilary audio input: Microphone (Realtek High Definition Audio)
08:46:02: ------------------------------------------
08:46:02: Audio Encoding: AAC
08:46:02:     bitrate: 96
08:46:02: ------------------------------------------
08:46:02:     device: Dxtory Video 1,
08:46:02:     device id (null),
08:46:02:     chosen type: RGB32, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
08:46:02:     use buffering: false - 0, fourCC: 00000000
08:46:02:     audio device: Disable,
08:46:02:     audio device id Disabled,
08:46:02: 
08:46:02: Using directshow input
08:46:02: Scene buffering time set to 400
08:46:02: ------------------------------------------
08:46:02: Video Encoding: x264
08:46:02:     fps: 30
08:46:02:     width: 1280, height: 720
08:46:02:     preset: veryfast
08:46:02:     profile: main
08:46:02:     keyint: 60
08:46:02:     CBR: yes
08:46:02:     CFR: no
08:46:02:     max bitrate: 3000
08:46:02:     buffer size: 3000
08:46:02: ------------------------------------------
08:46:02: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
08:46:02: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
08:46:04: Using RTMP service: Twitch / Justin.tv
08:46:04:   Server selection: rtmp://live-dfw.justin.tv/app
08:46:04:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
08:46:04: Completed handshake with rtmp://live-dfw.justin.tv/app in 126 ms.
08:46:05: SO_SNDBUF was at 8192
08:46:05: SO_SNDBUF is now 65536
08:46:27: Total frames encoded: 713, total frames duplicated: 24 (3.37%)
08:46:27: Total frames rendered: 702, number of late frames: 5 (0.71%) (it's okay for some frames to be late)
08:46:27: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
08:46:27: Average send payload: 8452 bytes, average send interval: 22 ms
08:46:27: Number of times waited to send: 0, Waited for a total of 0 bytes
08:46:27: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
08:46:27: Number of bytes sent: 7716915
08:46:27: 
08:46:27: Profiler time results:
08:46:27: 
08:46:27: ==============================================================
08:46:27: video thread frame - [100%] [avg time: 3.262 ms] [children: 48.5%] [unaccounted: 51.5%]
08:46:27: | scene->Preprocess - [44%] [avg time: 1.435 ms]
08:46:27: | GPU download and conversion - [4.51%] [avg time: 0.147 ms] [children: 3.37%] [unaccounted: 1.13%]
08:46:27: | | flush - [1.81%] [avg time: 0.059 ms]
08:46:27: | | CopyResource - [0.705%] [avg time: 0.023 ms]
08:46:27: | | conversion to 4:2:0 - [0.858%] [avg time: 0.028 ms]
08:46:27: Convert444Threads - [100%] [avg time: 0.714 ms] [children: 99.4%] [unaccounted: 0.56%]
08:46:27: | Convert444toNV12 - [99.4%] [avg time: 0.71 ms]
08:46:27: encoder thread frame - [100%] [avg time: 1.027 ms]
08:46:27: ==============================================================
08:46:27: 
08:46:27: 
08:46:27: Profiler CPU results:
08:46:27: 
08:46:27: ==============================================================
08:46:27: video thread frame - [cpu time: avg 1.377 ms, total 967.206 ms] [avg calls per frame: 1]
08:46:27: | scene->Preprocess - [cpu time: avg 0.955 ms, total 670.805 ms] [avg calls per frame: 1]
08:46:27: | GPU download and conversion - [cpu time: avg 0.111 ms, total 78 ms] [avg calls per frame: 1]
08:46:27: | | flush - [cpu time: avg 0.066 ms, total 46.8 ms] [avg calls per frame: 1]
08:46:27: | | CopyResource - [cpu time: avg 0.022 ms, total 15.6 ms] [avg calls per frame: 1]
08:46:27: | | conversion to 4:2:0 - [cpu time: avg 0.022 ms, total 15.6 ms] [avg calls per frame: 1]
08:46:27: Convert444Threads - [cpu time: avg 0.727 ms, total 998.406 ms] [avg calls per frame: 2]
08:46:27: | Convert444toNV12 - [cpu time: avg 0.727 ms, total 998.406 ms] [avg calls per frame: 2]
08:46:27: encoder thread frame - [cpu time: avg 0.778 ms, total 546.003 ms] [avg calls per frame: 1]
08:46:27: ==============================================================
08:46:27: 
08:46:27: =====Stream End: 2014-01-23, 08:46:27=================================================
08:48:47: =====Stream Start: 2014-01-23, 08:48:47===============================================
08:48:47:   Multithreaded optimizations: On
08:48:47:   Base resolution: 1280x720
08:48:47:   Output resolution: 1280x720
08:48:47: ------------------------------------------
08:48:47: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
08:48:47: ------------------------------------------
08:48:47: Audio Format: 48000hz
08:48:47: Playback device {0.0.0.00000000}.{4d7445be-f869-44fa-813d-1c55a0f50c95}
08:48:47: ------------------------------------------
08:48:47: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
08:48:47: ------------------------------------------
08:48:47: Using auxilary audio input: Microphone (Realtek High Definition Audio)
08:48:47: ------------------------------------------
08:48:47: Audio Encoding: AAC
08:48:47:     bitrate: 96
08:48:47: ------------------------------------------
08:48:47:     device: Dxtory Video 1,
08:48:47:     device id (null),
