Hello all,
so for the passed few weeks ive been streaming and my bitrate always drops to like 800 or something randomly. And when i do a speed test, all is good. 110 down with 25 up.
I have no idea why im only getting 800 kbps randomly, and its becoming to be a very annoying occurance. and while im streaming when it drops to about 800, my game doesn't lag. my ping stays the same and i experience no lag. it is only my stream experiencing it
If there is any fix please help, as I am going to be in a rocket league tournament and my friends and family would like to watch me, and i have no other way of streaming it to them.
Thank you.
Log File:
13:14:59.319: CoInitializeEx succeeded: 0x00000001
13:14:59.319: CPU Name: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
13:14:59.319: CPU Speed: 3600MHz
13:14:59.319: Physical Cores: 8, Logical Cores: 16
13:14:59.319: Physical Memory: 16300MB Total, 8072MB Free
13:14:59.319: Windows Version: 10.0 Build 18363 (release: 1909; revision: 720; 64-bit)
13:14:59.319: Running as administrator: true
13:14:59.319: Aero is Enabled (Aero is always on for windows 8 and above)
13:14:59.319: Windows 10 Gaming Features:
13:14:59.319: Game DVR: On
13:14:59.319: Game Mode: On
13:14:59.321: Sec. Software Status:
13:14:59.322: Windows Defender Antivirus: temporarily disabled (AV)
13:14:59.322: Windows Firewall: enabled (FW)
13:14:59.322: Current Date/Time: 2020-03-31, 13:14:59
13:14:59.322: Browser Hardware Acceleration: true
13:14:59.322: Portable mode: false
13:14:59.545: OBS 25.0.1 (64-bit, windows)
13:14:59.546: ---------------------------------
13:14:59.546: ---------------------------------
13:14:59.546: audio settings reset:
13:14:59.546: samples per sec: 44100
13:14:59.546: speakers: 2
13:14:59.547: ---------------------------------
13:14:59.547: Initializing D3D11...
13:14:59.547: Available Video Adapters:
13:14:59.549: Adapter 0: NVIDIA GeForce RTX 2080 Ti
13:14:59.549: Dedicated VRAM: 2995781632
13:14:59.549: Shared VRAM: 4251162624
13:14:59.549: Driver Version: 26.21.14.4259
13:14:59.549: output 0: pos={0, 0}, size={2560, 1440}, attached=true, refresh=144, name=LG QHD
13:14:59.551: Loading up D3D11 on adapter NVIDIA GeForce RTX 2080 Ti (0)
13:14:59.589: D3D11 loaded successfully, feature level used: b000
13:14:59.589: DXGI increase maximum frame latency success
13:14:59.589: D3D11 GPU priority setup success
13:14:59.984: ---------------------------------
13:14:59.984: video settings reset:
13:14:59.984: base resolution: 2560x1440
13:14:59.984: output resolution: 1280x720
13:14:59.984: downscale filter: Bicubic
13:14:59.984: fps: 60/1
13:14:59.984: format: NV12
13:14:59.984: YUV mode: 601/Partial
13:14:59.984: NV12 texture support enabled
13:14:59.985: Audio monitoring device:
13:14:59.985: name: Default
13:14:59.985: id: default
13:14:59.986: ---------------------------------
13:14:59.993: [CoreAudio encoder]: Adding CoreAudio AAC encoder
13:14:59.994: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
13:15:00.020: [AMF] Unable to load 'amfrt64.dll', error code 126.
13:15:00.023: [AMF] AMF Test failed due to one or more errors.
