Question / Help Mute Game Audio but not XBox Party Chat

Redbomber

New Member
Hello, I'm currently trying to create a setup that captures two game inputs and can switch between them depending on where the action is happening. One setup is on PC and the other is on Xbox. Everything is fine when the active scene is the PC display; I just mute the Xbox capture card input. However, when I swap scenes to where the Xbox is the main scene, I have to mute the PC audio for the game. Since the game audio and Xbox party chat are both lumped together as "Desktop Audio", the stream doesn't pick up any audio from the party chat.

Is there a way to mute just the game audio for PC, but keep the party chat? I've seen a lot of tutorials about how to exclude Discord from streams, but doing the opposite doesn't seem as straightforward. It seems like I would route all of the PC audio (including the game audio which I don't want) to the microphone. I basically just want to add the Xbox party chat as a separate audio source for only one scene. Can anyone help me with this?
 

Narcogen

Active Member
Disable default Windows audio in Settings > Audio. Those sources are active in ALL scenes.

Add PC audio as an explicit source in your PC scene.
 

Redbomber

New Member
Thanks for the reply! Okay, that gets my PC audio explicitly for one scene and makes it so I don't have to mute it in the other scene. But in my scene that's capturing game video and audio from the El Gato, how do I get the Xbox party chat, Discord chat, etc. on that scene without also picking up my PC game audio?
 

Redbomber

New Member
Thank you for the links! I've looked over them, watched the video, a few other videos, and fiddled with Voicemeeter for several hours. I still cannot figure it out.
I can't figure out how not to get the game audio on stream (but still get it in my speakers) but to include chat audio. If I can get an audio channel in OBS that's only the voice chat, I should be good. I really just want to route the one application through Voicemeeter, not my entire system sounds...

This may be a little far fetched, but do you think you could walk me through the setup in Voicemeeter?
 

Narcogen

Active Member
1) Set the windows system default device to either Voicemeeter VAIO. (Not Aux, we use that for chat.)

2) In Voicemeeter, set your speakers up as the 1st hardware output device, bus A.

3) Click the radio button for bus A underneath the mixer for Voicemeeter VAIO.

3) Set your chat program to send its audio to Voicemeeter AUX VAIO. If you're using a chat program that cannot send audio to a specific system device, and a game that also cannot send audio to a specific device, then this can't be done, no matter what other software you use. Most chat programs can. Mumble, the one I use, can, and I believe Discord can as well.

4) Tell OBS to capture Voicemeeter AUX VAIO, but NOT Voicemeeter VAIO. You have now captured chat but NOT game audio, but game audio can be monitored on speakers (or indeed any hardware output device you can configure in Voicemeeter (upper right hand portion of the window).
 
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