Nice, the log is looking better. There are still some browser errors, that may or may not be contributing to the lag.
21:33:05.721: [obs-browser: 'Blerp'] Error: BLOOM-URL [object URL] s2suvsvyirvm SOURCE normal Mon Aug 05 2024 21:33:05 GMT-0500 (Central Daylight Time) (
https://obs.blerp.com/pwn/s2suvsvyirvm:1817)
21:33:05.727: [obs-browser: 'Blerp'] Error: SOCKET_BLERP_VERSION 30 "5.0 (Windows NT 6.2; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/103.0.5060.134 OBS/30.2.2 Safari/537.36" "Mozilla/5.0 (Windows NT 6.2; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/103.0.5060.134 OBS/30.2.2 Safari/537.36" (
https://obs.blerp.com/pwn/s2suvsvyirvm:1845)
21:33:06.297: [obs-browser: 'Blerp'] Error: CONNECTION_SUCCESS oS6M22omMvB4mBzwHtxG s2suvsvyirvm (
https://obs.blerp.com/pwn/s2suvsvyirvm:1872)
21:34:41.480: [obs-browser: 'Blerp'] Error: heart_beat_check_server_client_callback s2suvsvyirvm (
https://obs.blerp.com/pwn/s2suvsvyirvm:1925)
21:33:01.538: Game Mode: Off > On
Fix this Scene, there should only be (1) Display, Game or Window Capture
21:33:04.334: - scene 'PC Game':
21:33:04.334: - source: 'Game' (window_capture)
21:33:04.334: - source: 'Valorant' (game_capture)
21:33:04.334: - source: 'Death Counters' (group)
21:33:04.334: - source: 'Deaths' (text_gdiplus_v3)
21:33:04.334: - source: 'Death Counter' (text_gdiplus_v3)
21:33:04.334: - source: 'Mouse and key overlays' (group)
21:33:04.334: - source: 'Keyboard' (input-overlay)
21:33:04.334: - source: 'Mouse' (input-overlay)
21:33:04.334: - source: 'Xbox Controller' (input-overlay)
21:33:04.334: warning: Could not update timestamps for skipped samples.
21:33:04.334: - source: 'Elgato Cam' (dshow_input)
21:33:04.334: - source: 'PC Game Scene' (browser_source)
21:33:04.334: - source: 'Guru Shoutout' (browser_source)
21:33:04.334: - monitoring: monitor and output
21:33:04.334: - source: 'Emote Wall' (browser_source)
21:33:04.334: - source: 'Audio Sources' (group)
21:33:04.334: - source: 'Blerp' (browser_source)
21:33:04.334: - source: 'Sound Alerts' (browser_source)
21:33:04.334: - source: 'Alert Source' (browser_source)
There is a sample-rate mis-match & associated lag. This may also indicate that your CPU is getting slightly overloaded.
21:33:04.387: [DShow Device: 'Xbox'] settings updated:
21:33:04.387: video device: EVGA XR1 Pro Capture Box Video
21:33:04.387: video path: \\?\usb#vid_3842&pid_310b&mi_00#7&2ae59d05&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global
21:33:04.387: resolution: 1280x720
21:33:04.387: flip: 0
21:33:04.387: fps: 30.00 (interval: 333333)
21:33:04.387: format: NV12
21:33:04.387: buffering: disabled
21:33:04.387: hardware decode: disabled
21:33:04.503: using video device audio: no
21:33:04.503: separate audio filter
21:33:04.503: sample rate: 44100
21:33:04.503: channels: 2
21:33:04.503: audio type: Capture
21:34:11.706: adding 341 milliseconds of audio buffering, total audio buffering is now 384 milliseconds (source: Xbox)
I normally don't recommend running OBS as ADMIN but you may have to.
After you finish the next test, close/re-open OBS & post the previous log. Easier to spot where the lag is happening with a complete log.