LuckwurstJoe
New Member
Hello,
im new to this, so i searched for hours at the forum, found the same problem on many other topics, but all the hints doesnt solve my problem.
First of all, my Log:
2 GTX 460 in SLI
now the detailed Problem:
I set up a scene for LoL ingame (windows capture, inner window, mouse cursor enabled)
If i let OBS just run without streaming, im ingame with 60 fps. Right in the moment when i push the "start steaming" button, my fps drops down to 30-50 fps. (as u can see in the log, i stopped streaming for some seconds, fps went back to stable 60 until i started again, they dropped.
Anyone an idea, how to fix this? Do i need to upgrade to 8 GB of RAM?
PS: Even if i dont start streaming but hit the "preview steam" button, theres also this problem!
im new to this, so i searched for hours at the forum, found the same problem on many other topics, but all the hints doesnt solve my problem.
First of all, my Log:
Code:
20:10:14: Open Broadcaster Software v0.611b - 32bit (´・ω・`)
20:10:14: -------------------------------
20:10:14: CPU Name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
20:10:14: CPU Speed: 2698MHz
20:10:14: Physical Memory: 4094MB Total, 2621MB Free
20:10:14: stepping id: 5, model 26, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
20:10:14: monitor 1: pos={0, 0}, size={1680, 1050}
20:10:14: monitor 2: pos={-1280, 26}, size={1280, 1024}
20:10:14: Windows Version: 6.1 Build 7601 S
20:10:14: Aero is Disabled
20:10:14: -------------------------------
20:10:14: OBS Modules:
20:10:14: Base Address Module
20:10:14: 01250000 OBS.exe
20:10:14: 6F1A0000 OBSApi.dll
20:10:14: 73AC0000 DShowPlugin.dll
20:10:14: 73AA0000 GraphicsCapture.dll
20:10:14: 72BF0000 NoiseGate.dll
20:10:14: 72BD0000 PSVPlugin.dll
20:10:14: ------------------------------------------
20:10:14: Adapter 1
20:10:14: Video Adapter: NVIDIA GeForce GTX 460
20:10:14: Video Adapter Dedicated Video Memory: 1024917504
20:10:14: Video Adapter Shared System Memory: 1878257664
20:10:14: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
20:10:14: Video Adapter Output 2: pos={-1280, 26}, size={1280, 1024}, attached=true
20:10:14: =====Stream Start: 2014-02-18, 20:10:14===============================================
20:10:14: Multithreaded optimizations: On
20:10:14: Base resolution: 1680x1050
20:10:14: Output resolution: 1120x700
20:10:14: ------------------------------------------
20:10:14: Loading up D3D10 on NVIDIA GeForce GTX 460 (Adapter 1)...
20:10:14: ------------------------------------------
20:10:14: Audio Format: 44100hz
20:10:14: Playback device Default
20:10:14: ------------------------------------------
20:10:14: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
20:10:14: ------------------------------------------
20:10:14: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
20:10:14: ------------------------------------------
20:10:14: Audio Encoding: AAC
20:10:14: bitrate: 96
20:10:14: Using Window Capture
20:10:14: Scene buffering time set to 700
20:10:14: ------------------------------------------
20:10:14: Video Encoding: x264
20:10:14: fps: 60
20:10:14: width: 1120, height: 700
20:10:14: preset: veryfast
20:10:14: profile: main
20:10:14: keyint: 120
20:10:14: CBR: yes
20:10:14: CFR: yes
20:10:14: max bitrate: 2000
20:10:14: buffer size: 2000
20:10:14: ------------------------------------------
20:10:16: Using RTMP service: Twitch / Justin.tv
20:10:16: Server selection: rtmp://live-fra.justin.tv/app
20:10:16: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
20:10:16: Completed handshake with rtmp://live-fra.justin.tv/app in 513 ms.
