I already know about the guide on how to in/exclude sounds, but that's by using audio sources (directsound, devices, etc). Is there a way to limit sound sources to only applications that I specify? I can specify a game to capture video from, but don't see a way to limit audio input to be only from that game. If I have something else going on that is generating sounds (such as a web browser), the audio from that gets included as well.
Is there a way to do this? Using the windows volume mixer, I can easily adjust the volumes of different applications and see how much sound is being generated by each application, so I imagine it shouldn't be too hard to narrow down the sound input to an application vs a device.
Is there a way to do this? Using the windows volume mixer, I can easily adjust the volumes of different applications and see how much sound is being generated by each application, so I imagine it shouldn't be too hard to narrow down the sound input to an application vs a device.