Hello,
I have a bit of a weird setup and having issues with dropped frames.
not bad but it's red and i don't like when obs gives me red text haha.
So first my setup,
It's dual pc with capture, card.
The problem occures on the streaming pc.
It's a 3950x and a 3050 with 32gb of ram.
I have a plugin called multiple output to stream to 2 services at thesame time...
To twitch i stream at 2064x864 in 8k bitrate veryfast x264. and 320 audio. with a twitch vod audio channel for music. or rather to not have music in the vods.
In the plugin i setup a youtube stream at 3440x1440p in 30.000 bitrate.
both are 60 fps.
If more info is needed i'll provide it.
But now the issue i have.
It's not a lot but there are missed frames due to rendering delay, about 0.2-0.5% depending if i have preview on or off.
And the missed frames are also only there when i turn on the camera. Or rather adobe character animator with camera for a puppet on screen.
Haven't tried this with nvidia broadcast yet as i'm not really willing to put my face on screen.
My cpu is around 90-95% in use due to encoding both streams.
My gpu is around 40%.
Since rendering delay is a gpu issue i'm wondering why i get the 0.5% dropped frames when the gpu isn't close to being used at a 100%
except for obs and adobe character animator theres nothing running on the pc. only discord. and vlc for music.
Anyone has an idea?
I have a bit of a weird setup and having issues with dropped frames.
not bad but it's red and i don't like when obs gives me red text haha.
So first my setup,
It's dual pc with capture, card.
The problem occures on the streaming pc.
It's a 3950x and a 3050 with 32gb of ram.
I have a plugin called multiple output to stream to 2 services at thesame time...
To twitch i stream at 2064x864 in 8k bitrate veryfast x264. and 320 audio. with a twitch vod audio channel for music. or rather to not have music in the vods.
In the plugin i setup a youtube stream at 3440x1440p in 30.000 bitrate.
both are 60 fps.
If more info is needed i'll provide it.
But now the issue i have.
It's not a lot but there are missed frames due to rendering delay, about 0.2-0.5% depending if i have preview on or off.
And the missed frames are also only there when i turn on the camera. Or rather adobe character animator with camera for a puppet on screen.
Haven't tried this with nvidia broadcast yet as i'm not really willing to put my face on screen.
My cpu is around 90-95% in use due to encoding both streams.
My gpu is around 40%.
Since rendering delay is a gpu issue i'm wondering why i get the 0.5% dropped frames when the gpu isn't close to being used at a 100%
except for obs and adobe character animator theres nothing running on the pc. only discord. and vlc for music.
Anyone has an idea?