20:10:17: SO_SNDBUF was at 8192
20:10:17: SO_SNDBUF is now 65536
20:10:19: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 30852 / 268288)
20:10:52: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:10:52: New Scene
20:10:52: Using Window Capture
20:10:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:10:54: New Scene
20:10:54: Using Window Capture
20:10:57: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:10:57: New Scene
20:10:57: Using Window Capture
20:11:34: Total frames encoded: 4763, total frames duplicated: 191 (4.01%)
20:11:34: Total frames rendered: 4751, number of late frames: 18 (0.38%) (it's okay for some frames to be late)
20:11:34: RTMPPublisher::SocketLoop: Graceful loop exit
20:11:35: Average send payload: 4677 bytes, average send interval: 17 ms
20:11:35: Number of times waited to send: 0, Waited for a total of 0 bytes
20:11:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:11:35: Number of bytes sent: 20152178
20:11:35:
20:11:35: Profiler time results:
20:11:35:
20:11:35: ==============================================================
20:11:35: video thread frame - [100%] [avg time: 3.456 ms] [children: 85.1%] [unaccounted: 14.9%]
20:11:35: | scene->Preprocess - [80.8%] [avg time: 2.792 ms]
20:11:35: | GPU download and conversion - [4.28%] [avg time: 0.148 ms] [children: 1.82%] [unaccounted: 2.46%]
20:11:35: | | flush - [1.22%] [avg time: 0.042 ms]
20:11:35: | | CopyResource - [0.463%] [avg time: 0.016 ms]
20:11:35: | | conversion to 4:2:0 - [0.145%] [avg time: 0.005 ms]
20:11:35: Convert444Threads - [100%] [avg time: 0.69 ms] [children: 99.1%] [unaccounted: 0.87%]
20:11:35: | Convert444toNV12 - [99.1%] [avg time: 0.684 ms]
20:11:35: encoder thread frame - [100%] [avg time: 1.001 ms] [children: 2.4%] [unaccounted: 97.6%]
20:11:35: | sending stuff out - [2.4%] [avg time: 0.024 ms]
20:11:35: ==============================================================
20:11:35:
20:11:35:
20:11:35: Profiler CPU results:
20:11:35:
20:11:35: ==============================================================
20:11:35: video thread frame - [cpu time: avg 2.176 ms, total 10342.9 ms] [avg calls per frame: 1]
20:11:35: | scene->Preprocess - [cpu time: avg 1.536 ms, total 7300.84 ms] [avg calls per frame: 1]
20:11:35: | GPU download and conversion - [cpu time: avg 0.174 ms, total 826.804 ms] [avg calls per frame: 1]
20:11:35: | | flush - [cpu time: avg 0.111 ms, total 530.403 ms] [avg calls per frame: 1]
20:11:35: | | CopyResource - [cpu time: avg 0.039 ms, total 187.201 ms] [avg calls per frame: 1]
20:11:35: | | conversion to 4:2:0 - [cpu time: avg 0.016 ms, total 78 ms] [avg calls per frame: 1]
20:11:35: Convert444Threads - [cpu time: avg 0.577 ms, total 5428.83 ms] [avg calls per frame: 2]
20:11:35: | Convert444toNV12 - [cpu time: avg 0.575 ms, total 5413.23 ms] [avg calls per frame: 2]
20:11:35: encoder thread frame - [cpu time: avg 0.171 ms, total 811.205 ms] [avg calls per frame: 1]
20:11:35: | sending stuff out - [cpu time: avg 0.019 ms, total 93.6 ms] [avg calls per frame: 1]
20:11:35: ==============================================================
20:11:35:
20:11:35: =====Stream End: 2014-02-18, 20:11:35=================================================
20:11:44: =====Stream Start: 2014-02-18, 20:11:44===============================================
20:11:44: Multithreaded optimizations: On
20:11:44: Base resolution: 1680x1050
20:11:44: Output resolution: 1120x700
20:11:44: ------------------------------------------
20:11:44: Loading up D3D10 on NVIDIA GeForce GTX 460 (Adapter 1)...
20:11:44: ------------------------------------------
20:11:44: Audio Format: 44100hz
20:11:44: Playback device Default
20:11:44: ------------------------------------------
20:11:44: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
20:11:44: ------------------------------------------
20:11:44: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
20:11:44: ------------------------------------------
20:11:44: Audio Encoding: AAC
20:11:44: bitrate: 96
20:11:44: Using Window Capture
20:11:44: Scene buffering time set to 700
20:11:44: ------------------------------------------
20:11:44: Video Encoding: x264
20:11:44: fps: 60
20:11:44: width: 1120, height: 700
20:11:44: preset: veryfast
20:11:44: profile: main
20:11:44: keyint: 120
20:11:44: CBR: yes
20:11:44: CFR: yes
20:11:44: max bitrate: 2000
20:11:44: buffer size: 2000
20:11:44: ------------------------------------------
20:11:46: Using RTMP service: Twitch / Justin.tv
20:11:46: Server selection: rtmp://live-fra.justin.tv/app
20:11:46: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
20:11:47: Completed handshake with rtmp://live-fra.justin.tv/app in 630 ms.