08:48:47:     chosen type: RGB32, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
08:48:47:     use buffering: false - 0, fourCC: 00000000
08:48:47:     audio device: Disable,
08:48:47:     audio device id Disabled,
08:48:47: 
08:48:48: Using directshow input
08:48:48: Scene buffering time set to 400
08:48:48: ------------------------------------------
08:48:48: Video Encoding: x264
08:48:48:     fps: 30
08:48:48:     width: 1280, height: 720
08:48:48:     preset: veryfast
08:48:48:     profile: main
08:48:48:     keyint: 60
08:48:48:     CBR: yes
08:48:48:     CFR: no
08:48:48:     max bitrate: 3000
08:48:48:     buffer size: 3000
08:48:48: ------------------------------------------
08:48:48: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
08:48:48: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
08:48:50: Using RTMP service: Twitch / Justin.tv
08:48:50:   Server selection: rtmp://live-dfw.justin.tv/app
08:48:50:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
08:48:50: Completed handshake with rtmp://live-dfw.justin.tv/app in 117 ms.
08:48:51: SO_SNDBUF was at 8192
08:48:51: SO_SNDBUF is now 65536
08:49:22: Total frames encoded: 1004, total frames duplicated: 0 (0.00%)
08:49:22: Total frames rendered: 1009, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
08:49:22: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
08:49:22: Average send payload: 10931 bytes, average send interval: 28 ms
08:49:22: Number of times waited to send: 0, Waited for a total of 0 bytes
08:49:22: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
08:49:22: Number of bytes sent: 11904609
08:49:23: 
08:49:23: Profiler time results:
08:49:23: 
08:49:23: ==============================================================
08:49:23: video thread frame - [100%] [avg time: 2.051 ms] [children: 72.8%] [unaccounted: 27.2%]
08:49:23: | scene->Preprocess - [68.3%] [avg time: 1.4 ms]
08:49:23: | GPU download and conversion - [4.58%] [avg time: 0.094 ms] [children: 3.02%] [unaccounted: 1.56%]
08:49:23: | | flush - [2%] [avg time: 0.041 ms]
08:49:23: | | CopyResource - [0.878%] [avg time: 0.018 ms]
08:49:23: | | conversion to 4:2:0 - [0.146%] [avg time: 0.003 ms]
08:49:23: Convert444Threads - [100%] [avg time: 0.771 ms] [children: 99.2%] [unaccounted: 0.778%]
08:49:23: | Convert444toNV12 - [99.2%] [avg time: 0.765 ms]
08:49:23: encoder thread frame - [100%] [avg time: 1.114 ms]
08:49:23: ==============================================================
08:49:23: 
08:49:23: 
08:49:23: Profiler CPU results:
08:49:23: 
08:49:23: ==============================================================
08:49:23: video thread frame - [cpu time: avg 1.406 ms, total 1419.61 ms] [avg calls per frame: 1]
08:49:23: | scene->Preprocess - [cpu time: avg 0.989 ms, total 998.407 ms] [avg calls per frame: 1]
08:49:23: | GPU download and conversion - [cpu time: avg 0.015 ms, total 15.6 ms] [avg calls per frame: 1]
08:49:23: | | flush - [cpu time: avg 0.015 ms, total 15.6 ms] [avg calls per frame: 1]
08:49:23: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:49:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:49:23: Convert444Threads - [cpu time: avg 0.769 ms, total 1528.81 ms] [avg calls per frame: 2]
08:49:23: | Convert444toNV12 - [cpu time: avg 0.769 ms, total 1528.81 ms] [avg calls per frame: 2]
08:49:23: encoder thread frame - [cpu time: avg 0.849 ms, total 842.405 ms] [avg calls per frame: 1]
08:49:23: ==============================================================
08:49:23: 
08:49:23: =====Stream End: 2014-01-23, 08:49:23=================================================
08:57:36: =====Stream Start: 2014-01-23, 08:57:36===============================================
08:57:36:   Multithreaded optimizations: On
08:57:36:   Base resolution: 1280x720
08:57:36:   Output resolution: 1280x720
08:57:36: ------------------------------------------
08:57:36: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
08:57:37: ------------------------------------------
08:57:37: Audio Format: 48000hz
08:57:37: Playback device {0.0.0.00000000}.{4d7445be-f869-44fa-813d-1c55a0f50c95}
08:57:37: ------------------------------------------
08:57:37: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
08:57:37: ------------------------------------------
08:57:37: Using auxilary audio input: Microphone (Realtek High Definition Audio)
08:57:37: Using graphics capture
08:57:37: Scene buffering time set to 400
08:57:37: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
08:57:37: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
08:57:38: SharedTexCapture hooked
08:57:55: Total frames encoded: 0, total frames duplicated: 0 (-1.#J%)
08:57:55: Total frames rendered: 542, number of late frames: 3 (0.55%) (it's okay for some frames to be late)
08:57:55: 
08:57:55: Profiler time results:
08:57:55: 
08:57:55: ==============================================================