13:15:00.023: Failed to initialize module 'enc-amf.dll'
13:15:00.043: [obs-browser]: Version 2.8.6
13:15:00.046: NVENC supported
13:15:00.107: Couldn't find VLC installation, VLC video source disabled
13:15:00.113: A DeckLink iterator could not be created. The DeckLink drivers may not be installed
13:15:00.113: No blackmagic support
13:15:00.118: ---------------------------------
13:15:00.118: Loaded Modules:
13:15:00.118: win-wasapi.dll
13:15:00.118: win-mf.dll
13:15:00.118: win-dshow.dll
13:15:00.118: win-decklink.dll
13:15:00.118: win-capture.dll
13:15:00.118: vlc-video.dll
13:15:00.118: text-freetype2.dll
13:15:00.118: rtmp-services.dll
13:15:00.118: obs-x264.dll
13:15:00.118: obs-vst.dll
13:15:00.118: obs-transitions.dll
13:15:00.118: obs-text.dll
13:15:00.118: obs-qsv11.dll
13:15:00.118: obs-outputs.dll
13:15:00.118: obs-filters.dll
13:15:00.118: obs-ffmpeg.dll
13:15:00.118: obs-browser.dll
13:15:00.118: logi_obs_plugin_x64.dll
13:15:00.118: image-source.dll
13:15:00.118: frontend-tools.dll
13:15:00.118: enc-amf.dll
13:15:00.118: decklink-ouput-ui.dll
13:15:00.118: coreaudio-encoder.dll
13:15:00.118: ---------------------------------
13:15:00.123: ==== Startup complete ===============================================
13:15:00.132: All scene data cleared
13:15:00.132: ------------------------------------------------
13:15:00.151: WASAPI: Device 'Headset Earphone (Razer Kraken 7.1 V2)' [48000 Hz] initialized
13:15:00.185: WASAPI: Device 'Microphone (Yeti Stereo Microphone)' [44100 Hz] initialized
13:15:00.244: adding 69 milliseconds of audio buffering, total audio buffering is now 69 milliseconds (source: Mic/Aux)
13:15:00.244:
13:15:00.625: Switched to scene 'Scene'
13:15:00.628: [game-capture: 'Game Capture'] attempting to hook process: RocketLeague.exe
13:15:00.639: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
13:15:00.640: ------------------------------------------------
13:15:00.640: Loaded scenes:
13:15:00.640: - scene 'Scene':
13:15:00.640: - source: 'Game Capture' (game_capture)
13:15:00.640: - source: 'chat box' (browser_source)
13:15:00.640: - source: 'controller' (browser_source)
13:15:00.640: - source: 'follow laert' (browser_source)
13:15:00.640: - source: 'Display Capture' (monitor_capture)
13:15:00.640: - scene 'away':
13:15:00.640: - source: 'drampa' (image_source)
13:15:00.640: - source: 'brb' (text_gdiplus)
13:15:00.640: ------------------------------------------------
13:15:00.640: [game-capture: 'Game Capture'] shared texture capture successful
13:15:01.800: obs-browser: Unable to parse mapping object. (source: https://gamepadviewer.com/main.js:418)
13:16:55.202: ==== Shutting down ==================================================
13:16:56.249: Switched to scene '(null)'
13:16:56.250: [game-capture: 'Game Capture'] capture stopped
so for the passed few weeks ive been streaming and my bitrate always drops to like 800 or something randomly. And when i do a speed test, all is good. 110 down with 25 up.
I have no idea why im only getting 800 kbps randomly, and its becoming to be a very annoying occurance. and while im streaming when it drops to about 800, my game doesn't lag. my ping stays the same and i experience no lag. it is only my stream experiencing it
If there is any fix please help, as I am going to be in a rocket league tournament and my friends and family would like to watch me, and i have no other way of streaming it to them.
Thank you.
Log File:
13:14:59.319: CoInitializeEx succeeded: 0x00000001
13:14:59.319: CPU Name: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
13:14:59.319: CPU Speed: 3600MHz
13:14:59.319: Physical Cores: 8, Logical Cores: 16
13:14:59.319: Physical Memory: 16300MB Total, 8072MB Free
13:14:59.319: Windows Version: 10.0 Build 18363 (release: 1909; revision: 720; 64-bit)
13:14:59.319: Running as administrator: true
13:14:59.319: Aero is Enabled (Aero is always on for windows 8 and above)
13:14:59.319: Windows 10 Gaming Features:
13:14:59.319: Game DVR: On
13:14:59.319: Game Mode: On
13:14:59.321: Sec. Software Status:
13:14:59.322: Windows Defender Antivirus: temporarily disabled (AV)
13:14:59.322: Windows Firewall: enabled (FW)
13:14:59.322: Current Date/Time: 2020-03-31, 13:14:59
13:14:59.322: Browser Hardware Acceleration: true
13:14:59.322: Portable mode: false
13:14:59.545: OBS 25.0.1 (64-bit, windows)
13:14:59.546: ---------------------------------
13:14:59.546: ---------------------------------
13:14:59.546: audio settings reset:
13:14:59.546: samples per sec: 44100
13:14:59.546: speakers: 2
13:14:59.547: ---------------------------------
13:14:59.547: Initializing D3D11...
