Looking for some tips and suggestions

JWDezlan

New Member
My stream is running perfectly at 720p30, no dropped frames at all, great quality at 3500 bitrate, plenty of upload overhead.

Streaming certain games like TFT/League - no issues.
But when I'm trying to play Valorant or CSGO I'm getting weird in-game frame lag.
I've limited the max frame rate in-game to 120, set my refresh rate to 120, tried display vs game capture.

I'm running an i5-6600k, 16gb DDR4 (2133, yikes), and a 2060 super founders edition.
I'm using the nvenc encoder to help my cpu.

I've seen suggestions to drop refresh rate to 60 but that's going to kill me.

I'll upload logs when I get off work, just looking for some ideas that I might have overlooked or maybe its a common problem I'm missing.
 
real-time video encoding to GPU helps... BUT... there is still plenty for the CPU to do... and that is an older CPU
So, what are you doing for monitoring hardware resource (CPU, GPU, RAM, etc) utilization [for ex. using Task manager’s Performance tab and/or Resource Monitor] to see if your system is being maxed out with your settings?
There are lots of settings I've seen people use with OBS as they saw it one a YouTube video, or some such, not realizing those settings are based on much newer and more powerful systems than their own. And some common gamer plug-ins (thinking StreamElements) have a high correlation with problem systems (and it work ok for others, so why exactly some folks struggle and others don't with that poorly written plug-in??? no idea)
Things like chroma-keying, various filters/effects, etc. all add CPU load (and how much varies). And if you are using RTX Noise, there is a thread on excessive CPU impact it appears to be having (I don't use it, so am not following the issue closely, just an FYI)

The issue may be that certain games are more demanding, such that certain apps push your system over the edge, so to speak. The only way to know is to monitor. If your system is bottlenecking (CPU, RAM, etc), then solution is to get more resources or lower the demand on the system. Lowering resource demands could be done (maybe? if not done already) at OS level, and/or at OBS level.
And note that the OBS logs won't show vast majority of causes for something going on at OS level that needs optimizing.

I'm a streamer, not a gamer, but I've been watching this forum for over a year. a common comment has been, typically, to avoid Display capture when possible. And certain games work better one way vs another. So searching this forum for recommendations specific to certain games titles would be a good place to start

Anyways, just food for thought. Hopefully some folks more attuned to gamer specific issues may post some suggestions. Though I suspect most will wait to see an OBS log of a recording/streaming session
 
Will review your logs once you upload them
Hard to gauge advice to give without them.

edited. predictive text...
 
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