08:57:55: video thread frame - [100%] [avg time: 1.337 ms] [children: 6.36%] [unaccounted: 93.6%]
08:57:55: | scene->Preprocess - [0.0748%] [avg time: 0.001 ms]
08:57:55: | GPU download and conversion - [6.28%] [avg time: 0.084 ms] [children: 6.13%] [unaccounted: 0.15%]
08:57:55: | | flush - [6.13%] [avg time: 0.082 ms]
08:57:55: ==============================================================
08:57:55: 
08:57:55: 
08:57:55: Profiler CPU results:
08:57:55: 
08:57:55: ==============================================================
08:57:55: video thread frame - [cpu time: avg 0.143 ms, total 78 ms] [avg calls per frame: 1]
08:57:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:57:55: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:57:55: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:57:55: ==============================================================
08:57:55: 
08:57:55: =====Stream End: 2014-01-23, 08:57:55=================================================
08:57:55: =====Stream Start: 2014-01-23, 08:57:55===============================================
08:57:55:   Multithreaded optimizations: On
08:57:55:   Base resolution: 1280x720
08:57:55:   Output resolution: 1280x720
08:57:55: ------------------------------------------
08:57:55: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
08:57:56: ------------------------------------------
08:57:56: Audio Format: 48000hz
08:57:56: Playback device {0.0.0.00000000}.{4d7445be-f869-44fa-813d-1c55a0f50c95}
08:57:56: ------------------------------------------
08:57:56: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
08:57:56: ------------------------------------------
08:57:56: Using auxilary audio input: Microphone (Realtek High Definition Audio)
08:57:56: Using graphics capture
08:57:56: Scene buffering time set to 400
08:57:56: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
08:57:56: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
08:57:57: SharedTexCapture hooked
08:58:12: Total frames encoded: 0, total frames duplicated: 0 (-1.#J%)
08:58:12: Total frames rendered: 487, number of late frames: 3 (0.62%) (it's okay for some frames to be late)
08:58:12: 
08:58:12: Profiler time results:
08:58:12: 
08:58:12: ==============================================================
08:58:12: video thread frame - [100%] [avg time: 1.414 ms] [children: 6.79%] [unaccounted: 93.2%]
08:58:12: | scene->Preprocess - [0.0707%] [avg time: 0.001 ms]
08:58:12: | GPU download and conversion - [6.72%] [avg time: 0.095 ms] [children: 6.58%] [unaccounted: 0.141%]
08:58:12: | | flush - [6.58%] [avg time: 0.093 ms]
08:58:12: ==============================================================
08:58:12: 
08:58:12: 
08:58:12: Profiler CPU results:
08:58:12: 
08:58:12: ==============================================================
08:58:12: video thread frame - [cpu time: avg 0.096 ms, total 46.8 ms] [avg calls per frame: 1]
08:58:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:58:12: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:58:12: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:58:12: ==============================================================
08:58:12: 
08:58:12: =====Stream End: 2014-01-23, 08:58:12=================================================
08:59:11: =====Stream Start: 2014-01-23, 08:59:11===============================================
08:59:11:   Multithreaded optimizations: On
08:59:11:   Base resolution: 1280x720
08:59:11:   Output resolution: 1280x720
08:59:11: ------------------------------------------
08:59:11: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
08:59:11: ------------------------------------------
08:59:11: Audio Format: 48000hz
08:59:11: Playback device {0.0.0.00000000}.{4d7445be-f869-44fa-813d-1c55a0f50c95}
08:59:11: ------------------------------------------
08:59:11: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
08:59:11: ------------------------------------------
08:59:11: Using auxilary audio input: Microphone (Realtek High Definition Audio)
08:59:12: ------------------------------------------
08:59:12: Audio Encoding: AAC
08:59:12:     bitrate: 96
08:59:12: Using graphics capture
08:59:12: Scene buffering time set to 400
08:59:12: ------------------------------------------
08:59:12: Video Encoding: x264
08:59:12:     fps: 30
08:59:12:     width: 1280, height: 720
08:59:12:     preset: veryfast
08:59:12:     profile: main
08:59:12:     keyint: 60
08:59:12:     CBR: yes
08:59:12:     CFR: no
08:59:12:     max bitrate: 3000
08:59:12:     buffer size: 3500
08:59:12: ------------------------------------------
08:59:12: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
08:59:12: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
08:59:12: SharedTexCapture hooked
08:59:13: Using RTMP service: Twitch / Justin.tv
08:59:13:   Server selection: rtmp://live-dfw.justin.tv/app
08:59:13:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
08:59:13: Completed handshake with rtmp://live-dfw.justin.tv/app in 123 ms.