13:14:59.547: Available Video Adapters:
13:14:59.549: Adapter 0: NVIDIA GeForce RTX 2080 Ti
13:14:59.549: Dedicated VRAM: 2995781632
13:14:59.549: Shared VRAM: 4251162624
13:14:59.549: Driver Version: 26.21.14.4259
13:14:59.549: output 0: pos={0, 0}, size={2560, 1440}, attached=true, refresh=144, name=LG QHD
13:14:59.551: Loading up D3D11 on adapter NVIDIA GeForce RTX 2080 Ti (0)
13:14:59.589: D3D11 loaded successfully, feature level used: b000
13:14:59.589: DXGI increase maximum frame latency success
13:14:59.589: D3D11 GPU priority setup success
13:14:59.984: ---------------------------------
13:14:59.984: video settings reset:
13:14:59.984: base resolution: 2560x1440
13:14:59.984: output resolution: 1280x720
13:14:59.984: downscale filter: Bicubic
13:14:59.984: fps: 60/1
13:14:59.984: format: NV12
13:14:59.984: YUV mode: 601/Partial
13:14:59.984: NV12 texture support enabled
13:14:59.985: Audio monitoring device:
13:14:59.985: name: Default
13:14:59.985: id: default
13:14:59.986: ---------------------------------
13:14:59.993: [CoreAudio encoder]: Adding CoreAudio AAC encoder
13:14:59.994: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
13:15:00.020: [AMF] Unable to load 'amfrt64.dll', error code 126.
13:15:00.023: [AMF] AMF Test failed due to one or more errors.
13:15:00.023: Failed to initialize module 'enc-amf.dll'
13:15:00.043: [obs-browser]: Version 2.8.6
13:15:00.046: NVENC supported
13:15:00.107: Couldn't find VLC installation, VLC video source disabled
13:15:00.113: A DeckLink iterator could not be created. The DeckLink drivers may not be installed
13:15:00.113: No blackmagic support
13:15:00.118: ---------------------------------
13:15:00.118: Loaded Modules:
13:15:00.118: win-wasapi.dll
13:15:00.118: win-mf.dll
13:15:00.118: win-dshow.dll
13:15:00.118: win-decklink.dll
13:15:00.118: win-capture.dll
13:15:00.118: vlc-video.dll
13:15:00.118: text-freetype2.dll
13:15:00.118: rtmp-services.dll
13:15:00.118: obs-x264.dll
13:15:00.118: obs-vst.dll
13:15:00.118: obs-transitions.dll
13:15:00.118: obs-text.dll
13:15:00.118: obs-qsv11.dll
13:15:00.118: obs-outputs.dll
13:15:00.118: obs-filters.dll
13:15:00.118: obs-ffmpeg.dll
13:15:00.118: obs-browser.dll
13:15:00.118: logi_obs_plugin_x64.dll
13:15:00.118: image-source.dll
13:15:00.118: frontend-tools.dll
13:15:00.118: enc-amf.dll
13:15:00.118: decklink-ouput-ui.dll
13:15:00.118: coreaudio-encoder.dll
13:15:00.118: ---------------------------------
13:15:00.123: ==== Startup complete ===============================================
13:15:00.132: All scene data cleared
13:15:00.132: ------------------------------------------------
13:15:00.151: WASAPI: Device 'Headset Earphone (Razer Kraken 7.1 V2)' [48000 Hz] initialized
13:15:00.185: WASAPI: Device 'Microphone (Yeti Stereo Microphone)' [44100 Hz] initialized
13:15:00.244: adding 69 milliseconds of audio buffering, total audio buffering is now 69 milliseconds (source: Mic/Aux)
13:15:00.244:
13:15:00.625: Switched to scene 'Scene'
13:15:00.628: [game-capture: 'Game Capture'] attempting to hook process: RocketLeague.exe
13:15:00.639: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
13:15:00.640: ------------------------------------------------
13:15:00.640: Loaded scenes:
13:15:00.640: - scene 'Scene':
13:15:00.640: - source: 'Game Capture' (game_capture)
13:15:00.640: - source: 'chat box' (browser_source)
13:15:00.640: - source: 'controller' (browser_source)
13:15:00.640: - source: 'follow laert' (browser_source)
13:15:00.640: - source: 'Display Capture' (monitor_capture)
13:15:00.640: - scene 'away':
13:15:00.640: - source: 'drampa' (image_source)
13:15:00.640: - source: 'brb' (text_gdiplus)
13:15:00.640: ------------------------------------------------
13:15:00.640: [game-capture: 'Game Capture'] shared texture capture successful
13:15:01.800: obs-browser: Unable to parse mapping object. (source: https://gamepadviewer.com/main.js:418)
13:16:55.202: ==== Shutting down ==================================================
13:16:56.249: Switched to scene '(null)'
13:16:56.250: [game-capture: 'Game Capture'] capture stopped