My microphone is fine up until 10 minutes, until all of a sudden it stops recording my microphone's audio.
It has been this way for about a week, and in each video i record it stops recording around the 10 minute mark.
Here's my audio settings:
My microphone is a Realtek High Definition Audio Headset, and it works fine for me, except for a little static.
This is the log with a video that had the audio problem.
18:50:57: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
18:50:57: -------------------------------
18:50:57: CPU Name: AMD Athlon(tm) II X3 450 Processor
18:50:57: CPU Speed: 3214MHz
18:50:57: Physical Memory: 4093MB Total, 509MB Free
18:50:57: stepping id: 3, model 5, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 3, total cores 3
18:50:57: monitor 1: pos={0, 0}, size={1344, 840}
18:50:57: Windows Version: 10.0 Build 10240 (revision 16384)
18:50:57: Aero is Enabled
18:50:57: -------------------------------
18:50:57: OBS Modules:
18:50:57: Base Address Module
18:50:57: 00D90000 OBS.exe
18:50:57: 57370000 OBSApi.dll
18:50:57: 70F70000 DShowPlugin.dll
18:50:57: 6FD50000 GraphicsCapture.dll
18:50:57: 6CD50000 NoiseGate.dll
18:50:57: 6EDC0000 PSVPlugin.dll
18:50:57: 6EB00000 scenesw.dll
18:50:57: ------------------------------------------
18:50:57: Adapter 1
18:50:57: Video Adapter: AMD Radeon HD 5700 Series
18:50:57: Video Adapter Dedicated Video Memory: 1064120320
18:50:57: Video Adapter Shared System Memory: 1879048192
18:50:57: Video Adapter Output 1: pos={0, 0}, size={1344, 840}, attached=true
18:50:57: =====Stream Start: 2015-10-28, 18:50:57===============================================
18:50:57: Multithreaded optimizations: On
18:50:57: Base resolution: 1680x1050
18:50:57: Output resolution: 960x600
18:50:57: ------------------------------------------
18:50:57: Loading up D3D10 on AMD Radeon HD 5700 Series (Adapter 1)...
18:50:57: ------------------------------------------
18:50:57: Audio Format: 48000 Hz
18:50:57: ------------------------------------------
18:50:57: Audio Channels: 2 Ch
18:50:57: Playback device Default
18:50:57: ------------------------------------------
18:50:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:50:57: Global Audio time adjust: 0
18:50:57: ------------------------------------------
18:50:57: Using auxilary audio input: Microphone (Realtek High Definition Audio)
18:50:57: Mic time offset: 0
18:50:57: ------------------------------------------
18:50:57: Audio Encoding: AAC
18:50:57: bitrate: 128
18:50:57: Using graphics capture
18:50:57: Trying to hook process: javaw.exe
18:50:57: Scene buffering time set to 700
18:50:57: ------------------------------------------
18:50:57: Video Encoding: x264
18:50:57: fps: 30
18:50:57: width: 960, height: 600
18:50:57: preset: superfast
18:50:57: profile: high
18:50:57: keyint: 250
18:50:57: CBR: no
18:50:57: CFR: no
18:50:57: max bitrate: 5000
18:50:57: buffer size: 1000
18:50:57: quality: 8
18:50:57: ------------------------------------------
18:50:57: SharedTexCapture hooked
19:42:31: FlushBufferedVideo: Flushing 10 packets over 300 ms
19:42:31: Total frames encoded: 92785, total frames duplicated: 3240 (3.49%)
19:42:31: Number of frames skipped due to encoder lag: 899 (0.97%)
19:42:31: Total frames rendered: 91595, number of late frames: 431 (0.47%) (it's okay for some frames to be late)
19:42:31:
19:42:31: Profiler time results:
19:42:31:
19:42:31: ==============================================================
19:42:31: video thread frame - [100%] [avg time: 1.772 ms] [children: 39.8%] [unaccounted: 60.2%]
19:42:31: | scene->Preprocess - [0.226%] [avg time: 0.004 ms]
19:42:31: | GPU download and conversion - [39.6%] [avg time: 0.702 ms] [children: 36.7%] [unaccounted: 2.93%]
19:42:31: | | flush - [34.7%] [avg time: 0.615 ms]
19:42:31: | | CopyResource - [1.64%] [avg time: 0.029 ms]
19:42:31: | | conversion to 4:2:0 - [0.339%] [avg time: 0.006 ms]
19:42:31: Convert444Thread - [100%] [avg time: 1.18 ms] [children: 97.9%] [unaccounted: 2.12%]
19:42:31: | Convert444toNV12 - [97.9%] [avg time: 1.155 ms]
19:42:31: encoder thread frame - [100%] [avg time: 3.705 ms] [children: 3.27%] [unaccounted: 96.7%]
19:42:31: | sending stuff out - [3.27%] [avg time: 0.121 ms]