08:59:14: SO_SNDBUF was at 8192
08:59:14: SO_SNDBUF is now 65536
09:01:39: RTMPPublisher::SocketLoop: Received FD_CLOSE, 4939 ms since last send (buffer: 395617 / 396288)
09:01:39: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
09:01:40: Total frames encoded: 4427, total frames duplicated: 0 (0.00%)
09:01:40: Total frames rendered: 4432, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
09:01:40: Average send payload: 10341 bytes, average send interval: 26 ms
09:01:40: Number of times waited to send: 2, Waited for a total of 8194 bytes
09:01:40: Number of b-frames dropped: 1 (0.023%), Number of p-frames dropped: 29 (0.67%), Total 30 (0.69%)
09:01:40: Number of bytes sent: 53869593
09:01:40: 
09:01:40: Profiler time results:
09:01:40: 
09:01:40: ==============================================================
09:01:40: video thread frame - [100%] [avg time: 1.098 ms] [children: 46.6%] [unaccounted: 53.4%]
09:01:40: | scene->Preprocess - [0.0911%] [avg time: 0.001 ms]
09:01:40: | GPU download and conversion - [46.5%] [avg time: 0.511 ms] [children: 41.6%] [unaccounted: 4.92%]
09:01:40: | | flush - [37.1%] [avg time: 0.407 ms]
09:01:40: | | CopyResource - [4.37%] [avg time: 0.048 ms]
09:01:40: | | conversion to 4:2:0 - [0.182%] [avg time: 0.002 ms]
09:01:40: Convert444Threads - [100%] [avg time: 0.654 ms] [children: 99.4%] [unaccounted: 0.612%]
09:01:40: | Convert444toNV12 - [99.4%] [avg time: 0.65 ms]
09:01:40: encoder thread frame - [100%] [avg time: 1.155 ms]
09:01:40: ==============================================================
09:01:40: 
09:01:40: 
09:01:40: Profiler CPU results:
09:01:40: 
09:01:40: ==============================================================
09:01:40: video thread frame - [cpu time: avg 0.112 ms, total 499.203 ms] [avg calls per frame: 1]
09:01:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:01:40: | GPU download and conversion - [cpu time: avg 0.031 ms, total 140.401 ms] [avg calls per frame: 1]
09:01:40: | | flush - [cpu time: avg 0.01 ms, total 46.801 ms] [avg calls per frame: 1]
09:01:40: | | CopyResource - [cpu time: avg 0.01 ms, total 46.8 ms] [avg calls per frame: 1]
09:01:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:01:40: Convert444Threads - [cpu time: avg 0.752 ms, total 6645.64 ms] [avg calls per frame: 2]
09:01:40: | Convert444toNV12 - [cpu time: avg 0.747 ms, total 6598.84 ms] [avg calls per frame: 2]
09:01:40: encoder thread frame - [cpu time: avg 0.561 ms, total 2480.42 ms] [avg calls per frame: 1]
09:01:40: ==============================================================
09:01:40: 
09:01:40: =====Stream End: 2014-01-23, 09:01:40=================================================
09:01:50: =====Stream Start: 2014-01-23, 09:01:50===============================================
09:01:50:   Multithreaded optimizations: On
09:01:50:   Base resolution: 1280x720
09:01:50:   Output resolution: 1280x720
09:01:50: ------------------------------------------
09:01:50: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
09:01:50: ------------------------------------------
09:01:50: Audio Format: 48000hz
09:01:50: Playback device {0.0.0.00000000}.{4d7445be-f869-44fa-813d-1c55a0f50c95}
09:01:50: ------------------------------------------
09:01:50: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
09:01:50: ------------------------------------------
09:01:50: Using auxilary audio input: Microphone (Realtek High Definition Audio)
09:01:50: ------------------------------------------
09:01:50: Audio Encoding: AAC
09:01:50:     bitrate: 96
09:01:50: Using graphics capture
09:01:50: Scene buffering time set to 400
09:01:50: ------------------------------------------
09:01:50: Video Encoding: x264
09:01:50:     fps: 30
09:01:50:     width: 1280, height: 720
09:01:50:     preset: veryfast
09:01:50:     profile: main
09:01:50:     keyint: 60
09:01:50:     CBR: yes
09:01:50:     CFR: no
09:01:50:     max bitrate: 3000
09:01:50:     buffer size: 3500
09:01:50: ------------------------------------------
09:01:50: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
09:01:50: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
09:01:50: SharedTexCapture hooked
09:01:52: Using RTMP service: Twitch / Justin.tv
09:01:52:   Server selection: rtmp://live-dfw.justin.tv/app
09:01:52:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
09:01:52: Completed handshake with rtmp://live-dfw.justin.tv/app in 153 ms.
