Question / Help Monitor Capture not working

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maniseir

New Member
Hi, Monitor Capture isn't working for me. The 'Show overlayed windows' and 'Compatibility mode' options are greyed out in the properties. I'm running Windows 8 - is there a solution for this or will I have to use XSplit until it's fixed?
 

Jack0r

The Helping Squad
Hey,
could you please upload us your latest logfile to pastebin.com and link it here? (http://obsproject.com/forum/viewtopic.php?f=5&t=97)
From your explanation I could think of a few reasons for your problem. Are you maybe on a laptop or on a desktop system with a dedicated and an integrated graphics card?

(The logfile will give us some more information about your system and hardware and might allow us to find the cause of your problem)
Greetings
 

Jack0r

The Helping Squad
Ah you are on a Laptop with two Graphics devices. The integrated Intel Graphics and a dedicated Nvidia Chip.
Now the problem is the following: Windows renders its desktop often/most of the time using your integrated Intel chip while Games will be rendered using your dedicated Nvidia chip.

Now for OBS to capture your monitor you will probably have to select the Intel Chip in the Video settings of OBS (there is a dropdown menu), but to capture a Game you have to make sure its using the Nvidia Chip. (Laptops are kinda bad)
The Nvidia Control Panel should give you an option to run OBS on the "dedicated Nvidia High performance processor" so you can capture games.

The best would be, if you can completely deactivate the Intel chip, so your desktop would be rendered using the Nvidia, but only some laptops allow this. So first of all, please test if you can capture your Monitor if you select the Intel Chip in OBS settings. If that works, we know the reason for your problems. Then you have to see how you can grab a game etc, depending on what you plan to do :)
 

maniseir

New Member
Thanks for the response! I'll check it out and see what I can do.

EDIT: Yes, selecting the Intel chip seems to have worked! However, my screen flickers when the streaming program is active. Is there a fix for this?
 

Nolan comer

New Member
I am still having trouble with this I think it might be my settings heres my logs: im also running on a laptop s
20:09:08: -------------------------------
20:09:08: CPU Name: AMD A6-4455M APU with Radeon(tm) HD Graphics
20:09:08: CPU Speed: 2096MHz
20:09:08: Physical Memory: 3554MB Total, 1743MB Free
20:09:08: stepping id: 1, model 16, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 2, total cores 2
20:09:08: monitor 1: pos={0, 0}, size={1366, 768}
20:09:08: Windows Version: 6.2 Build 9200
20:09:08: Aero is Enabled
20:09:08: -------------------------------
20:09:08: OBS Modules:
20:09:08: Base Address Module
20:09:08: 00E60000 OBS.exe
20:09:08: 70D60000 OBSApi.dll
20:09:08: 72630000 DShowPlugin.dll
20:09:08: 729F0000 GraphicsCapture.dll
20:09:08: 72670000 NoiseGate.dll
20:09:08: 72610000 PSVPlugin.dll
20:09:08: ------------------------------------------
20:09:08: Adapter 1
20:09:08: Video Adapter: AMD Radeon HD 7500G
20:09:08: Video Adapter Dedicated Video Memory: 519462912
20:09:08: Video Adapter Shared System Memory: 1595019264
20:09:08: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
20:09:08: =====Stream Start: 2014-06-04, 20:09:08===============================================
20:09:08: Multithreaded optimizations: On
20:09:08: Base resolution: 1366x768
20:09:08: Output resolution: 680x384
20:09:08: ------------------------------------------
20:09:08: Loading up D3D10 on AMD Radeon HD 7500G (Adapter 1)...
20:09:08: ------------------------------------------
20:09:08: Audio Format: 48000 Hz
20:09:08: ------------------------------------------
20:09:08: Audio Channels: 2 Ch
20:09:08: Playback device Default
20:09:08: ------------------------------------------
20:09:08: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
20:09:08: Global Audio time adjust: 0
20:09:08: ------------------------------------------
20:09:08: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
20:09:09: Mic time offset: 0
20:09:09: ------------------------------------------
20:09:09: Audio Encoding: AAC
20:09:09: bitrate: 128
20:09:09: Using Monitor Capture
20:09:09: Scene buffering time set to 660
20:09:09: ------------------------------------------
20:09:09: Video Encoding: x264
20:09:09: fps: 30
20:09:09: width: 680, height: 384
20:09:09: preset: veryfast
20:09:09: profile: main
20:09:09: keyint: 60
20:09:09: CBR: yes
20:09:09: CFR: no
20:09:09: max bitrate: 1000
20:09:09: buffer size: 1000
20:09:09: ------------------------------------------
20:09:12: Total frames encoded: 59, total frames duplicated: 0 (0.00%)
20:09:12: Total frames rendered: 61, number of late frames: 1 (1.64%) (it's okay for some frames to be late)
20:09:12:
20:09:12: Profiler time results:
20:09:12:
20:09:12: ==============================================================
20:09:12: video thread frame - [100%] [avg time: 3.318 ms] [children: 40.1%] [unaccounted: 59.9%]
20:09:12: | scene->Preprocess - [27.5%] [avg time: 0.913 ms]
20:09:12: | GPU download and conversion - [12.6%] [avg time: 0.418 ms] [children: 12%] [unaccounted: 0.603%]
20:09:12: | | flush - [11.1%] [avg time: 0.368 ms]
20:09:12: | | CopyResource - [0.753%] [avg time: 0.025 ms]
20:09:12: | | conversion to 4:2:0 - [0.151%] [avg time: 0.005 ms]
20:09:12: Convert444Thread - [100%] [avg time: 0.8 ms] [children: 98.5%] [unaccounted: 1.5%]
20:09:12: | Convert444toNV12 - [98.5%] [avg time: 0.788 ms]
20:09:12: encoder thread frame - [100%] [avg time: 1.443 ms] [children: 0.277%] [unaccounted: 99.7%]
20:09:12: | sending stuff out - [0.277%] [avg time: 0.004 ms]
20:09:12: ==============================================================
20:09:12:
20:09:12:
20:09:12: Profiler CPU results:
20:09:12:
20:09:12: ==============================================================
20:09:12: video thread frame - [cpu time: avg 0.511 ms, total 31.2 ms] [avg calls per frame: 1]
20:09:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:09:12: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:09:12: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:09:12: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:09:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:09:12: Convert444Thread - [cpu time: avg 0.39 ms, total 15.6 ms] [avg calls per frame: 1]
20:09:12: | Convert444toNV12 - [cpu time: avg 0.39 ms, total 15.6 ms] [avg calls per frame: 1]
20:09:12: encoder thread frame - [cpu time: avg 0.4 ms, total 15.6 ms] [avg calls per frame: 1]
20:09:12: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:09:12: ==============================================================
20:09:12:
20:09:12: =====Stream End: 2014-06-04, 20:09:12=================================================
20:13:01: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
20:13:01: Failed loading CUDA dll
 

broadleaf

New Member
Hey i have the same problem my laptop is asus g750jz anyone found any solution to this?
Or you just closed the eyes on this bug?
 

R1CH

Forum Admin
Developer
This thread is from 2013 and there is no "bug". You need to configure your graphics drivers properly and don't use monitor capture to capture games.
 
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