Bug Report memory leaks?

ooferomen

New Member
versions > v0.452a have at the bottom of the logs Memory Leaks Were Detected. cause for concern?

Code:
Open Broadcaster Software v0.459a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Xeon(R) CPU           X3440  @ 2.53GHz
CPU Speed: 3804MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 
  Video Adapter Dedicated Video Memory: 1025966080
  Video Adapter Shared System Memory: 3221106688
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1120x700
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 96
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 60
    width: 1120, height: 700
    preset: veryfast
    CBR: no
    max bitrate: 1804
    buffer size: 1804
    quality: 8
------------------------------------------
Total frames rendered: 3993, number of frames that lagged: 2 (0.05%) (it's okay for some frames to lag)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 2.206 ms] [avg calls per frame: 1] [children: 91.6%] [unaccounted: 8.39%]
| scene->Preprocess - [0.136%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [91.5%] [avg time: 2.018 ms] [avg calls per frame: 1] [children: 45.1%] [unaccounted: 46.4%]
| | CopyResource - [0.635%] [avg time: 0.014 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [1.41%] [avg time: 0.031 ms] [avg calls per frame: 0]
| | call to encoder - [42.8%] [avg time: 0.944 ms] [avg calls per frame: 0]
| | sending stuff out - [0.227%] [avg time: 0.005 ms] [avg calls per frame: 0]
==============================================================

Memory Leaks Were Detected.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
It's a one of those non-recurring leaks somewhere, not a big concern, but I just have trouble pinpointing where it is at the moment. If you can find out how to replicate it every time, please let me know
 

Beignis

New Member
This happened when I was using Game Capture

My game gets minimized and then tries to open when I click it but just keeps getting minimized. 1st/2nd while playing Loadout 3rd/4th was Hawken not sure if that matters tho. Restarting OBS fixed it for 5min or so but it happened again

Version: 1st/2nd/3rd happened on 0448a 4th was 0459a

Loadout
Code:
Open Broadcaster Software v0.448a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
CPU Speed: 3411MHz
Physical Memory:  4072MB Total, 1440MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 
  Video Adapeter Dedicated Video Memory: 1025966080
  Video Adapeter Shared System Memory: 1866778624
Send Buffer Size: 1460
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Sennheiser USB Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    quality: 7
    preset: veryfast
    i444: no
    max bitrate: 1500
    buffer size: 1500
------------------------------------------
using shared texture capture
using shared texture capture
using shared texture capture
using shared texture capture
using shared texture capture
Total frames rendered: 41892, number of frames that lagged: 54 (0.13%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 5.428 ms] [avg calls per frame: 1] [children: 83.7%] [unaccounted: 16.3%]
| scene->Preprocess - [0.0553%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [83.6%] [avg time: 4.539 ms] [avg calls per frame: 1] [children: 43.4%] [unaccounted: 40.2%]
| | CopyResource - [0.663%] [avg time: 0.036 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [2.87%] [avg time: 0.156 ms] [avg calls per frame: 0]
| | call to encoder - [39.9%] [avg time: 2.165 ms] [avg calls per frame: 0]
==============================================================

Memory Leaks Were Detected.

Loadout
Code:
Open Broadcaster Software v0.448a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
CPU Speed: 3411MHz
Physical Memory:  4072MB Total, 1440MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 
  Video Adapeter Dedicated Video Memory: 1025966080
  Video Adapeter Shared System Memory: 1866778624
Send Buffer Size: 1460
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Sennheiser USB Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    quality: 7
    preset: veryfast
    i444: no
    max bitrate: 1500
    buffer size: 1500
------------------------------------------
using shared texture capture
using shared texture capture
using shared texture capture
using shared texture capture
using shared texture capture
Total frames rendered: 41892, number of frames that lagged: 54 (0.13%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 5.428 ms] [avg calls per frame: 1] [children: 83.7%] [unaccounted: 16.3%]
| scene->Preprocess - [0.0553%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [83.6%] [avg time: 4.539 ms] [avg calls per frame: 1] [children: 43.4%] [unaccounted: 40.2%]
| | CopyResource - [0.663%] [avg time: 0.036 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [2.87%] [avg time: 0.156 ms] [avg calls per frame: 0]
| | call to encoder - [39.9%] [avg time: 2.165 ms] [avg calls per frame: 0]
==============================================================

Memory Leaks Were Detected.

Hawken
Code:
Open Broadcaster Software v0.448a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
CPU Speed: 3411MHz
Physical Memory:  4072MB Total, 2874MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 
  Video Adapeter Dedicated Video Memory: 1025966080
  Video Adapeter Shared System Memory: 1866778624
Send Buffer Size: 1460
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Sennheiser USB Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    quality: 7
    preset: veryfast
    i444: no
    max bitrate: 1500
    buffer size: 1500
------------------------------------------
Total frames rendered: 246, number of frames that lagged: 1 (0.41%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Sennheiser USB Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    quality: 7
    preset: veryfast
    i444: no
    max bitrate: 1500
    buffer size: 1500
------------------------------------------
using shared texture capture
Total frames rendered: 2289, number of frames that lagged: 13 (0.57%) (it's okay for some frames to lag)
=====Stream End=======================================================================
Send Buffer Size: 1460
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Sennheiser USB Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    quality: 7
    preset: veryfast
    i444: no
    max bitrate: 1500
    buffer size: 1500
------------------------------------------
using shared texture capture
using shared texture capture
using shared texture capture
using shared texture capture
Total frames rendered: 10130, number of frames that lagged: 28 (0.28%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 4.088 ms] [avg calls per frame: 1] [children: 75.3%] [unaccounted: 24.7%]
| scene->Preprocess - [0.0489%] [avg time: 0.002 ms] [avg calls per frame: 1]
| video encoding and uploading - [75.3%] [avg time: 3.078 ms] [avg calls per frame: 1] [children: 47.2%] [unaccounted: 28.1%]
| | CopyResource - [0.881%] [avg time: 0.036 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [3.06%] [avg time: 0.125 ms] [avg calls per frame: 0]
| | call to encoder - [43.3%] [avg time: 1.77 ms] [avg calls per frame: 0]
==============================================================

Memory Leaks Were Detected.
Hawken
Code:
Open Broadcaster Software v0.459a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
CPU Speed: 3411MHz
Physical Memory:  4072MB Total, 1465MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 
  Video Adapter Dedicated Video Memory: 1025966080
  Video Adapter Shared System Memory: 1866778624
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Sennheiser USB Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    preset: veryfast
    CBR: no
    max bitrate: 1500
    buffer size: 1500
    quality: 7
------------------------------------------
Total frames rendered: 15487, number of frames that lagged: 23 (0.15%) (it's okay for some frames to lag)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 3.541 ms] [avg calls per frame: 1] [children: 73.7%] [unaccounted: 26.3%]
| scene->Preprocess - [0.113%] [avg time: 0.004 ms] [avg calls per frame: 1]
| video encoding and uploading - [73.6%] [avg time: 2.607 ms] [avg calls per frame: 1] [children: 61.1%] [unaccounted: 12.6%]
| | CopyResource - [0.734%] [avg time: 0.026 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [1.67%] [avg time: 0.059 ms] [avg calls per frame: 0]
| | call to encoder - [58.6%] [avg time: 2.075 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0565%] [avg time: 0.002 ms] [avg calls per frame: 0]
==============================================================

Memory Leaks Were Detected.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Okay, will check it out. These aren't critical memory leaks though so you don't really have to worry too much about it in the mean time. I think I've pinpointed exactly where they are.
 
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