20:11:48: SO_SNDBUF was at 8192
20:11:48: SO_SNDBUF is now 65536
20:11:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 268288)
20:12:09: Total frames encoded: 1471, total frames duplicated: 94 (6.39%)
20:12:09: Total frames rendered: 1480, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
20:12:09: RTMPPublisher::SocketLoop: Graceful loop exit
20:12:10: Average send payload: 5168 bytes, average send interval: 19 ms
20:12:10: Number of times waited to send: 0, Waited for a total of 0 bytes
20:12:10: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
20:12:10: Number of bytes sent: 5613108
20:12:10:
20:12:10: Profiler time results:
20:12:10:
20:12:10: ==============================================================
20:12:10: video thread frame - [100%] [avg time: 5.851 ms] [children: 90.6%] [unaccounted: 9.38%]
20:12:10: | scene->Preprocess - [88.9%] [avg time: 5.2 ms]
20:12:10: | GPU download and conversion - [1.74%] [avg time: 0.102 ms] [children: 1.25%] [unaccounted: 0.496%]
20:12:10: | | flush - [0.906%] [avg time: 0.053 ms]
20:12:10: | | CopyResource - [0.273%] [avg time: 0.016 ms]
20:12:10: | | conversion to 4:2:0 - [0.0684%] [avg time: 0.004 ms]
20:12:10: Convert444Threads - [100%] [avg time: 0.853 ms] [children: 99.2%] [unaccounted: 0.821%]
20:12:10: | Convert444toNV12 - [99.2%] [avg time: 0.846 ms]
20:12:10: encoder thread frame - [100%] [avg time: 1.11 ms] [children: 2.52%] [unaccounted: 97.5%]
20:12:10: | sending stuff out - [2.52%] [avg time: 0.028 ms]
20:12:10: ==============================================================
20:12:10:
20:12:10:
20:12:10: Profiler CPU results:
20:12:10:
20:12:10: ==============================================================
20:12:10: video thread frame - [cpu time: avg 2.898 ms, total 4290.03 ms] [avg calls per frame: 1]
20:12:10: | scene->Preprocess - [cpu time: avg 2.35 ms, total 3478.82 ms] [avg calls per frame: 1]
20:12:10: | GPU download and conversion - [cpu time: avg 0.115 ms, total 171.602 ms] [avg calls per frame: 1]
20:12:10: | | flush - [cpu time: avg 0.094 ms, total 140.401 ms] [avg calls per frame: 1]
20:12:10: | | CopyResource - [cpu time: avg 0.01 ms, total 15.6 ms] [avg calls per frame: 1]
20:12:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:12:10: Convert444Threads - [cpu time: avg 0.823 ms, total 2355.61 ms] [avg calls per frame: 2]
20:12:10: | Convert444toNV12 - [cpu time: avg 0.823 ms, total 2355.61 ms] [avg calls per frame: 2]
20:12:10: encoder thread frame - [cpu time: avg 0.665 ms, total 951.606 ms] [avg calls per frame: 1]
20:12:10: | sending stuff out - [cpu time: avg 0.043 ms, total 62.401 ms] [avg calls per frame: 1]
20:12:10: ==============================================================
20:12:10:
20:12:10: =====Stream End: 2014-02-18, 20:12:10=================================================
2 GTX 460 in SLI
now the detailed Problem:
I set up a scene for LoL ingame (windows capture, inner window, mouse cursor enabled)
If i let OBS just run without streaming, im ingame with 60 fps. Right in the moment when i push the "start steaming" button, my fps drops down to 30-50 fps. (as u can see in the log, i stopped streaming for some seconds, fps went back to stable 60 until i started again, they dropped.
Anyone an idea, how to fix this? Do i need to upgrade to 8 GB of RAM?
PS: Even if i dont start streaming but hit the "preview steam" button, theres also this problem!