09:01:53: SO_SNDBUF was at 8192
09:01:53: SO_SNDBUF is now 65536
09:10:06: RTMPPublisher::SocketLoop: Received FD_CLOSE, 4928 ms since last send (buffer: 395096 / 396288)
09:10:06: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
09:10:07: Total frames encoded: 14902, total frames duplicated: 1 (0.01%)
09:10:07: Total frames rendered: 14907, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
09:10:08: Average send payload: 10783 bytes, average send interval: 27 ms
09:10:08: Number of times waited to send: 2, Waited for a total of 7156 bytes
09:10:08: Number of b-frames dropped: 5 (0.034%), Number of p-frames dropped: 13 (0.088%), Total 18 (0.12%)
09:10:08: Number of bytes sent: 189211678
09:10:08: 
09:10:08: Profiler time results:
09:10:08: 
09:10:08: ==============================================================
09:10:08: video thread frame - [100%] [avg time: 0.944 ms] [children: 38.1%] [unaccounted: 61.9%]
09:10:08: | scene->Preprocess - [0.106%] [avg time: 0.001 ms]
09:10:08: | GPU download and conversion - [38%] [avg time: 0.359 ms] [children: 25.5%] [unaccounted: 12.5%]
09:10:08: | | flush - [20.7%] [avg time: 0.195 ms]
09:10:08: | | CopyResource - [4.66%] [avg time: 0.044 ms]
09:10:08: | | conversion to 4:2:0 - [0.212%] [avg time: 0.002 ms]
09:10:08: Convert444Threads - [100%] [avg time: 0.661 ms] [children: 99.4%] [unaccounted: 0.605%]
09:10:08: | Convert444toNV12 - [99.4%] [avg time: 0.657 ms]
09:10:08: encoder thread frame - [100%] [avg time: 1.103 ms]
09:10:08: ==============================================================
09:10:08: 
09:10:08: 
09:10:08: Profiler CPU results:
09:10:08: 
09:10:08: ==============================================================
09:10:08: video thread frame - [cpu time: avg 0.136 ms, total 2028.01 ms] [avg calls per frame: 1]
09:10:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:08: | GPU download and conversion - [cpu time: avg 0.029 ms, total 436.802 ms] [avg calls per frame: 1]
09:10:08: | | flush - [cpu time: avg 0.012 ms, total 187.201 ms] [avg calls per frame: 1]
09:10:08: | | CopyResource - [cpu time: avg 0.006 ms, total 93.6 ms] [avg calls per frame: 1]
09:10:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:08: Convert444Threads - [cpu time: avg 0.712 ms, total 21231.7 ms] [avg calls per frame: 2]
09:10:08: | Convert444toNV12 - [cpu time: avg 0.711 ms, total 21200.5 ms] [avg calls per frame: 2]
09:10:08: encoder thread frame - [cpu time: avg 0.474 ms, total 7066.85 ms] [avg calls per frame: 1]
09:10:08: ==============================================================
09:10:08: 
09:10:08: =====Stream End: 2014-01-23, 09:10:08=================================================
09:10:18: =====Stream Start: 2014-01-23, 09:10:18===============================================
09:10:18:   Multithreaded optimizations: On
09:10:18:   Base resolution: 1280x720
09:10:18:   Output resolution: 1280x720
09:10:18: ------------------------------------------
09:10:18: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
09:10:18: ------------------------------------------
09:10:18: Audio Format: 48000hz
09:10:18: Playback device {0.0.0.00000000}.{4d7445be-f869-44fa-813d-1c55a0f50c95}
09:10:18: ------------------------------------------
09:10:18: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
09:10:18: ------------------------------------------
09:10:18: Using auxilary audio input: Microphone (Realtek High Definition Audio)
09:10:18: ------------------------------------------
09:10:18: Audio Encoding: AAC
09:10:18:     bitrate: 96
09:10:18: Using graphics capture
09:10:18: Scene buffering time set to 400
09:10:18: ------------------------------------------
09:10:18: Video Encoding: x264
09:10:18:     fps: 30
09:10:18:     width: 1280, height: 720
09:10:18:     preset: veryfast
09:10:18:     profile: main
09:10:18:     keyint: 60
09:10:18:     CBR: yes
09:10:18:     CFR: no
09:10:18:     max bitrate: 3000
09:10:18:     buffer size: 3500
09:10:18: ------------------------------------------
09:10:18: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
09:10:18: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
09:10:18: SharedTexCapture hooked
09:10:20: Using RTMP service: Twitch / Justin.tv
09:10:20:   Server selection: rtmp://live-dfw.justin.tv/app
09:10:20:   Interface: Hamachi Network Interface (ethernet, 100 mbps)
09:10:41: librtmp error: The connection timed out. Try a different server, or check that the connection is not being blocked by a firewall or other security software (10060).
