Question / Help Lag while streaming?

Ethan15243

New Member
Hi. Recently I have been trying to stream more, and noticed that my games feel slower (Movements feel more dragged out) and some of them constantly get lag spikes. Can anyone help me with this? Log down below.




09:38:04: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
09:38:04: -------------------------------
09:38:04: CPU Name: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
09:38:04: CPU Speed: 3696MHz
09:38:04: Physical Memory: 4095MB Total, 4095MB Free
09:38:04: stepping id: 10, model 158, family 6, type 0, extmodel 4, extfamily 0, HTT 1, logical cores 12, total cores 6
09:38:04: monitor 1: pos={0, 0}, size={1680, 1050}
09:38:04: monitor 2: pos={1680, 3}, size={1920, 1080}
09:38:04: Windows Version: 10.0 Build 16299 (revision 15)
09:38:04: Aero is Enabled
09:38:04: -------------------------------
09:38:04: OBS Modules:
09:38:04: Base Address Module
09:38:04: 002D0000 OBS.exe
09:38:04: 0F4D0000 OBSApi.dll
09:38:04: 72020000 DShowPlugin.dll
09:38:04: 6BC80000 GraphicsCapture.dll
09:38:04: 6A180000 NoiseGate.dll
09:38:04: 6A040000 PSVPlugin.dll
09:38:04: 6A020000 scenesw.dll
09:38:04: ------------------------------------------
09:38:04: Adapter 1
09:38:04: Video Adapter: NVIDIA GeForce GTX 1070
09:38:04: Video Adapter Dedicated Video Memory: 3221225472
09:38:04: Video Adapter Shared System Memory: 1073676288
09:38:04: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
09:38:04: Video Adapter Output 2: pos={1680, 3}, size={1920, 1080}, attached=true
09:38:04: =====Stream Start: 2018-03-04, 09:38:04===============================================
09:38:04: Multithreaded optimizations: On
09:38:04: Base resolution: 1680x1050
09:38:04: Output resolution: 1344x840
09:38:04: ------------------------------------------
09:38:04: Loading up D3D10 on NVIDIA GeForce GTX 1070 (Adapter 1)...
09:38:04: ------------------------------------------
09:38:04: Audio Format: 48000 Hz
09:38:04: ------------------------------------------
09:38:04: Audio Channels: 2 Ch
09:38:04: Playback device {0.0.0.00000000}.{7a7cde79-e045-4acb-aad3-3f74f689b7e3}
09:38:04: ------------------------------------------
09:38:04: Using desktop audio input: Headphones (2- High Definition Audio Device)
09:38:04: Global Audio time adjust: 0
09:38:05: ------------------------------------------
09:38:05: Audio Encoding: AAC
09:38:05: bitrate: 128
09:38:05: Using Window Capture
09:38:05: Using graphics capture
09:38:05: Trying to hook process: GeometryDash.exe
09:38:05: Scene buffering time set to 700
09:38:05: Successfully loaded ObsNvenc.dll
09:38:05: ObsNvenc initialized successfully
09:38:05: CUDA loaded successfully
09:38:05: 1 CUDA capable devices found
09:38:05: [ GPU #0 - < GeForce GTX 1070 > has Compute SM 6.1, NVENC Available ]
09:38:05: NVENC internal init finished successfully
09:38:05: NVENC supports 10 h264 presets
09:38:05: ------------------------------------------
09:38:05: Video Encoding: NVENC
09:38:05: fps: 60
09:38:05: width: 1344, height: 840
09:38:05: preset: llhq
09:38:05: profile: main
09:38:05: level: autoselect
09:38:05: keyint: 120
09:38:05: rcMode: cbr
09:38:05: CBR: yes
09:38:05: CFR: yes
09:38:05: max bitrate: 3500
09:38:05: avg bitrate: 3500
09:38:05: buffer size: 3500
09:38:05: ------------------------------------------
09:38:09: FlushBufferedVideo: Flushing 46 packets over 750 ms
09:38:09: Total frames encoded: 235, total frames duplicated: 0 (0.00%)
09:38:09: Total frames rendered: 239, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
09:38:09: Encoder closed
09:38:09: NVENC deinitialized
09:38:09:
09:38:09: Profiler time results:
09:38:09:
09:38:09: ==============================================================
09:38:09: video thread frame - [100%] [avg time: 0.609 ms] [children: 85.1%] [unaccounted: 14.9%]
09:38:09: | scene->Preprocess - [36.5%] [avg time: 0.222 ms]
09:38:09: | GPU download and conversion - [48.6%] [avg time: 0.296 ms] [children: 25.3%] [unaccounted: 23.3%]
09:38:09: | | flush - [22%] [avg time: 0.134 ms]
09:38:09: | | CopyResource - [1.97%] [avg time: 0.012 ms]
09:38:09: | | conversion to 4:2:0 - [1.31%] [avg time: 0.008 ms]
09:38:09: Convert444Threads - [100%] [avg time: 0.774 ms] [children: 99.5%] [unaccounted: 0.517%]
09:38:09: | Convert444toNV12 - [99.5%] [avg time: 0.77 ms]
09:38:09: encoder thread frame - [100%] [avg time: 1.413 ms] [children: 0.0708%] [unaccounted: 99.9%]
09:38:09: | sending stuff out - [0.0708%] [avg time: 0.001 ms]
09:38:09: ==============================================================
09:38:09:
09:38:09:
09:38:09: Profiler CPU results:
09:38:09:
09:38:09: ==============================================================
09:38:09: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:38:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:38:09: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:38:09: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:38:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:38:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:38:09: Convert444Threads - [cpu time: avg 0.575 ms, total 437.5 ms] [avg calls per frame: 4]
09:38:09: | Convert444toNV12 - [cpu time: avg 0.575 ms, total 437.5 ms] [avg calls per frame: 4]
09:38:09: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:38:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:38:09: ==============================================================
09:38:09:
09:38:09: =====Stream End: 2018-03-04, 09:38:09=================================================
 
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