First suggestion: Lately with steam adding in the in-home streaming and broadcast function, a lot of users are getting lag from that. is there anyway to report that steam it-self is hooking the game capture? currently raptr and razer synapse show up fine.
Second suggestion: If users are previewing while recording, is there a way to show that in the log as well?
Code:
WARNING: Another hook is already present
while trying to hook opengl32.dll, hook target
is unknown. If you experience crashes, try
disabling the other hooking application
Second suggestion: If users are previewing while recording, is there a way to show that in the log as well?
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