Bug Report lag without losing fps

Saphe

New Member
Hey so i stream league of legends and ive been using the free xsplit program wich works 100% fine.

However when i use the same settings for obs i feel like its lagging in game but i don't see the fps drop dramatically.

Heres the log:"
Code:
Open Broadcaster Software v0.448a - 64bit ( ^ω^)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
CPU Speed: 3410MHz
Physical Memory:  16335MB Total, 12511MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 660 
  Video Adapeter Dedicated Video Memory: 2091319296
  Video Adapeter Shared System Memory: 2147479552
Send Buffer Size: 1460
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1680x1050
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microfoon (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
Video Encoding: x264
    fps: 25
    width: 1680, height: 1050
    quality: 10
    preset: veryfast
    i444: no
    max bitrate: 3000
    buffer size: 3000
------------------------------------------
Total frames rendered: 1732, number of frames that lagged: 951 (54.91%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
Send Buffer Size: 1460
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1680x1050
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microfoon (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
Video Encoding: x264
    fps: 25
    width: 1680, height: 1050
    quality: 10
    preset: veryfast
    i444: no
    max bitrate: 2000
    buffer size: 2000
------------------------------------------
Total frames rendered: 1496, number of frames that lagged: 1100 (73.53%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
Send Buffer Size: 1460
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1680x1050
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microfoon (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
Video Encoding: x264
    fps: 25
    width: 1680, height: 1050
    quality: 8
    preset: veryfast
    i444: no
    max bitrate: 3000
    buffer size: 3000
------------------------------------------
Total frames rendered: 579, number of frames that lagged: 411 (70.98%) (it's okay for some frames to lag)
Number of b-frames dropped: 0, Number of p-frames dropped: 0
=====Stream End=======================================================================
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Hey there, the log is incomplete. You are also not using the latest version. Also, I need to know what sort of source you are using in your scene.
 

Saphe

New Member
Ok, im not the smartest person about this subject,

I updated my version and now it is v0.452a

The source i use is ''Software capture'' is this not the right one for streaming games such as League of Legends?

And sadly i don't know what u mean about the log being incomplete? i streamed for a bit, changed some settings around then ended the stream and copied what was in the log?

Thanks already for the quick respone.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Hm, okay. I'm willing to bet it was the aero thing. Thanks for the info
 

Saphe

New Member
Oh yeah this version has enabled the disable aero on startup and the other one didnt. And since i had no idea what it was i just left it unchecked ;)
 

micechal

Member
You could also try to use Game Capture source in order to achieve better performance, although I don't know how it goes with LoL. You can always try it for yourself :)
 
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