Hey all!
Ive had some problems setting up OBS to work proberbly with League of Legends. When I add the game, it displays fine in stream, runs smooth and no lags - Ive added two sources to my scene, one for the game and one for the lobby client, so they can be displayed. Ive adde some overlay and other stuff as well, and got a prettty good layout on the stream now - but some while back, the stream started bugging. When i enter a game from champion select, its just stuck there on champion select in the stream - if I toggle the game source off and on again, it will then go to the game screen and display it fine - but when the game is done, it just freezes up again, untill i toggle the source off and on again.
Anyone know what this issue is caused by? Is it a setting in the source that needs to be changed? I run everything in window capture, not screen capture, cause it causes the stream to lag too mutch.
Thanks in advance, hope anyone can help!
// Kenneth
Ive had some problems setting up OBS to work proberbly with League of Legends. When I add the game, it displays fine in stream, runs smooth and no lags - Ive added two sources to my scene, one for the game and one for the lobby client, so they can be displayed. Ive adde some overlay and other stuff as well, and got a prettty good layout on the stream now - but some while back, the stream started bugging. When i enter a game from champion select, its just stuck there on champion select in the stream - if I toggle the game source off and on again, it will then go to the game screen and display it fine - but when the game is done, it just freezes up again, untill i toggle the source off and on again.
Anyone know what this issue is caused by? Is it a setting in the source that needs to be changed? I run everything in window capture, not screen capture, cause it causes the stream to lag too mutch.
Thanks in advance, hope anyone can help!
// Kenneth