19:42:31: ==============================================================
19:42:31:
19:42:31:
19:42:31: Profiler CPU results:
19:42:31:
19:42:31: ==============================================================
19:42:31: video thread frame - [cpu time: avg 0.399 ms, total 36578.1 ms] [avg calls per frame: 1]
19:42:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:42:31: | GPU download and conversion - [cpu time: avg 0.14 ms, total 12875 ms] [avg calls per frame: 1]
19:42:31: | | flush - [cpu time: avg 0.092 ms, total 8437.5 ms] [avg calls per frame: 1]
19:42:31: | | CopyResource - [cpu time: avg 0.021 ms, total 1953.13 ms] [avg calls per frame: 1]
19:42:31: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 375 ms] [avg calls per frame: 1]
19:42:31: Convert444Thread - [cpu time: avg 0.876 ms, total 80281.3 ms] [avg calls per frame: 1]
19:42:31: | Convert444toNV12 - [cpu time: avg 0.866 ms, total 79343.8 ms] [avg calls per frame: 1]
19:42:31: encoder thread frame - [cpu time: avg 1.099 ms, total 102000 ms] [avg calls per frame: 1]
19:42:31: | sending stuff out - [cpu time: avg 0.045 ms, total 4265.63 ms] [avg calls per frame: 1]
19:42:31: ==============================================================
19:42:31:
19:42:31: =====Stream End: 2015-10-28, 19:42:31=================================================
20:57:25: Terminating 0x34c
Last game capture log:
2015-10-28, 18:50:57: we're booting up:
18:50:57: CaptureThread: attached to process javaw.exe
18:50:57: GL Present
18:50:57: DirectDraw capture: Windows 8 not supported yet
18:50:57: (half life scientist) everything.. seems to be in order
18:50:57: SwapBuffers(1812011570) Called
18:50:57: NV Capture available
18:50:57: FBO available
18:50:57: setting up gl data
18:50:57: share device: 936355856
18:50:57: share texture: 942648048
18:50:57: share device handle: 943683088
18:50:57: share texture handle: 947927792
18:50:57: DoGLGPUHook: success
18:50:57: wglSwapBuffers(1812011570) Called
19:42:31: stop requested, terminating gl capture
19:42:31: ---------------------- Cleared OpenGL Capture ----------------------
19:42:31: wglSwapBuffers(1812011570) Called
19:42:31: setting up gl data
19:42:31: SwapBuffers(1812011570) Called
19:42:32: DirectDraw capture: Windows 8 not supported yet
20:57:06: wglDeleteContext Called
20:57:06: ---------------------- Cleared OpenGL Capture ----------------------
If any of you software gods could figure this problem out for me, I'd greatly appreciate it.
Peace.
It has been this way for about a week, and in each video i record it stops recording around the 10 minute mark.
Here's my audio settings:

My microphone is a Realtek High Definition Audio Headset, and it works fine for me, except for a little static.
This is the log with a video that had the audio problem.
18:50:57: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
18:50:57: -------------------------------
18:50:57: CPU Name: AMD Athlon(tm) II X3 450 Processor
18:50:57: CPU Speed: 3214MHz
18:50:57: Physical Memory: 4093MB Total, 509MB Free
18:50:57: stepping id: 3, model 5, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 3, total cores 3
18:50:57: monitor 1: pos={0, 0}, size={1344, 840}
18:50:57: Windows Version: 10.0 Build 10240 (revision 16384)
18:50:57: Aero is Enabled
18:50:57: -------------------------------
18:50:57: OBS Modules:
18:50:57: Base Address Module
18:50:57: 00D90000 OBS.exe
18:50:57: 57370000 OBSApi.dll
18:50:57: 70F70000 DShowPlugin.dll
18:50:57: 6FD50000 GraphicsCapture.dll
18:50:57: 6CD50000 NoiseGate.dll
18:50:57: 6EDC0000 PSVPlugin.dll
18:50:57: 6EB00000 scenesw.dll
18:50:57: ------------------------------------------
18:50:57: Adapter 1
18:50:57: Video Adapter: AMD Radeon HD 5700 Series
18:50:57: Video Adapter Dedicated Video Memory: 1064120320
18:50:57: Video Adapter Shared System Memory: 1879048192
18:50:57: Video Adapter Output 1: pos={0, 0}, size={1344, 840}, attached=true
18:50:57: =====Stream Start: 2015-10-28, 18:50:57===============================================
18:50:57: Multithreaded optimizations: On
18:50:57: Base resolution: 1680x1050
18:50:57: Output resolution: 960x600
18:50:57: ------------------------------------------
18:50:57: Loading up D3D10 on AMD Radeon HD 5700 Series (Adapter 1)...
