EdSoundhead
New Member
Hello all. Hopefully some of you will be able to help me as I am going crazy after trying to setup obs again after building a new rig. I'll try to provide as much detail as possible so you folks can see why I feel like I've tried everything.
The Specs:
CPU: Intel i7 7820x OC'd @ 4.6ghz (w/ Corsair H115i)
GPU: EVGA GTX 1080Ti SC2 Hybrid OC'd
RAM: G.Skill Trident Z 32gb DDR4-3200
MOBO: MSI X299 SLI Plus
OS: Windows 10 Home 64-Bit
RGB: All the RGB.
3 Acer Predator monitors, although I only game on 1.
Games run on Samsung 960 Pro 1TB SSD, recording to Seagate Barracuda 2TB 7200rpm HDD.
The Problem(s):
I have been trying to record gameplay (tried BeamNG.Drive and GTA V stock) at 4K 60 fps, emphasis on the 60 fps part. The games themselves play wonderfully at 4K 60 fps, OBS on the other hand, not so much. I've recorded various test videos (one of which I will include a link for at the bottom so you can get a better Idea of what I'm talking about) and OBS either fluctuates horribly from 20-60 fps or when I get the settings dialed in using CRF, gets lagged frames. I've investigated log upon log and it has been driving me crazy that while my actual quality of the video is pretty good, the overall smoothness of the videos is horrendous. The GPU/CPU do not go to 100% when respectively dialed.
What I've tried:
Get ready for this, I've tried drastically lowering game graphics settings, standard and advanced output modes, recording format, audio quality, NVENC and x264 with all forms of Rate control. Ultrafast, superfast, and veryfast cpu usage presets ( I've found that ultrafast yielded the best result when combo'd with CRF 20, though it still failed to create a smooth 60fps and the file sizes are a lot larger than I'd like them to be but thats not my biggest concern), tried down scaling to both 1440p60 and 1080p60, all different downscale filters and process priority to the same failed result. I've investigated various logs and noticed both skipped and lagged frames when using x264 or NVENC respectively. I've seen lagged frames as low as 0.1% in a ~60 second GTA V recording that while smooth, are still noticeable in the video. I have the newest graphics drivers, reinstalled OBS, and disabled various Windows processes and programs that I though may be interfering.
I also tried shadowplay, and it has a similar problem, which is really what concerns me about this.
Logs (With multiple examples in each file):
https://pastebin.com/YMBzuhyA
https://pastebin.com/Z1Rc2ab2
4K "60 fps" Video:
https://youtu.be/PxGqjyrlE60
It's most noticeable at the beginning of the video, while it may not seem to bad to some, it seriously bothers me how un-smooth it looks and I'd like to fix it if possible.
I've exhausted what seems like all online resources trying to find a fix for this problem, so hopefully someone will have a solution or a suggestion for me before my PC winds up shattered out in the middle of the street (lol). Any help is appreciated. Thank you.
The Specs:
CPU: Intel i7 7820x OC'd @ 4.6ghz (w/ Corsair H115i)
GPU: EVGA GTX 1080Ti SC2 Hybrid OC'd
RAM: G.Skill Trident Z 32gb DDR4-3200
MOBO: MSI X299 SLI Plus
OS: Windows 10 Home 64-Bit
RGB: All the RGB.
3 Acer Predator monitors, although I only game on 1.
Games run on Samsung 960 Pro 1TB SSD, recording to Seagate Barracuda 2TB 7200rpm HDD.
The Problem(s):
I have been trying to record gameplay (tried BeamNG.Drive and GTA V stock) at 4K 60 fps, emphasis on the 60 fps part. The games themselves play wonderfully at 4K 60 fps, OBS on the other hand, not so much. I've recorded various test videos (one of which I will include a link for at the bottom so you can get a better Idea of what I'm talking about) and OBS either fluctuates horribly from 20-60 fps or when I get the settings dialed in using CRF, gets lagged frames. I've investigated log upon log and it has been driving me crazy that while my actual quality of the video is pretty good, the overall smoothness of the videos is horrendous. The GPU/CPU do not go to 100% when respectively dialed.
What I've tried:
Get ready for this, I've tried drastically lowering game graphics settings, standard and advanced output modes, recording format, audio quality, NVENC and x264 with all forms of Rate control. Ultrafast, superfast, and veryfast cpu usage presets ( I've found that ultrafast yielded the best result when combo'd with CRF 20, though it still failed to create a smooth 60fps and the file sizes are a lot larger than I'd like them to be but thats not my biggest concern), tried down scaling to both 1440p60 and 1080p60, all different downscale filters and process priority to the same failed result. I've investigated various logs and noticed both skipped and lagged frames when using x264 or NVENC respectively. I've seen lagged frames as low as 0.1% in a ~60 second GTA V recording that while smooth, are still noticeable in the video. I have the newest graphics drivers, reinstalled OBS, and disabled various Windows processes and programs that I though may be interfering.
I also tried shadowplay, and it has a similar problem, which is really what concerns me about this.
Logs (With multiple examples in each file):
https://pastebin.com/YMBzuhyA
https://pastebin.com/Z1Rc2ab2
4K "60 fps" Video:
https://youtu.be/PxGqjyrlE60
It's most noticeable at the beginning of the video, while it may not seem to bad to some, it seriously bothers me how un-smooth it looks and I'd like to fix it if possible.
I've exhausted what seems like all online resources trying to find a fix for this problem, so hopefully someone will have a solution or a suggestion for me before my PC winds up shattered out in the middle of the street (lol). Any help is appreciated. Thank you.