09:10:41: Connection to rtmp://live-dfw.justin.tv/app failed: Could not connect to server
09:10:41: 
09:10:41: The connection timed out. Try a different server, or check that the connection is not being blocked by a firewall or other security software (10060).
09:10:41: 
09:10:42: Total frames encoded: 695, total frames duplicated: 0 (0.00%)
09:10:42: Total frames rendered: 700, number of late frames: 1 (0.14%) (it's okay for some frames to be late)
09:10:42: Number of times waited to send: 0, Waited for a total of 0 bytes
09:10:42: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
09:10:42: Number of bytes sent: 0
09:10:42: 
09:10:42: Profiler time results:
09:10:42: 
09:10:42: ==============================================================
09:10:42: video thread frame - [100%] [avg time: 1.085 ms] [children: 39.4%] [unaccounted: 60.6%]
09:10:42: | scene->Preprocess - [0.184%] [avg time: 0.002 ms]
09:10:42: | GPU download and conversion - [39.2%] [avg time: 0.425 ms] [children: 27.2%] [unaccounted: 12%]
09:10:42: | | flush - [24.1%] [avg time: 0.262 ms]
09:10:42: | | CopyResource - [2.76%] [avg time: 0.03 ms]
09:10:42: | | conversion to 4:2:0 - [0.276%] [avg time: 0.003 ms]
09:10:42: Convert444Threads - [100%] [avg time: 0.642 ms] [children: 98.9%] [unaccounted: 1.09%]
09:10:42: | Convert444toNV12 - [98.9%] [avg time: 0.635 ms]
09:10:42: encoder thread frame - [100%] [avg time: 1.037 ms]
09:10:42: ==============================================================
09:10:42: 
09:10:42: 
09:10:42: Profiler CPU results:
09:10:42: 
09:10:42: ==============================================================
09:10:42: video thread frame - [cpu time: avg 0.222 ms, total 156.001 ms] [avg calls per frame: 1]
09:10:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:42: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:42: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:42: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:42: Convert444Threads - [cpu time: avg 0.729 ms, total 998.406 ms] [avg calls per frame: 2]
09:10:42: | Convert444toNV12 - [cpu time: avg 0.729 ms, total 998.406 ms] [avg calls per frame: 2]
09:10:42: encoder thread frame - [cpu time: avg 0.388 ms, total 265.201 ms] [avg calls per frame: 1]
09:10:42: ==============================================================
09:10:42: 
09:10:42: =====Stream End: 2014-01-23, 09:10:42=================================================
09:10:52: =====Stream Start: 2014-01-23, 09:10:52===============================================
09:10:52:   Multithreaded optimizations: On
09:10:52:   Base resolution: 1280x720
09:10:52:   Output resolution: 1280x720
09:10:52: ------------------------------------------
09:10:52: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
09:10:52: ------------------------------------------
09:10:52: Audio Format: 48000hz
09:10:52: Playback device {0.0.0.00000000}.{4d7445be-f869-44fa-813d-1c55a0f50c95}
09:10:52: ------------------------------------------
09:10:52: Using desktop audio input: Realtek Digital Output(Optical) (Realtek High Definition Audio)
09:10:52: ------------------------------------------
09:10:52: Using auxilary audio input: Microphone (Realtek High Definition Audio)
09:10:52: ------------------------------------------
09:10:52: Audio Encoding: AAC
09:10:52:     bitrate: 96
09:10:52: Using graphics capture
09:10:52: Scene buffering time set to 400
09:10:52: ------------------------------------------
09:10:52: Video Encoding: x264
09:10:52:     fps: 30
09:10:52:     width: 1280, height: 720
09:10:52:     preset: veryfast
09:10:52:     profile: main
09:10:52:     keyint: 60
09:10:52:     CBR: yes
09:10:52:     CFR: no
09:10:52:     max bitrate: 3000
09:10:52:     buffer size: 3500
09:10:52: ------------------------------------------
09:10:52: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' is 384000, samples per sec is 48000
09:10:52: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 768000, samples per sec is 96000
09:10:52: SharedTexCapture hooked
09:10:54: Using RTMP service: Twitch / Justin.tv
09:10:54:   Server selection: rtmp://live-dfw.justin.tv/app
09:10:54:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
09:10:54: Completed handshake with rtmp://live-dfw.justin.tv/app in 170 ms.