18:50:57: ------------------------------------------
18:50:57: Audio Format: 48000 Hz
18:50:57: ------------------------------------------
18:50:57: Audio Channels: 2 Ch
18:50:57: Playback device Default
18:50:57: ------------------------------------------
18:50:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:50:57: Global Audio time adjust: 0
18:50:57: ------------------------------------------
18:50:57: Using auxilary audio input: Microphone (Realtek High Definition Audio)
18:50:57: Mic time offset: 0
18:50:57: ------------------------------------------
18:50:57: Audio Encoding: AAC
18:50:57: bitrate: 128
18:50:57: Using graphics capture
18:50:57: Trying to hook process: javaw.exe
18:50:57: Scene buffering time set to 700
18:50:57: ------------------------------------------
18:50:57: Video Encoding: x264
18:50:57: fps: 30
18:50:57: width: 960, height: 600
18:50:57: preset: superfast
18:50:57: profile: high
18:50:57: keyint: 250
18:50:57: CBR: no
18:50:57: CFR: no
18:50:57: max bitrate: 5000
18:50:57: buffer size: 1000
18:50:57: quality: 8
18:50:57: ------------------------------------------
18:50:57: SharedTexCapture hooked
19:42:31: FlushBufferedVideo: Flushing 10 packets over 300 ms
19:42:31: Total frames encoded: 92785, total frames duplicated: 3240 (3.49%)
19:42:31: Number of frames skipped due to encoder lag: 899 (0.97%)
19:42:31: Total frames rendered: 91595, number of late frames: 431 (0.47%) (it's okay for some frames to be late)
19:42:31:
19:42:31: Profiler time results:
19:42:31:
19:42:31: ==============================================================
19:42:31: video thread frame - [100%] [avg time: 1.772 ms] [children: 39.8%] [unaccounted: 60.2%]
19:42:31: | scene->Preprocess - [0.226%] [avg time: 0.004 ms]
19:42:31: | GPU download and conversion - [39.6%] [avg time: 0.702 ms] [children: 36.7%] [unaccounted: 2.93%]
19:42:31: | | flush - [34.7%] [avg time: 0.615 ms]
19:42:31: | | CopyResource - [1.64%] [avg time: 0.029 ms]
19:42:31: | | conversion to 4:2:0 - [0.339%] [avg time: 0.006 ms]
19:42:31: Convert444Thread - [100%] [avg time: 1.18 ms] [children: 97.9%] [unaccounted: 2.12%]
19:42:31: | Convert444toNV12 - [97.9%] [avg time: 1.155 ms]
19:42:31: encoder thread frame - [100%] [avg time: 3.705 ms] [children: 3.27%] [unaccounted: 96.7%]
19:42:31: | sending stuff out - [3.27%] [avg time: 0.121 ms]
19:42:31: ==============================================================
19:42:31:
19:42:31:
19:42:31: Profiler CPU results:
19:42:31:
19:42:31: ==============================================================
19:42:31: video thread frame - [cpu time: avg 0.399 ms, total 36578.1 ms] [avg calls per frame: 1]
19:42:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:42:31: | GPU download and conversion - [cpu time: avg 0.14 ms, total 12875 ms] [avg calls per frame: 1]
19:42:31: | | flush - [cpu time: avg 0.092 ms, total 8437.5 ms] [avg calls per frame: 1]
19:42:31: | | CopyResource - [cpu time: avg 0.021 ms, total 1953.13 ms] [avg calls per frame: 1]
19:42:31: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 375 ms] [avg calls per frame: 1]
19:42:31: Convert444Thread - [cpu time: avg 0.876 ms, total 80281.3 ms] [avg calls per frame: 1]
19:42:31: | Convert444toNV12 - [cpu time: avg 0.866 ms, total 79343.8 ms] [avg calls per frame: 1]
19:42:31: encoder thread frame - [cpu time: avg 1.099 ms, total 102000 ms] [avg calls per frame: 1]
19:42:31: | sending stuff out - [cpu time: avg 0.045 ms, total 4265.63 ms] [avg calls per frame: 1]
19:42:31: ==============================================================
19:42:31:
19:42:31: =====Stream End: 2015-10-28, 19:42:31=================================================
20:57:25: Terminating 0x34c
Last game capture log:
2015-10-28, 18:50:57: we're booting up:
18:50:57: CaptureThread: attached to process javaw.exe
18:50:57: GL Present
18:50:57: DirectDraw capture: Windows 8 not supported yet
18:50:57: (half life scientist) everything.. seems to be in order
18:50:57: SwapBuffers(1812011570) Called
18:50:57: NV Capture available
18:50:57: FBO available
18:50:57: setting up gl data
18:50:57: share device: 936355856
18:50:57: share texture: 942648048
18:50:57: share device handle: 943683088
18:50:57: share texture handle: 947927792
18:50:57: DoGLGPUHook: success
18:50:57: wglSwapBuffers(1812011570) Called
19:42:31: stop requested, terminating gl capture
19:42:31: ---------------------- Cleared OpenGL Capture ----------------------
19:42:31: wglSwapBuffers(1812011570) Called
19:42:31: setting up gl data
19:42:31: SwapBuffers(1812011570) Called
19:42:32: DirectDraw capture: Windows 8 not supported yet
20:57:06: wglDeleteContext Called
20:57:06: ---------------------- Cleared OpenGL Capture ----------------------
If any of you software gods could figure this problem out for me, I'd greatly appreciate it.
Peace.