Bug Report MPC HC - source capture issues

iNfy

New Member
So I was experimenting around with capturing various executables with the game capture, and I noticed there's a strange issue when trying to capture my media player, MPC HC.

This is one executable I know works in other streaming programs as I've used it to easily organize media for ad overlays and whatnot, as you can just drag gifs, media files and what have you onto the playlist and it will play them in that order. A great way of keeping your ads modular instead of having to custom make a gif if you drop a sponsor (or if they drop you ;_;).

Anyway.

Here's an image, I'll try to explain what's happening here because I did experiment around a little.

When I use the 'Stretch image to screen' option,you can clearly see it's capturing a very low resolution image. I moved my mouse around the source to get some sort of scale of what it was capturing, sure enough I move my mouse onto it and it's only capturing what I'd approximate to be a 50x50 square (but it could be some windows default resolution), it's scaling it to 1:1 ratio too, for some reason.

I'm running Windows 7 as you can guess, with a custom theme which forces aero off. I doubt this will interfere with anything, but I thought I'd mention just incase this is some weird aero thing. The thought sprung to my mind that this maybe has something to do with live previews on the taskbar and the small video that is output when you right click a media player with support for live previews on the taskbar, but I don't have those as I mentioned, aero is forced off.

Could be something else, I don't know. That's why I'm here.

Thanks in advance.
Maybe some thanks afterwards too. Possibly.



Maybe.

I should probably say Media Player Classic Home Theatre in here somewhere too so people can find it in the search, if there is a fix coming for this.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
This is kind of an ancient thread, way back from january. The problem from way back then with the small size was eventually fixed in later versions
 
Top