09:10:55: SO_SNDBUF was at 8192
09:10:55: SO_SNDBUF is now 65536
09:10:55: Total frames encoded: 68, total frames duplicated: 10 (14.71%)
09:10:55: Total frames rendered: 67, number of late frames: 2 (2.99%) (it's okay for some frames to be late)
09:10:55: RTMPPublisher::SocketLoop: Graceful loop exit
09:10:55: Number of times waited to send: 0, Waited for a total of 0 bytes
09:10:55: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
09:10:55: Number of bytes sent: 0
09:10:55: 
09:10:55: Profiler time results:
09:10:55: 
09:10:55: ==============================================================
09:10:55: video thread frame - [100%] [avg time: 5.93 ms] [children: 5.04%] [unaccounted: 95%]
09:10:55: | scene->Preprocess - [0.0169%] [avg time: 0.001 ms]
09:10:55: | GPU download and conversion - [5.03%] [avg time: 0.298 ms] [children: 3.27%] [unaccounted: 1.75%]
09:10:55: | | flush - [2.61%] [avg time: 0.155 ms]
09:10:55: | | CopyResource - [0.304%] [avg time: 0.018 ms]
09:10:55: | | conversion to 4:2:0 - [0.354%] [avg time: 0.021 ms]
09:10:55: Convert444Threads - [100%] [avg time: 0.767 ms] [children: 99.5%] [unaccounted: 0.522%]
09:10:55: | Convert444toNV12 - [99.5%] [avg time: 0.763 ms]
09:10:55: encoder thread frame - [100%] [avg time: 0.916 ms]
09:10:55: ==============================================================
09:10:55: 
09:10:55: 
09:10:55: Profiler CPU results:
09:10:55: 
09:10:55: ==============================================================
09:10:55: video thread frame - [cpu time: avg 0.698 ms, total 46.8 ms] [avg calls per frame: 1]
09:10:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:55: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:55: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:10:55: Convert444Threads - [cpu time: avg 0.917 ms, total 93.6 ms] [avg calls per frame: 2]
09:10:55: | Convert444toNV12 - [cpu time: avg 0.917 ms, total 93.6 ms] [avg calls per frame: 2]
09:10:55: encoder thread frame - [cpu time: avg 0.835 ms, total 46.8 ms] [avg calls per frame: 1]
09:10:55: ==============================================================
09:10:55: 
09:10:55: =====Stream End: 2014-01-23, 09:10:55=================================================


Last game capture log:
2014-01-23, 08:57:37: we're booting up: 
08:57:37: CaptureThread: attached to process DayZ.exe
08:57:37: D3D9 Present
08:57:37: (half life scientist) everything..  seems to be in order
08:57:38: D3D9EndScene called
08:57:38: D3DPRESENT_PARAMETERS {
08:57:38: 	BackBufferWidth: 1920
08:57:38: 	BackBufferHeight: 1080
08:57:38: 	BackBufferFormat: D3DFMT_X8R8G8B8
08:57:38: 	BackBufferCount: 1
08:57:38: 	MultiSampleType: D3DMULTISAMPLE_NONE
08:57:38: 	MultiSampleQuality: 0
08:57:38: 	SwapEffect: D3DSWAPEFFECT_DISCARD
08:57:38: 	hDeviceWindow: 1900578
08:57:38: 	Windowed: false
08:57:38: 	EnableAutoDepthStencil: true
08:57:38: 	AutoDepthStencilFormat: D3DFMT_D24S8
08:57:38: 	Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 
08:57:38: 	FullScreen_RefreshRateInHz: 60
08:57:38: 	PresentationInterval: 2147483648
08:57:38: };
08:57:38: successfully set up d3d9 hooks
08:57:38: D3D9Present called
08:57:38: DoD3D9GPUHook: success - d3d9ex
08:57:38: D3DSURFACE_DESC {
08:57:38: 	Format: D3DFMT_X8R8G8B8
08:57:38: 	Type: D3DRTYPE_SURFACE
08:57:38: 	Usage: D3DUSAGE_RENDERTARGET 
08:57:38: 	Pool: D3DPOOL_DEFAULT
08:57:38: 	MultiSampleType: D3DMULTISAMPLE_NONE
08:57:38: 	MultiSampleQuality: 0
08:57:38: 	Width: 1920
08:57:38: 	Height: 1080
08:57:38: };
08:57:38: successfully capturing d3d9 frames via GPU
08:57:57: ---------------------- Cleared D3D9 Capture ----------------------
08:57:57: received restart event, capturing
08:57:57: DoD3D9GPUHook: success - d3d9ex
08:57:57: D3D9EndScene called
08:57:57: D3D9Present called
08:57:57: D3DSURFACE_DESC {
08:57:57: 	Format: D3DFMT_X8R8G8B8
08:57:57: 	Type: D3DRTYPE_SURFACE
