Question / Help League of Legends - black screen when switching modes

daft_inquisitor

New Member
I'm having a very bizarre issue here. When I'm streaming (or preview streaming) League of Legends, I'll come across an issue where it will display the Air Client (the main login and party-forming client) just fine. However, when it goes to transition from the Air Client to the In-Game Client, it will just display a plain black screen.

The sound from the game is still running fine, just no video. I've been able to fix it a couple times by stopping/starting the stream or switching between my different Scenes, but then the issue will just happen again as soon as it tries to transition from the In-Game Client back to the Air Client. It's consistently every single time I switch between the clients, the one it tries to transition to will display plain black.

I have uploaded my log file, as I see that's common protocol here. I don't know if this will help much though.

https://gist.github.com/37ff4c09f6682ce4b712

EDIT: I uploaded the actual log file itself, since I didn't think the site upload was going to do much...
 

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dodgepong

Administrator
Community Helper
What methods are you using to capture the Air Client and the actual game? Are the sources on difference scenes or all on the same scene?
 

daft_inquisitor

New Member
I just have the client set up in a Global Source - Game Capture. The Global Source will actually switch back and forth between the clients by itself, depending on which one is active (one will close as the other one opens). They're both in the same scene, and in the same Source itself, as I described. I've actually tried setting up a single Source for each the Air client and the In-Game client, but they both transition back and forth depending, again, on which one is active.
 

dodgepong

Administrator
Community Helper
They actually do need their own capture source, and the Air Client can't be captured properly with game capture. It has issues with the capture size getting changed unexpectedly. What you should do instead is capture the Air Client with Window capture and the game with Game capture.
 

dodgepong

Administrator
Community Helper
You don't have to (if you want them on the same scene, put the game capture on top of the window capture). You can put them in separate scenes if you want to, though.
 
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