290xanaots
New Member
https://obsproject.com/forum/threads/differentiating-between-multiple-game-clients.6026/
I'm having the exact same issue that the OP of that thread was having back in July of '13--multiple EVE Online clients not being differentiated between when selecting them as a source in a scene. I've done some searching, but I can't seem to find if there is a workaround or solution yet. Is there some setting or technique to ensure that one source input stays locked to one window and doesn't swap back and forth between two differently named windows running the same program?
I'm having the exact same issue that the OP of that thread was having back in July of '13--multiple EVE Online clients not being differentiated between when selecting them as a source in a scene. I've done some searching, but I can't seem to find if there is a workaround or solution yet. Is there some setting or technique to ensure that one source input stays locked to one window and doesn't swap back and forth between two differently named windows running the same program?