Playing in game (tribes ascend) and having some noticeable jitteryness which I do not get under xsplit (free version). I tried messing with vsync - that did not help. In-game FPS stays about the same when streaming (~70-90 fps). I checked the log and there is a huge number of lagged frames (which i don't see in other people's logs). Not using dxtory or anything - just capturing the one monitor screen I have and playing windowed/borderless. What causes the lagged frames?
Log and comp specs:
Open Broadcaster Software v0.43a - 32bit (´・ω・`)
-------------------------------
CPU Name: AMD FX(tm)-8150 Eight-Core Processor
CPU Speed: 3612MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 2, model 1, family 15, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 8
------------------------------------------
Adapter 1
Video Adapter: AMD Radeon HD 6800 Series
Video Adapeter Dedicated Video Memory: 1057497088
Video Adapeter Shared System Memory: 3998447616
Send Buffer Size: 8196
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1280x1024
Output resolution: 1280x1024
------------------------------------------
Loading up D3D10...
Using 5.1 speaker setup
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 1024
quality: 8
preset: veryfast
i444: no
max bitrate: 1000
buffer size: 1000
------------------------------------------
Total frames rendered: 468, number of frames that lagged: 362 (77.35%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
Send Buffer Size: 8196
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1280x1024
Output resolution: 1280x1024
------------------------------------------
Loading up D3D10...
Using 5.1 speaker setup
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 1024
quality: 8
preset: veryfast
i444: no
max bitrate: 1000
buffer size: 1000
------------------------------------------
Total frames rendered: 698, number of frames that lagged: 586 (83.95%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 37.792 ms] [avg calls per frame: 1] [children: 99.1%] [unaccounted: 0.897%]
| scene->Preprocess - [92.7%] [avg time: 35.02 ms] [avg calls per frame: 1]
| video encoding and uploading - [6.44%] [avg time: 2.433 ms] [avg calls per frame: 1] [children: 6.35%] [unaccounted: 0.0873%]
| | CopyResource - [0.0318%] [avg time: 0.012 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.0662%] [avg time: 0.025 ms] [avg calls per frame: 0]
| | call to encoder - [6.25%] [avg time: 2.363 ms] [avg calls per frame: 0]
==============================================================
Thanks in advance for all the help - I'd love to use this program if I can get rid of the jitteryness in game.
Log and comp specs:
Open Broadcaster Software v0.43a - 32bit (´・ω・`)
-------------------------------
CPU Name: AMD FX(tm)-8150 Eight-Core Processor
CPU Speed: 3612MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 2, model 1, family 15, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 8
------------------------------------------
Adapter 1
Video Adapter: AMD Radeon HD 6800 Series
Video Adapeter Dedicated Video Memory: 1057497088
Video Adapeter Shared System Memory: 3998447616
Send Buffer Size: 8196
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1280x1024
Output resolution: 1280x1024
------------------------------------------
Loading up D3D10...
Using 5.1 speaker setup
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 1024
quality: 8
preset: veryfast
i444: no
max bitrate: 1000
buffer size: 1000
------------------------------------------
Total frames rendered: 468, number of frames that lagged: 362 (77.35%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
Send Buffer Size: 8196
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1280x1024
Output resolution: 1280x1024
------------------------------------------
Loading up D3D10...
Using 5.1 speaker setup
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 1024
quality: 8
preset: veryfast
i444: no
max bitrate: 1000
buffer size: 1000
------------------------------------------
Total frames rendered: 698, number of frames that lagged: 586 (83.95%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 37.792 ms] [avg calls per frame: 1] [children: 99.1%] [unaccounted: 0.897%]
| scene->Preprocess - [92.7%] [avg time: 35.02 ms] [avg calls per frame: 1]
| video encoding and uploading - [6.44%] [avg time: 2.433 ms] [avg calls per frame: 1] [children: 6.35%] [unaccounted: 0.0873%]
| | CopyResource - [0.0318%] [avg time: 0.012 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.0662%] [avg time: 0.025 ms] [avg calls per frame: 0]
| | call to encoder - [6.25%] [avg time: 2.363 ms] [avg calls per frame: 0]
==============================================================
Thanks in advance for all the help - I'd love to use this program if I can get rid of the jitteryness in game.