08:57:57: 	Usage: D3DUSAGE_RENDERTARGET 
08:57:57: 	Pool: D3DPOOL_DEFAULT
08:57:57: 	MultiSampleType: D3DMULTISAMPLE_NONE
08:57:57: 	MultiSampleQuality: 0
08:57:57: 	Width: 1920
08:57:57: 	Height: 1080
08:57:57: };
08:57:57: successfully capturing d3d9 frames via GPU
08:58:15: ---------------------- Cleared D3D9 Capture ----------------------
08:58:15: received restart event, capturing
08:58:16: DoD3D9GPUHook: success - d3d9ex
08:58:16: D3D9EndScene called
08:58:16: D3D9Present called
08:59:12: D3DSURFACE_DESC {
08:59:12: 	Format: D3DFMT_X8R8G8B8
08:59:12: 	Type: D3DRTYPE_SURFACE
08:59:12: 	Usage: D3DUSAGE_RENDERTARGET 
08:59:12: 	Pool: D3DPOOL_DEFAULT
08:59:12: 	MultiSampleType: D3DMULTISAMPLE_NONE
08:59:12: 	MultiSampleQuality: 0
08:59:12: 	Width: 1920
08:59:12: 	Height: 1080
08:59:12: };
08:59:12: successfully capturing d3d9 frames via GPU
09:01:40: ---------------------- Cleared D3D9 Capture ----------------------
09:01:40: received restart event, capturing
09:01:40: DoD3D9GPUHook: success - d3d9ex
09:01:40: D3D9EndScene called
09:01:40: D3D9Present called
09:01:50: D3DSURFACE_DESC {
09:01:50: 	Format: D3DFMT_X8R8G8B8
09:01:50: 	Type: D3DRTYPE_SURFACE
09:01:50: 	Usage: D3DUSAGE_RENDERTARGET 
09:01:50: 	Pool: D3DPOOL_DEFAULT
09:01:50: 	MultiSampleType: D3DMULTISAMPLE_NONE
09:01:50: 	MultiSampleQuality: 0
09:01:50: 	Width: 1920
09:01:50: 	Height: 1080
09:01:50: };
09:01:50: successfully capturing d3d9 frames via GPU
09:10:08: ---------------------- Cleared D3D9 Capture ----------------------
09:10:08: received restart event, capturing
09:10:08: DoD3D9GPUHook: success - d3d9ex
09:10:08: D3D9EndScene called
09:10:08: D3D9Present called
09:10:18: D3DSURFACE_DESC {
09:10:18: 	Format: D3DFMT_X8R8G8B8
09:10:18: 	Type: D3DRTYPE_SURFACE
09:10:18: 	Usage: D3DUSAGE_RENDERTARGET 
09:10:18: 	Pool: D3DPOOL_DEFAULT
09:10:18: 	MultiSampleType: D3DMULTISAMPLE_NONE
09:10:18: 	MultiSampleQuality: 0
09:10:18: 	Width: 1920
09:10:18: 	Height: 1080
09:10:18: };
09:10:18: successfully capturing d3d9 frames via GPU
09:10:42: ---------------------- Cleared D3D9 Capture ----------------------
09:10:42: received restart event, capturing
09:10:42: DoD3D9GPUHook: success - d3d9ex
09:10:42: D3D9EndScene called
09:10:42: D3D9Present called
09:10:52: D3DSURFACE_DESC {
09:10:52: 	Format: D3DFMT_X8R8G8B8
09:10:52: 	Type: D3DRTYPE_SURFACE
09:10:52: 	Usage: D3DUSAGE_RENDERTARGET 
09:10:52: 	Pool: D3DPOOL_DEFAULT
09:10:52: 	MultiSampleType: D3DMULTISAMPLE_NONE
09:10:52: 	MultiSampleQuality: 0
09:10:52: 	Width: 1920
09:10:52: 	Height: 1080
09:10:52: };
09:10:52: successfully capturing d3d9 frames via GPU

Most of the time i do the monitor downscale 1920x1080 to 720. i was just testing it with base 720 resolution.
But it does it even when im downscaling, just randomly cuts off and says "Reconnecting 10 9 8 Ect ect"
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Unfortunately there's little we can really do to help with disconnections outside of just trying to help you figure out what's causing it, and at this point, I'm not entirely sure, because your server seems fine and you're not particularly dropping any frames. Though trying other servers might be your best bet.
 

warrzz

New Member
Just tested the Chicago, IL Server and same thing. its not my internet connection its something up with OBS, this has never happend before ever since the new update i've been having issues. im going to downgrade and post results
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Well, I understand why you would feel that way, but I really doubt OBS is at fault in this case, if it were an inherent issue with OBS itself it would happen to everybody and I would probably hear no end of it. We test it pretty extensively in terms of connectivity and there haven't been any issues that we've seen.
 
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